Warhammer 40,000: Gladius - v1.4.2 Update

Warhammer 40,000: Gladius Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planets resources.
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AlbertoC
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Warhammer 40,000: Gladius - v1.4.2 Update

Post by AlbertoC » Fri Nov 15, 2019 3:01 pm

Time to roll a new update out!

It consists of yet more fixes and balance improvements. We hope they’ll be of your liking. Don’t forget to let us know what you think.

In the meantime, the team is very busy working for the greater good of Gladius. We have a new race coming, as well as a new free feature which many people will love.

You can download the update from the Members' Area.

Version 1.4.2 Changelog:

## Balance
* Weapon upgrades now provide +1 armour penetration instead of +25% damage in order to exactly compensate armour upgrades.
* Skyfire weapons now have regular (instead of increased) accuracy against skimmers. Skyfire weapons were too much of a hard counter to skimmers, especially the Necron vehicle lineup.
* A Predator's Killshot now grants +33% damage instead of +2 armour penetration against vehicles and fortifications, which makes it more effective in virtually all situations.
* Increased Hormagaunts cost and upkeep by 50%. In combination with Toxin Sacks on tier 2 (which increase their damage against infantry by 50%) their cost was just too low.
* Increased Void Shield Generator cost and upkeep by 50%.

## Bug Fixes
* Fixed a crash that could occur due to an artefact being destroyed.
* Fixed accuracy above 100% not being capped by squad member hitpoints.
* Fixed a crash that could occur when ending the turn.
* Fixed Lord Commissar's Iron Will healing him when the skill is acquired or the passive toggled on.
* Fixed being able to use items on cooldown.
* Fixed cooldown not showing correctly on items.
* Fixed being able to disable Projected Void Shield, Lasher Tendrils.

Alex20na
Lance Corporal - SdKfz 222
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Re: Warhammer 40,000: Gladius - v1.4.2 Update

Post by Alex20na » Fri Nov 15, 2019 7:48 pm

You haven't released the new race yet? Come on man...

Haha, just kidding, looks like you've been busy, bring those news on! :D

CustodianV131
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Re: Warhammer 40,000: Gladius - v1.4.2 Update

Post by CustodianV131 » Wed Dec 04, 2019 7:11 am

Patiently waiting while you work towards the greater good. :wink:

Great job with the balance patches and fixes in the meantime.

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