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30th April 2008 - WWII Quiz on Play History - Win Prizes!
For your chance to win some great prizes head over to the quiz page on Play History!
http://www.playhistory.net/competition.php
Answer in the quickest time with the least mistakes to win the prize. Only one attempt per user so make it count! You can also see the current leaderboard and where your time fits.
Let's find out who is the most knowledgeable about this period. View / Add Comments 
25th April 2008 - Commander Now Available in other languages!
We're pleased to annouce you can now purchase the digital download version of Commander - Europe at War in English, German, Spanish, Italian, Polish & Russian.
For more information go to the CEAW game page. 
24th April 2008 - Great Empires : Rome finds European Publisher
Slitherine are pleased to announce that Black Bean will publishing their first Nintendo DS game, HISTORY Great Empires: Rome, in the PAL territories. See the full announcement from Black Bean below.
HISTORYTM Great Empires: Rome
Varese, 24th of April 2008 - Black Bean, a leading European publisher of video games, is pleased to announce the release of Slitherine’s HISTORY™ Great Empires: Rome, on the Nintendo DS™ format. The video game will be released in Summer 2008.
HISTORY™ Great Empires: Rome follows the successful release of Slitherine’s THE HISTORY CHANNEL ® Great Battles of Rome videogame, published on PC, PlayStation®2 and PSP® which launched in May 2007 and achieved significant chart success at launch, including top 5 and top 10 positions throughout Europe. The game continues to sell well to a mass market audience.
HISTORY™ Great Empires: Rome is an accessible and compelling strategy game in which the player takes centre stage in building the biggest empire the world has ever seen. Through a fascinating blend of strategy, diplomacy and warfare, players develop vast, diverse cities and create powerful armies to defend, explore and conquer.
The game offers exceptional historical accuracy, drawing on the programming resources of the global television network, HISTORY. Like the emperors of ancient Rome, players are able to direct armies, manage resources, forge alliances and go to battle on the road to creating their own Roman Empire. The inclusion of a series of bonus mini-games allows the player to be immersed in the historical context of the era.
"We are very excited to build on the success of Great Battles of Rome by creating a truly unique product for the Nintendo DS™. Drawing on the strength of the HISTORY brand, we are confident that we can capture both the strategy gaming enthusiast and the casual gaming audience”, said David Pain, General Manager of Lago srl and Black Bean.
“We are extremely pleased to be working again with Black Bean, who has been our partner since the release of Legion Arena,” said JD McNeil, Director of Slitherine Software. “Our mission has always been to create product that blends historical accuracy with an exceptional gaming experience. We are sure that this new project will once again prove us right.”
Divide et Impera! - Divide and Rule
[About Slitherine] - Slitherine Software UK Ltd. is a privately funded and independent UK developer and publisher. It launched the Slitherine Strategies brand in 2002. Through this brand Slitherine is dedicated to bringing highly playable and approachable strategy games to the mass market. Slitherine Software is uniquely placed to deliver due to its experience within the industry and also the wider gaming community. www.slitherine.com
For Press Enquiry, please contact: press@slitherine.co.uk
[About HISTORY] - Now available in 135 countries in more than 235 million TV households, History l is the only international television network devoted exclusively to historical programming, featuring informative and entertaining series, specials and documentaries. The network reveals the power and passion of history, allowing viewers to experience history personally and connect their own lives to the great lives and events of the past.
For Press Enquiry, please contact: kerri.tarmey@aetn.com
[About Lago Srl / Black Bean] - Black Bean is the games label of Lago Srl, which is part of the Leader Group. Leader SpA has been the leading independent distributor in Italy since it started business in 1984. Lago is based in Gazzada (Varese) which is situated 30 miles north of Milan in northern Italy. Black Bean label’s philosophy is to focus on a wide range of games genre leveraging on the niche targets that remain uncovered into the market. By adding original content to the products and by fully localising the titles Black Bean's vision is to remain close to player's needs. Black Bean has distribution partners all across Europe and PAL territories including Australia and South Africa. www.blackbeangames.com 
21st April 2008 - Commander Demo Released!
A UNIQUE CHANCE TO TEST YOUR COMMANDERS SKILLS
COMMANDER: EUROPE AT WAR DEMO RELEASED
To give gamers a taste of Commander: Europe at War, Slitherine’s hit turn-based strategy game, a demo has been released allowing players to enjoy a full hour of game play and test their abilities in command of the Axis and Allied forces. We're also temporarily dropping the price for a period of 2 weeks to conincide with the launch of the demo - instead of the usual £29.99 price point you can now get the game for just £19.99 - that's 33% off!
Commander: Europe at War was release in July 2007 and has been received by the specialist press as one of the most innovative and enjoyable strategy games of the year.
Commander: Europe at War is the first in a series of high level turn based strategy games. It is being jointly developed by Firepower Entertainment and being released through Slitherine Software’s Kameleon Project. The first game spans WW2, allowing players to control the axis or allied forces through the entire war in the European Theatre.
Features
- Huge hex based campaign map covering the USA to the west, Africa to the south, Scandinavia to the north and the Ural’s to the east;
- 6 epic scenarios including the operation Barbarossa, D-Day and the Grand Campaign;
- Research over 50 inventions from 5 different technology areas;
- 12 different unit types including Armor, Destroyers and Motorized Corps, each with their own strengths and weaknesses;
- Recruit and attach Historical Commanders to your units;
- Detailed and realistic combat that models supply, morale, terrain, leadership, equipment, training, strategic weapons and fog of war;
- Easy to learn, hard to master game play that is the cornerstone of Slitherine game designs;
- Multiplayer via e-mail, hotseat, Internet and including optional timed turns and 7 difficulty settings;
- Use of Osprey publishing artwork in game, a leading publisher of military history books;
- Easily modable script files that allow players to alter many aspects of gameplay including research, unit stats, terrain effects and many more.
Download the demo here. 
17th April 2008 - Great Battles Beta Sign Up!
We're pleased to announce that the Great Battles of the Middle Ages is approaching Beta and we're now accepting applications to join in the beta testing.
Anyone interested should sign up at www.slitherine.com/beta_test
Great Battles of the Middle Ages is Slitherine's upcoming role play strategy game set during the hundred years war. It's innovative gameplay offers a whole new experience to gamers and we know you're going to love it!
Features
- Next generation engine with advanced shader effects and lighting.
- Free form quest map that allows players to decide when and where to fight within a historical framework.
- More than 20 different units all accurately researched and carefully modelled in amazing detail.
- Weapons and shields are added to each unit by the player, meaning an almost infinite number of equipment combinations are possible.
- Every equipment change changes the appearance of the models. Never before has this kind of customization been possible on such a scale.
- Specialise your squads with over 100 unique skills.
- Animations and behaviour change to match the equipment you have allocated.
- Play as the English under the Black Prince or the French under Joan of Arc.
- Historical events effecting game play.
- Innovative Battle Card system that gives bonuses and penalties in battle.
- The most detailed and realistic medieval combat model ever created.
- Special ambush missions.
- Completely new control and battle system designed to work on console and PC.
- Multiplayer over LAN & Internet.

14th April 2008 - Commander revewied by Game Plasma
Another great review of Commander is in from Game Plasma. It gives a whopping 9/10 for gameplay and 84% overall!
"Commander: Europe at War is a very good game that anybody who likes strategy games would adore."
The full review can be found here. 
11th April 2008 - “Mystery Prize” Revealed!
“MYSTERY PRIZE” REVEALED FOR THE WIN THE FIELD OF GLORY™ INTERACTIVE INSTANT WIN GAME: SEE YOURSELF IN MINIATURE!
Today Slitherine, Osprey Publishing, and Wargames Factory revealed the “Mystery Prize” in the Win the Field of Glory™ interactive instant win game! Starting at 5pm GMT or noon Eastern Time on Friday April 11, 2008, players of the game will have the chance to win a very special prize – See Yourself in Miniature!
This prize allows one lucky winner to send in a photograph of themselves to the Wargames Factory design studio where WF sculptors will recreate their likeness as a 28mm wargames figurine! The winner will also be able to specify the period, dress (uniform), and pose for this unique miniature! Five unique copies will be modeled using a 3D printer and delivered to the winner for gaming or display.
“Imagine yourself as Caesar, Alexander, or just legionary #4 on your wargames table,” commented Wargames Factory CEO Tony Reidy. “This is a great opportunity to “personalize” your hobby!”
The Win the Field of Glory Instant Win Game can be played DAILY now through May 31, 2008. Don’t miss your chance to win!
What is Field of Glory™?
Field of Glory™ is a wargaming rules system that uses model figures and terrain to recreate the great battles of the ancient and medieval world, written by some of the biggest names in the wargaming community, including the co-author of the popular DBM rules, Richard Bodley Scott. Field of Glory™ allows players to use Wargames Factory miniatures to re-fight historical scenarios or create their own “what if” battles. It is being released in February 2008 along with two companion books, Rise of Rome and Storm of Arrows. These books, which are the first of many, focus on specific time periods or geographical regions in the ancient and medieval world, giving historical overviews and comprehensive army lists for all of the major and minor powers.
Field of Glory™ is the first set of wargames rules that has been designed for and made available to a wide audience and will be available from traditional Hobby outlets to mass market booksellers. The game is set to revolutionize historical wargaming with first printings having sold out worldwide!
Visit: http://www.winthefieldofglory.com for your chance to win!
All enquires to JD McNeil at: jdm@slitherine.co.uk
Wargames Factory at pr@wargamesfactory.com
[About Slitherine Software] - Slitherine Software UK Ltd. is a privately funded and independent UK games developer and publisher. It launched the Slitherine Strategies brand in 2002. Through this brand Slitherine is dedicated to bringing highly playable and approachable strategy games to the mass market. Slitherine Software is uniquely placed to deliver due to its experience within the industry and also the wider gaming community. Slitherine press or media enquiries should be directed to press@slitherine.co.uk. Slitherine website – www.slitherine.com
[About Osprey Publishing] - Osprey Publishing is the leading publisher of illustrated military history. Over 1,300 titles in print provide a definitive resource for both established military enthusiasts and a wider audience with a general interest in military history. Chronicling human conflict on ground, sea and in the air from ancient times to the present day, Osprey provides a full range of perspectives on wars and warriors throughout history. To find out more visit the Osprey website www.ospreypublishing.com
[About Wargames Factory] – Wargames Factory is a new investor-backed company that designs and manufacturers high quality hard plastic multi-part miniatures in 28mm (Wargames Standard 1/56 scale) for wargamers, painters, modelers, and collectors. Based outside Boston, Massachusetts, Wargames Factory uses 100% recycled plastic and partners with Triangle (www.triangle-inc.org) a non-profit organization that serves thousands of people with disabilities and employs over 200 “people with ability”. Find us at www.wargamesfactory.com
[About eContact, Inc.] – eContact, Inc. is a relationship and business development company that specializes in orchestrating interactions to build brand equity and give people a reason to interact with your brand. Since 1991 eContact has designed and executed over six million customer interactions resulting in billions of incremental sales for clients like Universal Studios, Benjamin Moore , American Express and many others. www.goecontact.com 
2nd April 2008 - Commander v1.06 languages patches now available
We're pleased to annouce the release of the v1.06 patches for French, German and Spanish. Please ensure you download the correct patch for your version!

28th March 2008 - Win Field of Glory Goodies!
SLITHERINE, OSPREY PUBLISHING, AND WARGAMES FACTORY LAUNCH THE WIN THE FIELD OF GLORY™ INTERACTIVE INSTANT WIN GAME
To celebrate the unprecedented reception of Field of Glory™, the new ancient and medieval wargaming rules from Slitherine Strategies and Osprey Publishing, and to celebrate the upcoming line of multi-part hard plastic miniature sets from Wargames Factory, today the companies announced the joint launch of an exciting new promotion: Win the Field of Glory!
Win the Field of Glory is an interactive instant win game featuring an incredible array of prizes:
- Grand Prize: One lucky winner will receive “Miniatures for Life!” – one of every box set produced by Wargames Factory along with one each of every Field of Glory™ rules book and army companion for the ancients period ever to be released!
- 100 individual Prizes of Wargames Factory box sets
- 20 individual copies of Osprey Publishing titles
- 10 individual copies of Slitherine’s Gates of Troy computer strategy game by digital download direct to your computer
- 10 individual copies of Slitherine’s HISTORY Channel Great Battles of Rome computer strategy game by digital download direct to your computer
Along with these fantastic prizes, players will have the chance to receive thousands of incentive offers from the companies (including free shipping and discounts) and download incredible artwork wallpapers.
This state-of-the-art interactive game has been designed and developed by eContact, Inc. a leader in interactive contests.
Win the Field of Glory Instant Win Game can be played DAILY now through May 31, 2008 .Don’t miss your chance to win!
What is Field of Glory™?
Field of Glory™ www.fieldofglory.com is a wargaming rules system that uses model figures and terrain to recreate the great battles of the ancient and medieval world, written by some of the biggest names in the wargaming community, including the co-author of the popular DBM rules, Richard Bodley Scott. Field of Glory™ allows players to use Wargames Factory miniatures to re-fight historical scenarios or create their own “what if” battles. It is now on general release along with three companion books, Rise of Rome, Storm of Arrows and Immortal Fire. These books, which are the first of many, focus on specific time periods or geographical regions in the ancient and medieval world, giving historical overviews and comprehensive army lists for all of the major and minor powers.
Field of Glory™ is the first set of wargames rules that has been designed for and made available to a wide audience and will be available from traditional Hobby outlets to mass market booksellers. The game is set to revolutionize historical wargaming, with first print run having sold out worldwide!
Visit: http://www.winthefieldofglory.com for your chance to win!
All enquires to JD McNeil at: jdm@slitherine.co.uk
Wargames Factory at pr@wargamesfactory.com
[About Slitherine] - Slitherine Software UK Ltd. is a privately funded and independent UK games developer and publisher. It launched the Slitherine Strategies brand in 2002. Through this brand Slitherine is dedicated to bringing highly playable and approachable strategy games to the mass market. Slitherine Software is uniquely placed to deliver due to its experience within the industry and also the wider gaming community. Slitherine press or media enquiries should be directed to press@slitherine.co.uk. Slitherine website – www.slitherine.com
[About Osprey Publishing] - Osprey Publishing is the leading publisher of illustrated military history. Over 1,300 titles in print provide a definitive resource for both established military enthusiasts and a wider audience with a general interest in military history. Chronicling human conflict on ground, sea and in the air from ancient times to the present day, Osprey provides a full range of perspectives on wars and warriors throughout history. To find out more visit the Osprey website www.ospreypublishing.com
[About Wargames Factory] – Wargames Factory is a new investor-backed company that designs and manufacturers high quality hard plastic multi-part miniatures in 28mm (Wargames Standard 1/56 scale) for wargamers, painters, modelers, and collectors. Based outside Boston, Massachusetts, Wargames Factory uses 100% recycled plastic and partners with Triangle (www.triangle-inc.org) a non-profit organization that serves thousands of people with disabilities and employs over 200 “people with ability”. Find us at www.wargamesfactory.com
[About eContact, Inc.] – eContact, Inc. is a relationship and business development company that specializes in orchestrating interactions to build brand equity and give people a reason to interact with your brand. Since 1991 eContact, Inc. has designed and executed over six million customer interactions resulting in billions of incremental sales for clients like Universal Studios, Benjamin Moore , American Express and many others. www.goecontact.com 
17th March 2008 - Commander EaW Patch 1.06
SLITHERINE KEEPS WAR UP-TO-DATE WITH NEW COMMANDER: EUROPE AT WAR PATCH
IMPROVED SPEED AND LOADING TIMES ARE AT THE TOP OF OUR CHANGES LIST
Slitherine releases today the recently developed patch 1.06 for the award winning strategy game Commander: Europe at War. The game, which has earned critical acclaim from specialist press all over the world, has been improved with faster loading times and an increased speed of overall game play.
Iain McNeil, Director at Slitherine declared: “We always try to take into account all of our customers feedback to improve our products, not only for future commercial releases, but also on the games they are playing right now. We’ve made a long list of improvements on this patch and we will keep on working to reach a standard where our fans can be fully satisfied with what they have bought”.
The Commander team, lead by developer Firepower Entertainment, is also working on the next release on the Commander series, Commander: Napoleon at War, which is expected to be released in June 2008.
Patch 1.06 Features
Performance
- Frame rate has been increased by ~30% when moving units!
- Improved loading times
- Selecting units on map is faster
General
- Units can now exit the transportation loops placed on the loop hex itself, in case all the adjacent hexes are occupied. Subs that do this become instantly visible on the map to prevent exploits when placing hidden subs on loop hex and blocking it
- Convoys and transports no longer receive experience
- Bristol has been replaced by Cardiff and positioned one hex NW, and it gets a Sea Port
- Sub technology difficulty is now 15 instead of 20
- It is no longer possible to view enemy units max tech level
- Allied convoys now unload at Scapa Flow instead of Cardiff
- Naval units now have Zone of Control (ZOC) penalty that increases the movement cost by 4MP per hex in a ZOC
- UK convoys now reroute to Canada as soon as London falls to Axis
- Syria when Annexed by UK now starts with a corps, a fighter and a battleship
- Research progress % is now shown more precisely i.e. for each 1% reached
- Garrison units can no longer be transported at Sea
- Air units now gain as much experience as normal units, not halved as before
Bugs
- Fixed where experience icons did not appear in non English versions.
- Fixed allowing tactical bombers, fighters and carriers to sneak peak on a enemy unit in the fog of war, hiding on a resource hex
- Fixed fog of war being off for transports under certain conditions
- Fixed fog of war where subs could still spot from their previous location after the convoy move started
Multiplayer
- Fixed reassigning a leader not working on both machines
- Fixed sub surprise attack combined with unloading convoy cargo was not completed in the correct sequence
- Fixed a unit was stacked on the same hex bumping into sub and client+host did not resolve same combat
- Fixed RANDOM_ENTRY was not the same on both machines
- Fixed the wrong leader was sometimes recruited on the other machine
Data File Changes
General
- Upgrade Minimum Cost - decreased 4->3
- Africa Loop Turns - decreased 2->1
- Allies Winter Suffer - decreased 2->1
- Efficiency Regain - Increased 130->145
- Efficiency Loss Casualty Factor - decreased 55->45
- Efficiency Loss From Unload - increased 12->15
- Efficiency Loss Lack Supply - increased 3->10
- Commander Reassign Cost - increased 2->7
- Max Labs - decreased 13->10
Technology
- Switched Infantry fixed defences L2 with L3, giving corps more early benefits
- BB now get ASW advances on L2, L4, L6 so a bit later than before
- BB and DD now misses L3 surface ships instead of L5.
- Infantry AT is now +1, +1, +2, +1, +1, +2
- Tank Destroyer is now +1, +2, +1, +2, +1,
- Strategic Operations L3 now give land spotting +2 instead of +1
- Industry tech is more powerful +9,+9,+9,+6,+5 instead of +7,+6,+5,+4,+3
- Organisation tech difficulty changed from 55->50
- Strategic Operations L1 now gives some extra movement
Terrain
- Capital Attack Efficiency now 65%
- Sea Port Attack Efficiency now 50%
Unit
- Air units now have land spotting 5 instead of 4
- Transports now have movement 17 instead of 14
- Subs now have land spotting 0
- sub,DD,BB cost -10
- strategic bomber cost -5
- tactical bomber cost +5
- carrier +1 naval combat
- Air units now have slightly more movement
Scenarios:
- In 1939, 1940, 1941 USSR has more armour and less corps around the Urals and their air units no longer start near the front line
- In 1939, Egypt starts as a separate country who joins the Allies in 1940, which effectively limits UK forces from moving out of Egypt and leaving it empty
- In 1939, France start with more Garrisons (Lyon, Cherbourg, Brest)
- In 1939, German starting PP is now 20 instead of 60
- UK and France start with 5% higher war effort
- UK Sub replaced by a Battleship
- In 1939, 1940 Italy starts with a fighter near Rome instead of a Tactical Bomber up north
- French sub removed
- USSR off-map production reduced slightly in all scenarios
Map:
- Belfast is added as UK city on Ireland.
- USSR cities redistributed so that Stalingrad is worth more and some eastern cities worth less.
- Bergen Sea Port worth less, Iron Ore Route worth more
- Hex (78, 6) now Rough, Hex (78, 7) now Mountain
- Norway Iron Ore Route is removed and its production value is put into Oslo city instead
- Palermo is now a Fort instead of City

17th March 2008 - Field of Glory Reviews
Reviews for Field of Glory are starting to come in now that the rules have been out for a few weeks and we're really pleased by the reaction they've received. Many people are declaring Field of Glory to be the new standard in ancients wargaming and expect it to be the gaming system of choice for the next 10 years!
Game Kastle says “Field of Glory is THE new standard in historical Ancients miniatures war game rules”. For the full review go here http://www.gamekastle.com/gkforum/viewtopic.php?p=3372
Dakka Dakka says “In short, with the production values and the quality of game design, I think we are looking at the system that will dominate the next decade of Ancients”. For the full review go here http://www.dakkadakka.com/dakkaforum/posts/list/208431.page
Board Game Geek says “All-in-all, the rules mechanisms work together to create a very good “feel” for managing a variety of ancient troop types and armies on the battlefield.”. For the full review go here http://www.boardgamegeek.com/thread/299639
Play.com says “Published in partnership with Slitherine Software Ltd, a developer and publisher of historical strategy games, "Field of Glory" already has the table-top gaming community buzzing.” For the full review go here http://www.play.com/Books/Books/4-/3537720/Field-Of-Glory-Rulebook/Product.html 
14th March 2008 - Battlefield gives Commander 82% for Gameplay
Another great review for Commander Europe at War has just come in from German language website the-battlefield.com. They've given 82% for the gameplay, with a 76% overall score because the graphics do not compete with some of the more modern 3D games, but we're happy as Gameplay is what Commander is all about!.
For the full review go to http://www.the-battlefield.com/index.php?page=Review_Commander 
14th March 2008 - History Gamer reviews Commander
Another German language review of Commander - Europe at War has just come in from History Gamer. They also love the gmae giving it a "Good" rating in the 75-85% range.
You can see teh full review at http://www.historygamer.info/ 
3rd March 2008 - Commander - Europe at War Beta Patch 1.05
Slitherine & Firepower are pleased to release the long awaited v1.05 public beta patch for Commander - Europe at War.
Download the Public Beta Patch v1.05! There have been huge performance inscreases and lots of gameplay tweaks so this is probably the best patch yet!
Please note this is a public beta patch for the English Slitherine digital download version only (not for Matrix, CDV, Anuman, Friendware or any other publisher versions). Once this has been tested we'll prepare the final version ready for release for all other versions.
If you have any problems with the beta patch please let us know!
Bug fixes & Improvements
- Performance, the frame rate has been increased by ~30% when moving units!
- Performance, improved loading times
- Performance, selecting units on map is faster
- Fixed a bug allowing tactical bombers, fighters and carriers to sneak peak on a enemy unit in teh fog of war, hiding on a resource hex
- Fixed a bug with fog of war being off for transports under certain conditions
- Fixed a bug with fog of war where subs could still spot from their previous location after the convoy move started
- TcpIP, fixed a bug with reassigning a leader not working on both machines
- TcpIP, fixed a bug where sub surprise attack combined with unloading convoy cargo was not completed in the correct sequence
- TcpIP, fixed a bug where a unit was stacked on the same hex bumping into sub and client+host did not resolve same combat
- TcpIP, fixed a bug where RANDOM_ENTRY was not the same on both machines
- TcpIP, fixed a bug where the wrong leader was sometimes recruited on the other machine
- Units can now exit the transportation loops placed on the loop hex itself, in case all the adjacent hexes are occupied. Subs that do this become instantly visible on map to prevent exloits with placing hidden sub on loop hex and blocking it
- Convoys and transports no longer receive experience
- Bristol has been replaced by Cardiff and positioned one hex NW, and it gets a Sea Port
- Sub technology diffculty is now 15 instead of 20
- It is no longer possible to view enemy units max tech level
- Allied convoys now unload at Scapa Flow instead of Cardiff
- Naval units now have zoc penalty too, +4 MP (compared to +2 MP for land units)
- UK convoys now reroute to Canada as soon as London falls to Axis
- Syria when Annexed by UK now starts with a corps, a fighter and a battelship
- Research progress % is now shown more exact i.e. for each 1% reached
Data File Changes
Technology.txt
- Switched Infantry fixed defences L2 with L3, giving corps more early benefits
- BB now get ASW advances on L2, L4, L6 so a bit later than before
- BB and DD now misses L3 surface ships instead of L5.
- Infantry AT is now +1, +1, +2, +1, +1, +2
- Tank Destroyer is now +1, +2, +1, +2, +1,
- Strategic Operations L3 now give land spotting +2 instead of +1
- Industry tech is more powerful +9,+9,+9,+6,+5 instead of +7,+6,+5,+4,+3
- Organisation tech difficulty changed from 55->50
- Strategic Operations L1 now gives some extra movement
Terrain.txt
- Capital Attack Efficiency now 65%
- Sea Port Attack Efficiency now 50%
Unit.txt
- Air units now have land spotting 5 instead of 4
- Transports now have movement 17 instead of 14
- Subs now have land spotting 0
- sub,DD,BB cost -10
- strategic bomber cost -5
- tactical bomber cost +5
- carrier +1 naval combat
- Air units now have slightly more movement
- General.txt :
UPGRADE_MINIMUM_COST decreased 4->3
AFRICA_LOOP_TURNS decreased 2->1
ALLIES_WINTER_SUFFER decreased 30->0
EFFICIENCY_REGAIN Increased 130->145
EFFICIENCY_LOSS_CASUALTY_FACTOR decreased 55->45
EFFICIENCY_LOSS_FROM_UNLOAD increased 12->15
EFFICIENCY_LOSS_LACK_SUPPLY increased 3->10
COMMANDER_REASSIGN_COST increased 2->7
MAX_LABS decreased 13->10
Scenarios:
- In 1939, 1940, 1941 USSR has more armour and less corps around the Urals and their air units no longer start near the front line
- In 1939, Egypt starts as a separate country who joins the Allies in 1940, which effectively limits UK forces from moving out of Egypt and leaving it empty
- In 1939, France start with more Garrisons (Lyon, Cherbourg,Brest)
- In 1939, German starting PP is now 20 instead of 60
- UK and France start with 5% higher war effort
- UK Sub replaced by a Battleship
- In 1939, 1940 Italy starts with a fighter near Rome instead of a Tactical Bomber up north
Map:
- Belfast is added as UK city on Ireland.
- USSR cities redistributed so that Stalingrad is worth more and some eastern cities worth less.
- Bergen Sea Port worth less, Iron Ore Route worth more
- Hex (78, 6) now Rough, Hex (78, 7) now Mountain

27th February 2008 - 85% EGC Review of Commander - EAW
They just keep coming! Another amazing review of Commander - Europe at War!
"Commander Europe at War is guaranteed to bring hours of enjoyment in turn based strategy game fans and newcomers alike. It’s about time we see a game worthy of Panzer General’s legacy!"
For the full review go to EGC Games Review 
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