Join the Slitherine 20th Anniversary Tournament for Field of Glory II

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
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AlbertoC
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Join the Slitherine 20th Anniversary Tournament for Field of Glory II

Post by AlbertoC » Thu Jul 02, 2020 12:27 pm

We are pleased to announce another Field of Glory 2 public tournament. This will be played using the normal Field of Glory 2 Multiplayer system and our automated tournament system.
This time we are showcasing the new units added in update v1.5.30.

Anyone who has Field of Glory II can enter. You do not need to own any DLCs to enter.
To enter, go to the tournament page here: https://www.slitherine.com/tournaments/1/0

The general tournament rules can be found here: https://www.slitherine.com/tournaments/rules

The first round will commence on Monday 6th July 2020 at 10.00 am GMT. No further entries can be accepted after the tournament has begun.

Specific tournament rules:

This tournament will involve three rounds. Each round will last 14 days. The battles will be Medium-sized custom battles:
- Chremonidean War 265 BC: Spartan 280-223 BC vs Macedonian 320-261 BC with Greek 280-228 BC allies. Mediterranean Agricultural.
- Tribal Wars 90 AD: Dacian 89-106 AD with Sarmatian 25-375 AD allies vs German Foot Tribes 105 BC-259 AD. North European Agricultural.
- War against Attila 451 AD: Roman 425-492 AD with Alan 25-650 AD allies vs Hunnic (Western) 376-454 AD with Germanic Foot Tribes 260-599 AD allies. North European Agricultural.

Games are paired, so each matchup will be played both ways. Each player will be able to choose his forces using the normal force selection system. In each round, all players will be playing on the same randomly generated map for both games.

First round pairings will be selected randomly, subsequent rounds using the Swiss Chess system. Nobody will play the same opponent in more than one round.

The scoring system is as follows:
- If a game runs to the turn limit, each side scores points equal to the enemy % routed at the turn limit. If the game times out, adjustments may be made, depending on how far the game has progressed and who took longer over their turns – see below.
- If one army breaks, the victorious player scores 60 points plus the difference between the enemy % routed and his own % routed. The loser scores points equal to the winner's % routed.

Examples:
1) If Ben defeats Tamas's army, and has inflicted 45% routed on Tamas, and Tamas has inflicted 15% on Ben, Ben will score 60 + (45 – 15) = 90, Tamas will score 15.
2) However, if Ben defeated Tamas’s army by inflicting 62% routed on Tamas, and Tamas had inflicted 56% routed on Ben, Ben would get 60 + (62 – 56) = 66 points, and Tamas would get 56.
3) If the game is unfinished (or it reached the turn limit) with Ben inflicting 20% routed on Tamas, and Tamas inflicting 10% routed on Ben, Ben would score 20, and Tamas would score 10. (Provided that between them they have played at least 24 turns in all – see below).

Note that this system rewards aggressive play over desultory skirmishing. If you rout an enemy unit then hide for the rest of the game, both players will get extremely low scores - lower than if they played hard and lost.

Byes:
If an odd number of players sign up for the tournament, one player will get a bye in each round. In the first round this is random. In subsequent rounds it will be the player with the lowest score. The score for a BYE is 75 points for each game.

Round times and timing out:
Each round will last 14 days.

Any battles that are not completed by the end of the round will be timed out. The player who has had the game in his “My Turns” box the longest overall will be the one who is deemed to be timed out. This will not normally incur any penalties, unless insufficient turns have been played: If the timed-out player has played less than 12 turns, his score will be reduced proportionately, and his opponent will be granted the BYE score if it exceeds his current score. If the timed-out player has played less than 6 turns, he will not be included in the draw for the next round. This is to prevent someone else’s enjoyment being spoiled by being drawn against someone who has apparently dropped out of the tournament.

baldrick52
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Re: Join the Slitherine 20th Anniversary Tournament for Field of Glory II

Post by baldrick52 » Thu Jul 02, 2020 2:19 pm

hey AlbertoC

Hope you are well and your family are safe.

Just a question. how do you generate the forces ? as who chooses them? have you ever thought of doing a poll for the time period and theater ?

Best

Richard Yorke

rbodleyscott
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Re: Join the Slitherine 20th Anniversary Tournament for Field of Glory II

Post by rbodleyscott » Thu Jul 02, 2020 2:30 pm

baldrick52 wrote:
Thu Jul 02, 2020 2:19 pm
hey AlbertoC

Hope you are well and your family are safe.

Just a question. how do you generate the forces ? as who chooses them? have you ever thought of doing a poll for the time period and theater ?

Best

Richard Yorke
I usually pick the matchups. In this case to showcase the new units in v1.5.30.

We do usually pick them to show off one thing or another. If we have nothing particular we want to show off some time, we might do a poll.
Richard Bodley Scott

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baldrick52
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Re: Join the Slitherine 20th Anniversary Tournament for Field of Glory II

Post by baldrick52 » Thu Jul 02, 2020 6:01 pm

rbodleyscott wrote:
Thu Jul 02, 2020 2:30 pm
baldrick52 wrote:
Thu Jul 02, 2020 2:19 pm
hey AlbertoC

Hope you are well and your family are safe.

Just a question. how do you generate the forces ? as who chooses them? have you ever thought of doing a poll for the time period and theater ?

Best

Richard Yorke
I usually pick the matchups. In this case to showcase the new units in v1.5.30.

We do usually pick them to show off one thing or another. If we have nothing particular we want to show off some time, we might do a poll.
Thanks Richard

Looking forward to this line up!

rbodleyscott
Field of Glory 2
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Re: Join the Slitherine 20th Anniversary Tournament for Field of Glory II

Post by rbodleyscott » Fri Jul 03, 2020 3:19 pm

Another 26 place added, bringing total places up to 150. If you want to enter, act quickly, as we will not have a further opportunity to add any more places.
Richard Bodley Scott

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kronenblatt
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Re: Join the Slitherine 20th Anniversary Tournament for Field of Glory II

Post by kronenblatt » Sat Jul 04, 2020 6:59 am

rbodleyscott wrote:
Thu Jul 02, 2020 2:30 pm
I usually pick the matchups. In this case to showcase the new units in v1.5.30.

We do usually pick them to show off one thing or another. If we have nothing particular we want to show off some time, we might do a poll.
AlbertoC wrote:
Thu Jul 02, 2020 12:27 pm
In each round, all players will be playing on the same randomly generated map for both games.
So all 75 games, plus the 75 rematches, in a round will be played on the same map? Cool!
:!: Happy to finally having discovered Field of Glory II! :!:

rbodleyscott
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Re: Join the Slitherine 20th Anniversary Tournament for Field of Glory II

Post by rbodleyscott » Sat Jul 04, 2020 9:57 am

kronenblatt wrote:
Sat Jul 04, 2020 6:59 am
AlbertoC wrote:
Thu Jul 02, 2020 12:27 pm
In each round, all players will be playing on the same randomly generated map for both games.
So all 75 games, plus the 75 rematches, in a round will be played on the same map?
Yes.
Richard Bodley Scott

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