Search found 94 matches

by apec
Fri Sep 13, 2019 3:00 pm
Forum: Fantasy General II - Invasion
Topic: Questions on combat mechanics
Replies: 7
Views: 359

Re: Questions on combat mechanics

I do feel that I've one shot killed units with charging trolls despite only 4 attack (units with more than 4 units). That is interesting because I think I have seen the same. Now I am wondering if that is due to the fact that a charge attack counts as an additional attack, producing de facto 2x dam...
by apec
Mon Sep 09, 2019 4:04 pm
Forum: Fantasy General II - Invasion
Topic: Questions on combat mechanics
Replies: 7
Views: 359

Re: Questions on combat mechanics

Thank you for the quick reply!

kind regards
by apec
Mon Sep 09, 2019 12:31 pm
Forum: Fantasy General II - Invasion
Topic: Questions on combat mechanics
Replies: 7
Views: 359

Questions on combat mechanics

I have a few questions on the combact mechanics. By the way, the more I understand the way the system works the more I like it :D well done ! 1. What is the maths of physical attack vs Armour, how is calculated the kill/wound result? 2. What is the effect of the armour piercing bonus in case of a) p...
by apec
Sat May 19, 2018 1:13 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Launch problems?
Replies: 74
Views: 18183

Re: Launch problems?

I have the same problem. Since I installed the last DLC the game no longer works. I tried all the suggestions posted here without success. Please let me know if I can do something else to solve this.

Thank you
by apec
Mon Oct 03, 2016 3:54 pm
Forum: Order of Battle Series
Topic: Order of Battle: the new Specialization System
Replies: 27
Views: 4056

Re: Order of Battle: the new Specialization System

Very Interesting. I guess that the total specialization points available in the campaign makes you select a few specializations only no matter how well you do in the campaign progression.
by apec
Thu Feb 04, 2016 8:55 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: CEAW-GS v3.20 Progress
Replies: 22
Views: 8711

Re: CEAW-GS v3.20 Progress

Dear developers I wish to say that I am really impressed by the fantastic work and your dedication to the improvement of CEAW-GS. I had the very first version of the game CEAW but recently I bought the new version only because of the great work you did with GS, I am enjoing it a lot. No doubts, this...
by apec
Wed Feb 03, 2016 5:14 pm
Forum: Order of Battle Series
Topic: Unit Traits
Replies: 3
Views: 537

Re: Unit Traits

Hi apec, Some unit traits don't actually provide a specific bonus, but are used to tag units for easy reference. I this case, the trait is a quick at-a-glance summary of the overall stats of the unit. Thank you Myrddraal. So I just need to look at unit stats when deciding with fighter is best :-) r...
by apec
Wed Feb 03, 2016 2:59 pm
Forum: Order of Battle Series
Topic: Unit Traits
Replies: 3
Views: 537

Unit Traits

I noticed that some fighters have Dogfight unit trait, what specific advantage this is supposed to provide vs fighters without the trait? The description says "excels against combact fighters and tactical bombers" but I would like to know which unit parameter is affected i.e. +1 attack etc. Does som...
by apec
Tue Feb 02, 2016 11:53 am
Forum: Order of Battle Series
Topic: Units movement values
Replies: 2
Views: 416

Re: Units movement values

Thanks Dragoon! Really helpful :-)
by apec
Mon Feb 01, 2016 9:55 pm
Forum: Order of Battle Series
Topic: Units movement values
Replies: 2
Views: 416

Units movement values

I am a bit confused about the unit movement values. As far as I can see, Infantry and Marines have a value of 6, that is the same movement value of Cavalry; in addition Trucks have a movement of 4. So my questions are: - what is the advantage of buying Cavalry vs Infantry considering that the former...
by apec
Thu Jan 21, 2016 3:21 pm
Forum: Order of Battle Series
Topic: Kamikaze
Replies: 13
Views: 1122

Re: Kamikaze

Erik wrote:No disagreement there. After Morning Sun is out it is time start a few discussions on game mechanics (again).
Totally agree. This game has many interesting features but sometimes combat mechanics are a bit odd
by apec
Fri Sep 18, 2015 8:13 pm
Forum: Order of Battle Series
Topic: Suggestion: Increase effect of Experience
Replies: 20
Views: 2400

Re: Suggestion: Increase effect of Experience

InDisguise wrote:Hey gents.

Was there any change on how experience affects combat? I know experience is gained much faster now than it used to be, but is it actually doing more too? A cursory search across the forum didn't give me the answer.
Good point. I am also curious to know that.
by apec
Wed Sep 09, 2015 1:28 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: GS Manual Website Discontinued...
Replies: 7
Views: 1941

Re: GS Manual Website Discontinued...

To All, I have dropped/discontinued the GS manual website. Seems some people had trouble with downloading and I did not want to personally pay the web hosting cost any more out of my own pocket. If you wish to get a copy of the 3.1 manual (PDF, .ebook or .mobi formats) - please send me a private me...
by apec
Mon Aug 31, 2015 5:24 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Does this game work under Windows 10?
Replies: 4
Views: 1664

Re: Does this game work under Windows 10?

mineral wrote:Works fine for me, at least the one AI game I tried, no problem.
Thank you mineral, much appreciated.
by apec
Mon Aug 31, 2015 2:01 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Does this game work under Windows 10?
Replies: 4
Views: 1664

Does this game work under Windows 10?

My apologies if this question has already been answered, I could not find any reference in the forum.

thank you.
by apec
Wed Jul 15, 2015 9:34 am
Forum: Order of Battle Series
Topic: Specialisations
Replies: 0
Views: 362

Specialisations

At present there are 5 fixed pairs of specialisations to choose from during the campaign. I wonder if would be possible to increase the pool of the specialisations available in the game (e.g. 14 or 16 instead of the current 10) and have two them randomly selected at any decision point. Potentially t...
by apec
Wed Jul 15, 2015 9:13 am
Forum: Order of Battle Series
Topic: Aircraft Recon
Replies: 2
Views: 357

Re: Aircraft Recon

One thing I noticed, my planes do not recon the enemy. I use my zero and dive bomber for recon, but the enemy does not display in the hex? Which is annoying and different from Panzercorp. thanks Sorry I forgot to add that some ground units have the ability to hide in certains hexes such as cities, ...
by apec
Wed Jul 15, 2015 9:09 am
Forum: Order of Battle Series
Topic: Aircraft Recon
Replies: 2
Views: 357

Re: Aircraft Recon

To toggle between aircraft and ground unit mode you can use the top left round window/button or use the TAB toggle, alternatively you can also left click on a hex that contains both an air and a ground/naval units
by apec
Sat Jul 04, 2015 2:11 pm
Forum: Order of Battle Series
Topic: Transport for Infantry
Replies: 8
Views: 1157

Re: Transport for Infantry

Horst, thank you very much for the clarification

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