||  

Back to News Listing PlayStation Plus Double Discounts - Sale on all PS titles

Posted: Wednesday, April 11, 2018 by Alberto Casulini

Type: News

Proud PlayStation owners and players, here's something for you: starting from today and lasting until April 25th Slitherine titles available on the PlayStation store will be discounted as part of the PlayStation Plus Double Discounts sale.

 

Take advantage of this offer while you can!

 

Battlestar Galactica Deadlock - 25 % off

Battle of the Bulge - 30% off

Starhammer: the Vanguard Prophecy - 35 % off

 

But there's something more: if you are a PS Plus member you get twice the discount! You heard it right! Don't miss this chance.

The offer lasts until April 25th and it is valid only in Europe, Asia, Middle East, Australia and New Zealand.

More Info

Battlestar Galactica Deadlock

  ( Views : 1729 )


In Other News..

Armored Brigade Dev Diary #1 - Artificial Intelligence

Monday, July 16, 2018

The Armored Brigade artificial intelligence (AI) is fully dynamic, which means that it can handle any scenario within the game parameters, without a need for any scripting from the scenario designer. This approach has been the basic foundation of the game. I've always found the procedurally generated game content fascinating, and that can be seen in the design philosophy of Armored Brigade.

In Armored Brigade, there's an undefined number of maps, units, environmental conditions, and so on. The system must build a readable representation, process the input and then produce output that creates a credible impression of intelligence that behaves in a realistic, unpredictable and challenging manner. That's quite a challenge indeed. A "chess AI", where you have a finite number of possible states, is out of the question. 

Read more...

Warhammer 40,000: Gladius - Relics of War is OUT!

Thursday, July 12, 2018

The first ever 4X turn-based strategy game set in the Warhammer 40,000 universe is now available on PC (Windows and Linux)!
 

Read more...

Warhammer 40,000: Gladius - Orks faction video

Wednesday, July 11, 2018

Time for the second video depicting the playable factions in Warhammer 40,000: Gladius - Relics of War!

Read more...

Warhammer 40,000: Gladius - Astra Militarum faction video

Tuesday, July 10, 2018

We are publishing the first of a series of videos describing the strengths and unique features of each playable faction in Warhammer 40,000: Gladius - Relics of War.

The first of the featured factions will be the heroical Astra Militarum.

Read more...

Warhammer 40,000: Gladius - Orks units preview

Tuesday, July 10, 2018

Heavily-muscled, aggressive, eight-foot-tall fungal thugs with a love of warfare, the Orks were a spacefaring peril long before the human Imperium entered the galactic scene. Spread evenly across the galaxy, for the most part they are an irritant to any other inhabitants, like lazy, belligerent neighbours. But occasionally, as a swarm of locusts, the scattered tribes and clans form into a Waaagh! – something between a crusade and a riot – and devastate entire sectors until they run out of things to fight and fall instead into internecine warfare.

Read more...

Armored Brigade Beta is Open!

Monday, July 9, 2018

Armored Brigade development is proceeding straightforward and today Veitikka Studios is very proud to announce that the game is ready to enter the Beta Phase!

If you are of a mind to contribute to polishing the game, then look no further and apply by clicking here.

Read more...

Aggressors Dev Diary 5 - Home Politics

Friday, July 6, 2018

Throughout human history it has been expected that those accepted as leaders or emperors would be responsible for bringing the country wealth, prestige and prosperity.

I have always felt that country management has been quite underrated in many other strategy games. The reason is simple, micro- and macro-management can be quite tedious, repetitive and in a way ruining the “fun”.
But sidelining country management has, in my opinion, also provided less realistic experiences. We accepted the challenge and came up with a few new game concepts that on one hand keep the economic, military, social and cultural decisions in the hands of the player whilst, on the other hand, complementing the robust and logical game mechanics. All whilst bringing in surprising elements that deepen immersion. Country management should be mostly automated and decisions should be either made actively by the player or he should be alerted in special circumstances to reduce the boring and monotonous tasks.

Read more...