Search found 1342 matches

by Paul59
Tue Aug 04, 2020 9:33 pm
Forum: Field of Glory II: Tech Support
Topic: Mouse Movement
Replies: 8
Views: 111

Re: Mouse Movement

As I said, no other software, game or otherwise, has this issue so I'm hesitant about messing around with the video card which may create problems for them. I believe the problem is in FOGII and that's where you should look for a solution. Based on the posts I've seen I'm not the only one experienc...
by Paul59
Tue Aug 04, 2020 12:17 am
Forum: Field of Glory II: Tech Support
Topic: Centralized Patch History
Replies: 3
Views: 55

Re: Centralized Patch History

MikeC_81 wrote:
Mon Aug 03, 2020 10:45 pm
Is there a place where I can locate the patch notes for all patches in FoG2? The search function is unhelpful as they seem to be titled differently at times.
There is a PatchNotes.rtf document in your main Field of Glory II folder, that should give you everything that you need.
by Paul59
Sat Aug 01, 2020 5:04 pm
Forum: Field of Glory II
Topic: Massed peltast +50% javelins
Replies: 3
Views: 231

Re: Massed peltast +50% javelins

I know that Richard is dead against equipping Medium or Heavy Foot with javelins. I can't remember exactly why, but I think it is something to do with previous problems with other rule sets that had this feature.
by Paul59
Thu Jul 30, 2020 9:52 pm
Forum: Field of Glory II: Scenario Design
Topic: Community scenarios query
Replies: 7
Views: 137

Re: Community scenarios query

Yeah, I understand the part about the download button Paul, but when I click it these scenarios aren't showing. I was wondering if there was another way to find links to downloads. Sorry, I should have explained better. Thanks again Do you mean that the "User Content downloads" page is empty? If so...
by Paul59
Wed Jul 29, 2020 10:59 pm
Forum: Tech Support
Topic: BA2 Bug
Replies: 3
Views: 80

Re: BA2 Bug

Recently, I created several skirmish scenarios with German Armor units that had the bombardment capability and found out that I could bombard well past the range of the unit ie 10+ squares greater than posted for that unit.  I uninstalled BA2 and reinstalled with no change; the range I was able to ...
by Paul59
Wed Jul 29, 2020 10:49 pm
Forum: Field of Glory II: Scenario Design
Topic: Community scenarios query
Replies: 7
Views: 137

Re: Community scenarios query

Hi. Thanks again Paul for providing the link to community scenarios. Problem is, I can's see any links to the downloads for these battles/campaigns (only Wikipedia links). Any Idea? Cheers As I said, the instructions on how to download are at the top of Richard's first post. He wrote; "To download ...
by Paul59
Tue Jul 28, 2020 11:48 pm
Forum: Battle Academy 2 – Eastern Front
Topic: Cold War 46 Skirmish Mod 1.4
Replies: 27
Views: 1571

Re: Cold War 46 Skirmish Mod 1.4

I have now fixed the faulty Minefields, it was due to the System BA2 scripts (Objects.bsf) only enabling Minefields to work against the player's units. I have added a custom Objects.bsf to my mods, and changed it's scripting so that minefields work against both sides units. When I release new versio...
by Paul59
Tue Jul 28, 2020 10:40 pm
Forum: Battle Academy 2 – Eastern Front
Topic: Cold War 46 Skirmish Mod 1.4
Replies: 27
Views: 1571

Re: Cold War 46 Skirmish Mod 1.4

Just a minor funny i have seen here and on other Skirmishes, the enemy seems able to drive its tanks all over minefields without setting them off. The use of tank traps adds an interesting, if unfair, dimension to the skirmishes. They work well. I have just noticed this old thread about minefields;...
by Paul59
Tue Jul 28, 2020 10:34 pm
Forum: Field of Glory II: Scenario Design
Topic: Community scenarios query
Replies: 7
Views: 137

Re: Community scenarios query

Hi, I'm just getting back to this game after a long time, and I've got a bit of a rookie question. Where can I find a list of community scenarios that I can download, and how do I download them to my FOG2? Many thanks There's a full list in this thread here; https://www.slitherine.com/forum/viewtop...
by Paul59
Tue Jul 28, 2020 4:35 pm
Forum: Field of Glory II
Topic: Easy graphic improvement of herbs and fields (with photos!)
Replies: 26
Views: 902

Re: Easy graphic improvement of herbs and fields (with photos!)

Thanks mazex,

You might want to check that my official scenarios from the Age of Belisarius, Rise of Persia, and Wolves at the Gate DLCs still look good with your terrain mod. I used the same technique of mixing terrain sets on many of the eastern scenarios, Chach was even a mix of all three!
by Paul59
Tue Jul 28, 2020 11:08 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Wrong sound track
Replies: 3
Views: 107

Re: Wrong sound track

Currently playing the ProphecyFulfilled Co-op game. The sound track for the demons is orks. So everytime they get shot or die you hear orks getting shot, etc. Funny to listen to knowing that they are supossed to be demons, but thought you might want to know so it can be fixed. LOVE the game !!Hope ...
by Paul59
Mon Jul 27, 2020 9:08 pm
Forum: Field of Glory II
Topic: Easy graphic improvement of herbs and fields (with photos!)
Replies: 26
Views: 902

Re: Easy graphic improvement of herbs and fields (with photos!)

So how should the ones with alpha be saved? As I understand it you can't save alpha/transparency with DXT1? The ones without alpha I save as DXT1 and the alpha ones as BC3 / DXT5. Try the ones i did in my "TexMod" that are BC1 / BC3 - I do not see any artifacts or performance problems (well - I hav...
by Paul59
Sun Jul 26, 2020 10:52 am
Forum: Battle Academy 2 – Eastern Front
Topic: Cold War 46 Skirmish Mod 1.4
Replies: 27
Views: 1571

Re: Cold War 46 Skirmish Mod 1.4

Just a minor funny i have seen here and on other Skirmishes, the enemy seems able to drive its tanks all over minefields without setting them off. The use of tank traps adds an interesting, if unfair, dimension to the skirmishes. They work well. Yes, I have seen that too. The enhanced engineering m...
by Paul59
Sat Jul 25, 2020 11:01 am
Forum: Battle Academy 2 – Eastern Front
Topic: Cold War 46 Skirmish Mod 1.4
Replies: 27
Views: 1571

Re: Cold War 46 Skirmish Mod 1.4

Thanks for giving BA2 a new lease of life. I have been experimenting with altering the points for each side after selecting very large map and very large force (Wilderness defend). Something strange seems to happen to the Soviet force size if i give it around 4800 points. It often results in a very...
by Paul59
Tue Jul 21, 2020 7:54 pm
Forum: Field of Glory II: Scenario Design
Topic: Map Editor FOG2
Replies: 24
Views: 294

Re: Map Editor FOG2

So I tried to edit the text and can now see a route to it in the game menu but when I click on it it does not launch. I think I probably edited the text doc wrongly so I have now zipped it so you guys who know what you are doing might kindly sort it out and zip it back. I really would like to know ...
by Paul59
Mon Jul 20, 2020 9:30 am
Forum: Field of Glory II: Scenario Design
Topic: Map Editor FOG2
Replies: 24
Views: 294

Re: Map Editor FOG2

So I created - Documents/MyGames/FieldOfGlory2/multiplayer/custom/scenarios/ParthiavRome.bam No sign of it, if I saved the images do I need to post them online somewhere and link to them, thought that might help but not sure how to put images in the post - yes somewhat nooby. Sign up with the imgur...
by Paul59
Fri Jul 17, 2020 9:43 pm
Forum: Field of Glory II
Topic: Why do some pursuits freeze?
Replies: 12
Views: 428

Re: Why do some pursuits freeze?

I cannot work out why units pursuing broken enemy units freeze. This is what happens. In my turn a break an enemy unit and my unit pursues. In my opponent's turn the two units do not move from the position at the end of my turn. In my next turn they still do not move. This come up in another thread...
by Paul59
Fri Jul 17, 2020 4:51 pm
Forum: Modders Corner
Topic: General Mod
Replies: 67
Views: 6271

Re: General Mod

I personally don't see any particularly important reason not to implement this feature. Firstly, we can make the probability of the general's death from shooting low, and secondly, you can move him every turn to a less shot unit. About the panic I made it for a fun. I think the issue was that it wo...
by Paul59
Thu Jul 16, 2020 11:55 am
Forum: Field of Glory II
Topic: [Suggestion] Better Campaigns
Replies: 30
Views: 1384

Re: [Suggestion] Better Campaigns

I can't understand the enthusiasm for this suggestion I for one wouldn’t call « enthusiasm for (a) suggestion » when two players (even very honourable) like it :-) I can't understand (…) this suggestion, surely it would result in FOG2 armies that are even less similar to the original FOGE armies th...

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