Search found 25 matches

by tycoon
Mon May 16, 2016 6:35 pm
Forum: Heroes of Normandie
Topic: 1.42
Replies: 6
Views: 3750

Re: 1.42

@ visualrob

I was finaly able to reactivate the DLC. and the inactive game claim error was fixed (or reset? ) as well.
by tycoon
Fri May 13, 2016 1:59 pm
Forum: Heroes of Normandie
Topic: CLAIM Bug
Replies: 7
Views: 2534

Re: CLAIM Bug

Maybe this is due to games that were too old (version 1.20 or before) and are not parsed correctly... I can do a manual removal of the games that are stuck, but before that I'd like to analyze what's wrong. Can you show me a game (your username/opponent/currentRound) that gives error when you try t...
by tycoon
Thu May 12, 2016 4:15 pm
Forum: Heroes of Normandie
Topic: CLAIM Bug
Replies: 7
Views: 2534

Re: CLAIM Bug

have the same error message on 5 of 12 or so games where the oponent has not shown up in 5+ days - the other it worked as intended.
by tycoon
Wed May 04, 2016 8:13 pm
Forum: Heroes of Normandie
Topic: 1.42
Replies: 6
Views: 3750

Re: 1.42

My active games are still there, but somehow the game forgot I paid for the rangers since the upgrade....
by tycoon
Thu Dec 31, 2015 3:00 pm
Forum: Heroes of Normandie
Topic: HoN Problems
Replies: 3
Views: 1678

Re: HoN Problems

[quote="CptAlatriste"]Hello, a little List! Have a look.. :) 5)-Hidden Units → It`s a nonsense to hide them but to write the name of the Units...(Tanks will be played more carefully when the hidden units are unidentified!) 6)-After 300 hours of playing I can say: „The ratio for rolling 1s ...
by tycoon
Thu Oct 15, 2015 2:00 pm
Forum: Heroes of Normandie
Topic: My games
Replies: 8
Views: 2697

Re: My games

MPSCEN 05 is bugged when i load it - not able to do the report either, immage that loads is tile C2-A with the units that are on it, and parts of the border, though most are misaligned
by tycoon
Thu Oct 15, 2015 1:37 pm
Forum: Heroes of Normandie
Topic: My games
Replies: 8
Views: 2697

Re: My games

well, i'm not a tester, but sometimes finding odd things, and yes, also have a load of games that people started but don't seem to play
by tycoon
Thu Oct 15, 2015 10:40 am
Forum: Heroes of Normandie
Topic: My games
Replies: 8
Views: 2697

Re: My games

yes, it is
by tycoon
Thu Oct 15, 2015 9:05 am
Forum: Heroes of Normandie
Topic: My games
Replies: 8
Views: 2697

My games

In multiplayer mode i have 2 bugged games...

One was a 4 turn game that now says turn 5 - waiting for oponent,

the other one gets stuck on the loading screen - tried the resign button, but it does not go away.
by tycoon
Tue Oct 13, 2015 8:33 pm
Forum: Heroes of Normandie
Topic: Some snafus in the HoN UI
Replies: 32
Views: 10328

Re: Some snafus in the HoN UI

The hedgegrow next to the Bazooka may be blocking LoS
by tycoon
Mon Oct 12, 2015 8:17 pm
Forum: Heroes of Normandie
Topic: completed again
Replies: 4
Views: 1412

Re: completed again

you have way to much spare time....... :shock:
by tycoon
Mon Oct 12, 2015 1:53 pm
Forum: Heroes of Normandie
Topic: perforating
Replies: 10
Views: 3620

Re: perforating

it should add +1 to the roll to hit, not to the dammage table
by tycoon
Fri Oct 09, 2015 7:37 pm
Forum: Heroes of Normandie
Topic: tanks and ranks recruitment slot errors
Replies: 2
Views: 1196

tanks and ranks recruitment slot errors

in the preset german troops listnames 'tanks and ranks' on the 14 x 14 maps, the magnetic mine token is in a slot with no colored bands matching, and , AFAIK, there is no square magnetic mine token in the game, same for small rectangular panzer IV rectangular recruitment token... ... fix would be to...
by tycoon
Fri Oct 09, 2015 6:07 pm
Forum: Heroes of Normandie
Topic: LoS penalty doubled
Replies: 2
Views: 1179

LoS penalty doubled

I just noticed that the -1 LoS penalty is doubled when shooting true a wheatfield, have send the report . - 12 for 6 squares seems a bit harsh....
by tycoon
Fri Oct 09, 2015 3:35 pm
Forum: Heroes of Normandie
Topic: ABOUT THE DICE ROLLS
Replies: 104
Views: 64945

Re: ABOUT THE DICE ROLLS

increasing the base stats of some units by even 1 point will reduce the chanse of them getting killed by 30-50%.. might be better to wait till the cards are added since they are a real gamechanger - if you have the right card for the right situation that is
by tycoon
Mon Oct 05, 2015 11:22 pm
Forum: Heroes of Normandie
Topic: Multiplayer
Replies: 14
Views: 3405

Re: Multiplayer

morge4 wrote:
klkitchens wrote:I'm still getting the "New version" notice when I try to go to multiplayer, but when I check for an update, it says I'm current.

On v1.01 BTW
Same thing here... :?
Same, even after a complete reinstall
by tycoon
Mon Oct 05, 2015 11:03 pm
Forum: Heroes of Normandie
Topic: mechanics are great...scenarios...
Replies: 5
Views: 1546

Re: mechanics are great...scenarios...

Other thing to remember, if you take out the oposing leaders with yellow stars - that will reduce the enemy's orders the next turn.
by tycoon
Sun Oct 04, 2015 3:23 am
Forum: Heroes of Normandie
Topic: a few more .. that need a look
Replies: 1
Views: 945

a few more .. that need a look

Panzer IV shooting its machinegun at a unit true 2 squares with hedges that block LoS (at least in the boardgame they do) with no penalties at all

a Panzer IV that shoots it's main gun, hits and then gets 2 dammage rolls on an a sherman M4

a panzershrek with the same behavior on the same sherman M4
by tycoon
Sun Oct 04, 2015 3:00 am
Forum: Heroes of Normandie
Topic: Some snafus in the HoN UI
Replies: 32
Views: 10328

Re: Some snafus in the HoN UI

Activating Clint causes the next given official order in the line of orders to disappear and the ordered unit can no longer be activated that turn. It's also impossible to activate Clint after all other official orders are executed. Actualy, you can do whatever needs dooing with Clint before or aft...
by tycoon
Sun Oct 04, 2015 12:36 am
Forum: Heroes of Normandie
Topic: Some snafus in the HoN UI
Replies: 32
Views: 10328

Re: Some snafus in the HoN UI

Have noticed that fire on the move penalties are double of what they should be sometimes - will try to remember to take a screenshot next time

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