Search found 569 matches

by vakarr
Mon Sep 21, 2020 11:27 pm
Forum: Field of Glory II
Topic: Beginner's Guide Video Series
Replies: 79
Views: 13819

Re: Beginner's Guide Video Series

That's much too mathematical for me, can't remember all those numbers, I just know what works, what ought to work, and what doesn't!
by vakarr
Mon Sep 21, 2020 1:54 am
Forum: Field of Glory II
Topic: Beginner's Guide Video Series
Replies: 79
Views: 13819

Re: Beginner's Guide Video Series

Mike & Chris, I am not sure if you are still around. But I have been rewatching your YouTube video stuff. Even more awesome after hard some time with the game! What a fantastic gift by the two of you to the community! THANK YOU. Thankyou, I lost my job, so I had to stop making videos for a while, a...
by vakarr
Fri Aug 21, 2020 7:05 am
Forum: Field of Glory II
Topic: Newbie
Replies: 19
Views: 999

Re: Newbie

To learn more about generals, I suggest watching this: https://www.youtube.com/watch?v=F8O6s-LRcyU&t=32s I think all your examples are comparing armour. Actually the morale of the unit is more important than the armour, and a unit with average morale and "armoured" may lose to a unit that has vetera...
by vakarr
Thu Aug 06, 2020 5:57 am
Forum: Field of Glory II
Topic: Naval integration
Replies: 18
Views: 955

Re: Naval integration

there's this on steam: https://store.steampowered.com/app/726630/Mare_Nostrvm/ but I haven't really played it much, it's production values are fairly low but it could be fun The problem with Mare Nostrum is that it doesn't have an editor, only a few scenarios, one campaign, and very limited terrain...
by vakarr
Wed Aug 05, 2020 2:11 am
Forum: Field of Glory II
Topic: Naval integration
Replies: 18
Views: 955

Naval integration

For those hoping for some naval action in the game, or a naval variant... it seems it can be done with 15mm figurines (using different rules of course) https://misternizz.wordpress.com/2020/08/03/galley-warfare-another-fine-plague-project/?fbclid=IwAR1c-_Mi1IbcuvhOhZbz6rRl7MY5sqXfxEHdkt6gEN5ClTPjTID...
by vakarr
Sun Aug 02, 2020 1:35 am
Forum: Field of Glory II
Topic: Massed peltast +50% javelins
Replies: 3
Views: 364

Re: Massed peltast +50% javelins

I know that Richard is dead against equipping Medium or Heavy Foot with javelins. I can't remember exactly why, but I think it is something to do with previous problems with other rule sets that had this feature. Yes, "too much like 6th or 7th edn WRG" but massed peltasts didn't work as well under ...
by vakarr
Sat Aug 01, 2020 12:42 am
Forum: Field of Glory II
Topic: Massed peltast +50% javelins
Replies: 3
Views: 364

Massed peltast +50% javelins

Massed peltasts: protected medium infantry with light spear, 50% sword, and 50% javelins. (an alternative would be to make them bounce more often like cavalry if a charge failed) I've been trying out giving massed peltasts 50% javelin shooting in my updated Thracian campaign, and I think it works w...
by vakarr
Sun Jul 19, 2020 2:13 am
Forum: Field of Glory II
Topic: (Not So) Quick Questions Thread on Tactics
Replies: 41
Views: 2567

Re: (Not So) Quick Questions Thread on Tactics

Now - this is important - routed elephant unit will cause cohesion test in friendly units in range of 2 squares. So if there is a fragmented unit in range - it will most likely break causing additional cohesion tests in friendly units. With a bit of luck this in turn may cause multiple morale drops...
by vakarr
Thu Jul 16, 2020 6:09 am
Forum: Field of Glory II: After Action Reports
Topic: Iphicrates campaign part 1
Replies: 3
Views: 251

Re: Iphicrates campaign part 1

My updated Iphicrates campaign part 2
https://youtu.be/E-5YkNt7nuk
by vakarr
Sun Jul 12, 2020 1:04 am
Forum: Field of Glory II
Topic: (Not So) Quick Questions Thread on Tactics
Replies: 41
Views: 2567

Re: (Not So) Quick Questions Thread on Tactics

That's great, I had hoped that would be the case, it should happen in melee, too. Do light horse javelins also do better against elephants (so that it counter-acts being disordered to a greater or lesser extent)?
by vakarr
Sat Jul 11, 2020 12:46 am
Forum: Field of Glory II
Topic: (Not So) Quick Questions Thread on Tactics
Replies: 41
Views: 2567

Re: (Not So) Quick Questions Thread on Tactics

Note that javelins are no more effective against elephants than other shooting weapons - not how it should be, but I asked about that a while back and was told no, there's no difference between javelins and bows when shooting at elephants - unless you shoot with something like Cretan Archers or Immo...
by vakarr
Thu Jul 09, 2020 4:53 pm
Forum: Field of Glory II: Scenario Design
Topic: Iphicrates campaign updated
Replies: 1
Views: 264

Iphicrates campaign updated

I have updated the Iphicrates campaign to use the latest models and units. Here is part 1 of a video about Iphicrates and this campaign. https://youtu.be/HxJaBMZ9duY Each battle has proved to be rather difficult, though it may not seem so judging by my initial scores. Nevertheless I was able to get ...
by vakarr
Thu Jul 09, 2020 4:36 pm
Forum: Field of Glory II: After Action Reports
Topic: Iphicrates campaign part 1
Replies: 3
Views: 251

Iphicrates campaign part 1

This is part one of my series of reports on the Field of Glory 2 Iphicrates campaign. Each battle has proved to be rather difficult, though it may not seem so judging by my initial scores. Nevertheless I was able to get Iphicrates to beat the Spartans using an army of mainly peltasts and massed pelt...
by vakarr
Wed Jul 08, 2020 10:47 am
Forum: Field of Glory II: After Action Reports
Topic: Agesilaus Campaign report, with extra info
Replies: 0
Views: 196

Agesilaus Campaign report, with extra info

The Field of Glory Agesilaus campaign has been updated (to V4). It includes a new battle, new armies, and new units/models. Here is an after action report for all ten battles, in three parts: Part 1 https://www.youtube.com/watch?v=aF2YWLAv54M&t=8s Part 2 https://www.youtube.com/watch?v=lcBmf-bCxys&t...
by vakarr
Sun Jul 05, 2020 2:37 am
Forum: Field of Glory II: Scenario Design
Topic: Campaign creation guide Part 1 (Setting up the Campaign)
Replies: 10
Views: 2978

Re: Campaign creation guide Part 1 (Setting up the Campaign)

How do you determine when a player will have to put units into garrisons? Does a player have to had put units into a garrison in order to be able to get reinforcements if you choose a reinforcement option?
by vakarr
Mon Jun 29, 2020 7:41 am
Forum: Field of Glory II
Topic: Agesilaus Campaign updated, video available
Replies: 2
Views: 248

Agesilaus Campaign updated, video available

I have just put up three videos about Agesilaus II and the Agesilaus Campaign, which has just been updated and can be downloaded from the Community Content section within the game (takes just a few seconds, as they are all text files). Part one is here: https://youtu.be/aF2YWLAv54M The new version o...
by vakarr
Sun Jun 28, 2020 7:55 am
Forum: Field of Glory II
Topic: (Not So) Quick Questions Thread on Tactics
Replies: 41
Views: 2567

Re: (Not So) Quick Questions Thread on Tactics

Cavalry are vulnerable to shooting, so it might be possible to tempt the enemy cavalry into a killing zone, then shoot them up with much cheaper troops. Did that recently in a game where my best cavalry was average protected cavalry, and his best cavalry was superior armoured cavalry - moved my ligh...
by vakarr
Mon Jun 22, 2020 1:35 am
Forum: Field of Glory II
Topic: Elevation POA's
Replies: 5
Views: 394

Re: Elevation POA's

OK, thanks, I always thought that the more extreme the height difference, the greater the POA advantage, but that seems not to be the case once it's over 100. I've also seen it said that a difference of less than 50 meant a 0 POA difference.

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