Search found 170 matches

by tenshin111
Fri Dec 14, 2018 3:01 pm
Forum: Panzer Corps : Scenario Design
Topic: LOV REDUX... LoV Enhanced Edition with customized GUI
Replies: 118
Views: 13915

Re: LOV REDUX... ready and online!

Hello Mr Solberg. I have a question : is your mod compatible with Airbornemongo's Total Elite Mod? In the forum, Niki proposes another version of the mod : LoV-vanilla v0.3 and he's compatible with Total Elite Mod. As niki participated in this mod, I wonder if it's possible. Greetings. The Total El...
by tenshin111
Fri Dec 14, 2018 2:47 pm
Forum: Panzer Corps
Topic: Unit strength cap
Replies: 5
Views: 601

Re: Unit strength cap

Unit parameters are edited in the eqipment file. And this includes the field called "Max Strength". So you can set different max values for different units. Normal units can go up to 15 in strength (unless you use the editor or cheat code to set the strenght manually to some other value). However, t...
by tenshin111
Fri Dec 14, 2018 2:34 pm
Forum: Panzer Corps
Topic: Replacement 'equipment' file anyone?
Replies: 13
Views: 1035

Re: Replacement 'equipment' file anyone?

Hm, FlaK 88 is extremely powerful early in the game...it decimates enemy aircraft (once your unit gains some experience) and is deadly for most of the early/mid-game tanks IF used correctly. It's not really an offensive weapon - it works best as an ambush device especially if it's backed up by artil...
by tenshin111
Fri Dec 14, 2018 2:24 pm
Forum: Panzer Corps
Topic: Changing a Hero via Cheat
Replies: 2
Views: 492

Re: Changing a Hero via Cheat

No, you can't dismiss a hero.

And to change its stats you would need to edit the save file.
by tenshin111
Fri Dec 14, 2018 12:41 pm
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] Legacy of Versailles-vanilla v0.3 (11/08/14)
Replies: 797
Views: 167102

Re: [Axis Campaign] Legacy of Versailles-vanilla v0.3 (11/08/14)

After almost a year I decided to replay this campaign at Field Marshall :D (note that I'm playing with SS-Elite mod although I tweaked the file myself as some units were a bit overpowered imho) As an additional challenge I don't save - reload during a mission. The only alternative is to re-start the...
by tenshin111
Fri Dec 14, 2018 12:32 pm
Forum: Panzer Corps : Scenario Design
Topic: LOV REDUX... LoV Enhanced Edition with customized GUI
Replies: 118
Views: 13915

Re: LOV REDUX... ready and online!

Nevermind, I've just had a quick look at the file structure and yes, this should be playable with "vanilla" Panzer Corps UI.
by tenshin111
Fri Dec 14, 2018 12:27 pm
Forum: Panzer Corps : Scenario Design
Topic: LOV REDUX... LoV Enhanced Edition with customized GUI
Replies: 118
Views: 13915

Re: LOV REDUX... ready and online!

Hey Mr Soldberg!

Is it possible to play this expanded mod by just copying the campaign scenarios and equipment file while keeping the old PzC UI? Or are there some other dependencies?
by tenshin111
Fri Dec 14, 2018 12:13 pm
Forum: Panzer Corps 2
Topic: How has the A.I been improved ?
Replies: 28
Views: 3524

Re: How has the A.I been improved ?

Best AI I have seen in a strategic/operational wargame is probably DC3 - it is one of the few that gives a plausible impression of having a "strategic sense", or an awareness of the overall shape of a frontline, for instance, which informs decisions that give the appearance of being at a higher lev...
by tenshin111
Fri Apr 06, 2018 12:24 pm
Forum: Panzer Corps 2
Topic: Wargamer PzC 2 first screenshots
Replies: 68
Views: 15920

Re: Wargamer PzC 2 first screenshots

I too am curious about this. But then the original Grand Campaign was designed as part of a direct response to something the main game lacked, an extremely meaty campaign. Base game sometimes had to cover an entire year of a 6 year war in a single scenario. I'm looking at you 1942 East Front. :wink...
by tenshin111
Fri Apr 06, 2018 12:20 pm
Forum: Panzer Corps 2
Topic: Wargamer PzC 2 first screenshots
Replies: 68
Views: 15920

Re: Wargamer PzC 2 first screenshots

From the screenshot I see so few units on the screen, it doesn't bode so well for a "strategy game". I think my initial fear is becoming true, too much effort on the visual instead of the gameplay. So, you have a seen a wild, single screenshot and you have already formed an opinion of what kind of ...
by tenshin111
Fri Apr 06, 2018 12:19 pm
Forum: Panzer Corps 2
Topic: Wargamer PzC 2 first screenshots
Replies: 68
Views: 15920

Re: Wargamer PzC 2 first screenshots

Kerensky wrote:Also, what is a 'paradox model' of DLC?
This means you release the base game full of bugs and missing features but you fix that with DLCs :P
by tenshin111
Fri Jan 12, 2018 9:22 am
Forum: Panzer Corps
Topic: Found a bunch of "invisible" scenarios
Replies: 5
Views: 796

Re: Found a bunch of "invisible" scenarios

Hey, I just accidentally noticed there are a bunch of scenarios in the Pz Corps>Data scenario folder that I'd never heard of because they don't show up on the game's scenario selection screen or in the Custom listing, what's going on? It seems the only way to be able to access them to play them is ...
by tenshin111
Wed Jan 03, 2018 3:28 pm
Forum: Panzer Corps 2
Topic: I am quite pesimistic about this game...
Replies: 164
Views: 29451

Re: I am quite pesimistic about this game...

I agree. I think the developers are making a huge mistake switching over to 3d when the majority of players here prefer 2d. Panzer Corps is a niche game with a small, but loyal fan base. Devs, do not turn your back on that base who have stuck with it through each series and have kept you in the mon...
by tenshin111
Wed Dec 20, 2017 12:03 pm
Forum: Panzer Corps
Topic: Should I buy again?
Replies: 7
Views: 773

Re: Should I buy again?

With the current sale going it's a no-brainer really. Go for it, man! :mrgreen:
by tenshin111
Tue Dec 19, 2017 9:10 am
Forum: Panzer Corps
Topic: A few clarifications needed
Replies: 46
Views: 3735

Re: A few clarifications needed

Generally, in order to avoid lots of manual work, you should set the "global" exp level for all the Axis/Allied units and then adjust things manually where needed. Also, load some of the existing scenarios in the editor and just look around to see how things are done. You can learn quite a few trick...
by tenshin111
Tue Dec 19, 2017 9:03 am
Forum: Panzer Corps
Topic: A few clarifications needed
Replies: 46
Views: 3735

Re: A few clarifications needed

Thanx guys, I'm getting there..:) Couple more things- In the Editor, no matter what year I set my scenarios in, the units always have the same attributes, is that normal? For example here are two Regular infantry units and they always look like this in every year from 1939 to 1945 inclusive. So if ...
by tenshin111
Mon Dec 18, 2017 9:39 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] Legacy of Versailles-vanilla v0.3 (11/08/14)
Replies: 797
Views: 167102

Re: [Axis Campaign] Legacy of Versailles-vanilla v0.3 (11/08

I'm in the middle of my first full playthrough (General difficulty level, SS-GTPG equipment file) and I just finished the first Battle of El Alamein. What a great scenario! I managed to get a Total Victory on turn 24/25 but the tension was incredible....constant counterattacks and not enough units ...
by tenshin111
Wed Dec 13, 2017 10:18 am
Forum: Panzer Corps
Topic: Pz Corps Gold - Aircraft & AA cease targeting
Replies: 3
Views: 542

Re: Pz Corps Gold - Aircraft & AA cease targeting

You can also try pressing the TAB key to switch between ground / air mode and "force" the targeting mode (if it's not the bad weather preventing you from using AA).
by tenshin111
Sat Dec 09, 2017 2:42 pm
Forum: Panzer Corps : Scenario Design
Topic: Modifying Campaign Files
Replies: 2
Views: 534

Re: Modifying Campaign Files

You need to overwrite the files in the Data folder. Placing them in the MODS folder won't make the game recognize them. The game doesn't actually use the 'MODS" folder at all - it is used by tools like Generic Mod Enabler or whatever it's called.

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