Buzz Aldrin's Space Program Manager

Platforms:  PC, Mac, iPad, Android
Genre:  Management Simulation
Setting:  Space
Rel Date:  08/12/2014
Langs:  English, Français, Deutsch
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[06 May 2015] Space Program Manager is Updated to Version 1.5.0!

Поехали! – Let’s go! (Yuri Gagarin, 1961) It’s time to fuel your booster! Space Program Manager has been updated to version 1.5 and this new milestone is synonym of various changes and bug fixes. Note that now the game will allow players to login to the PBEM system using either their username or their e-mail address for a smoother multiplayer experience. Check t...
Scourge of War: Waterloo

Platforms:  PC
Genre:  Real Time Strategy
Setting:  Napoleonic Wars
Rel Date:  11/06/2015
Langs:  English
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[05 May 2015] Scourge of War: Waterloo is coming on June 11th

"The hardest thing of all for a soldier is to retreat." (Duke of Wellington - British commander and statesman) We have a release date! Scourge of War: Waterloo, the biggest and most detailed game about one of the most famous battles in History, will be released on June 11th! Scourge of War: Waterloo will integrate the chain of command mechanics that are a signature featur...
Warhammer 40,000: Armageddon

Platforms:  iPad, PC
Genre:  Turn-Based Strategy
Setting:  Sci-Fi
Rel Date:  26/11/2014
Langs:  English
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[05 May 2015] Warhammer 40,000: Armageddon iPad beta testers needed!

We are now ready to accept beta tester for the iPad version of Warhammer 40,000: Armageddon. The game will available on the iTunes store later this spring and need your help to fine tune it and ensure it pleases the Emperor! From its release Warhammer 40,000 Armageddon has seen many improvements and enhancements, patches, three DLCs and several updates that have brought the game to complete...
Star Hammer The Vanguard Prophecy

Platforms:  PC, Mac
Genre:  Tactical
Setting:  Sci-Fi
Rel Date:  TBD
Langs:  English
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[05 May 2015] Developer's Note #5 - Prepare for Landfall

If you’re a fan of lore and world building, then this week’s blogpost is for you! Lead Designer Anthony Sweet takes a look at crafting the world of Star Hammer: The Vanguard Prophecy   When we first started designing Star Hammer, there was very little in the way of a plot. Missions were likely going to be systemically generated, with procedural characters and ship names...
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