||  

Back to News Listing Afghanistan '11 - A look at the Skirmish mode and achievements

Posted: Tuesday, March 14, 2017 by Alberto Casulini

Type: News

Afghanistan ’11 features a long campaign: players can experience the whole length of the war through 18 unique scenarios. Each scenario puts you in very different situations, and you’ll have to employ different strategies to beat the scenario and advance in the campaign.

But there’s more outside of the campaign: Afghanistan ’11 offers a very detailed Skirmish mode.

You can play on randomly generated maps and set several parameters, completely customizing your game to your liking. You can set geographical parameters, starting conditions, victory conditions, as well as disable or enable additional modules such as Political events and Elections.

You can even disable any kind of turn limit, making your game unlimited and you’ll be able to play as long as you want!

You also have the option to start a new game on the same map, if you wish: everytime you start a new game with the Skirmish mode, you’ll be given a specific Mission Key code. By entering that code when starting a new Skirmish game, you’ll be able to play on the same map as before!

 

 

Other than the campaign, when playing Afghanistan ’11 you’ll have many different objectives in the form of Achievements. There are 59 different achievements in Afghanistan ’11, fiftynine! Completing them all will be quite the task.

As you unlock them, you’ll see that the uniform in the main screen will gain new medals and you’ll also rise in rank! You can click on it and have a closer look at your medals, as well as the achievements you have unlocked.

 

More Info

Afghanistan '11

  ( Views : 2774 )


In Other News..

TOAOW IV In-depth Analysis - BATTLEFIELD TIMESTAMPS

Monday, April 24, 2017

Let’s take a trip back in time to about 2002. TOAW exists, but as “ACOW”. You’re a newbie just starting out with the game. If you perused the manual you might have seen these few items: 
 
Individual battles are resolved in a series of tactical rounds. Each player turn is divided into ten tactical rounds, and individual battles begin on the round that most closely corresponds to the proportion of the attacking units’ movement allowance expended before the combat. … 
 
Battles continue until all units of one side have broken off, but not beyond tactical round 10. … 
 

Read more...

Order of Battle: Kriegsmarine is out!

Thursday, April 20, 2017

In Order of Battle: Kriegsmarine you'll brave heavy enemy fire while at the lead of powerful battleships and cruisers - true beasts of steel! You will command silent predators, marvels of German engineering, the U-Boots, in their lethal hunt for Allied convoys. You will build and employ massive new Carriers, platforms from where to launch your newest aircraft, and gain a devastating edge over your enemies.

Kriegsmarine is all of this, and more. Your efforts will decide the fate of the war. Are you up to the task?

Read more...

English Civil War Tips for Parliament

Wednesday, April 19, 2017

As we approach the release date for AGEODS English Civil War, we wanted to share some starting tips for new players.
If you enjoy this Parliamentarian tips video and would like to see a Royalist one, please let us know in the comments below. Don't forget to rate, comment and subscribe for more information!
 

Read more...

The Operational Art of War IV opens the gates for Beta Recruitment!

Wednesday, April 19, 2017

The Operational Art of War IV development is proceeding straight forward and today developers are very proud to announce that the game is ready to enter the Beta Phase!

If you think to have what it takes enlist here and help us in giving the final touches to the game!

Read more...

Strategic Command LIVE on Youtube today!

Wednesday, April 19, 2017

Follow us as we play LIVE on our official Youtube Channel one of the most interesting wargame ever released, Strategic Command WWII: War in Europe!

We will stream the game at 11AM EST / 3pm GMT / 5PM CEST!

Read more...

Kriegsmarine is coming out tomorrow - don't miss the Twitch!

Wednesday, April 19, 2017

It's been a long wait but it was worth it: Kriegsmarine is going to be released tomorrow and personally I am really looking forward to playing it. 

I am sure that you are like me, and you want to watch some of the game, and see those ships and u-boots in action. Am I right?

Read more...

Flashpoint Campaign Red Storm has been updated to version 2.0.12!

Tuesday, April 18, 2017

Flashpoint Campaign Red Storm has been updated to version 2.0.12 and this version brings decisive improvements to the game!

Numerous bugs affecting the Map editor, waypoints, radio traffic – and more! – have been solved, so don’t wait any further and check the entire changelog below!

You can download the update from here.

See you on the battlefield!

Read more...