Terrain Type, Combat Frontage and Cavalry

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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arralen
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 18
Joined: Sat Jan 07, 2006 6:27 pm

Terrain Type, Combat Frontage and Cavalry

Post by arralen » Tue Dec 03, 2019 7:34 pm

Code: Select all

Terrain_Type__    Movement_Cost_________    Combat_Frontage_(GEN+MOUNTED)    
Plain             2 (snowy:3)               10+4 (8+2)
Forest            3 (snowy:3)                6+0 (5+0)
Hill              3 (snowy:4)                6+2 (6+0)
Mountain          6 (blizzard:impassable)    5?  (-)
Alpine            8 (blizzard:impassable)    3?  (-)
Marsh             4 (frozen:2)               5+0 (6+0)
Steppes           2 (frozen:2)               8+6 (10?)
Desert            3 (storm:impassable)       8+8 (-)

(##) = harsh weather effect
Note there are some (?) which I need help with ... any info appreciated!
Furthermore, this list is missing the terrain modifier classes - I'm not sure if the info from the manual is still applicable?

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