Version 1.4.6 Is officially released

Warhammer 40,000: Gladius Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planets resources.
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Daniele
Slitherine
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Joined: Thu Oct 02, 2014 9:17 am

Version 1.4.6 Is officially released

Post by Daniele » Wed Jan 29, 2020 1:59 pm

Warhammer 40,000: Gladius - Relics of War hasbeen updated to version 1.4.6!

You can download the update from here

Have a look at the changelog below:

## General
* New game player settings, including colors, difficulties, factions and teams, are now saved.
* Changing world size no longer automatically changes the amount of players.
* Battle estimate traits are now decompressed for increased readability.
* Passive actions can no longer be disabled by default.
* Added --simulateHighNetworkLatency "Delay network processing to simulate high latency." executable argument.

## Balance
* Fearless and Zealot now decrease morale loss by 50% instead of giving morale immunity.
* Removed Space Marines city tier upgrades providing resource bonuses to all features.
* Reduced Space Marines Fortress of Redemption influence upkeep from 3 to 2.
* Fortress of Redemption cooldown now scales with game pace.
* Waaagh! now grants +5...+25% attacks instead of +4...+20% damage and +2...+10% feel no pain damage reduction.
* Scrolls of Magnus now grants +6 instead of +20% research.
* Tantalising Icon now grants +8 instead of +20% influence.
* Reduced Gargoyles group size from 9 to 8.
* Reduced cost of Gargoyles by 25%.
* Moved Shield Vane back from tier 6 to 2.
* The Triarch Stalker's Targeting Relay now only affects infantry again.

## Bug Fixes
* Fixed crash that would occur when joining a multiplayer game and afterwards hosting a multiplayer game.
* Fixed crash when using Warp Blast Lance against a unit with Psychic Block.
* Fixed unavailable reason not showing for unit actions.
* Fixed crash when activating the same consumable item multiple times.
* Fixed Destroyer Lord's Destruction Protocols applying to allies instead of enemies.
* Fixed being able to move items between units while there are actions in progress.
* Fixed unit state transition inconsistencies that could result in crashes.
* Fixed Imperial Bastion tech hint.
* Fixed crash when using an operation and afterwards hovering over a unit in a new game.
* Fixed Void Strike not being usable until after max charges are accumulated.
* Fixed Russian translation typos and errors.

o cares
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
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Re: Version 1.4.6 Is officially released

Post by o cares » Wed Jan 29, 2020 9:06 pm

:D :D :D my suggestion has come true.

CustodianV131
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
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Location: The Netherlands

Re: Version 1.4.6 Is officially released

Post by CustodianV131 » Sat Feb 08, 2020 10:16 am

* New game player settings, including colors, difficulties, factions and teams, are now saved.
* Changing world size no longer automatically changes the amount of players.


Great quality of life improvements, Thanks!

GOG doesn't have the patch notes yet, but happy the actual patch data is applied at least:)

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