Search found 262 matches

by Ufnv
Thu Jul 30, 2020 8:21 am
Forum: ICBM
Topic: A whole lot of questions.
Replies: 4
Views: 198

Re: A whole lot of questions.

One little thing is that when I was talking about early game rush I was more referrencing demolishing installations with basic nuclear bombs, not using them on cities. It is sad that there will not be a peace timer added as an option, since it would have been interesting to give everyone some setup...
by Ufnv
Wed Jul 29, 2020 9:38 am
Forum: ICBM
Topic: A whole lot of questions.
Replies: 4
Views: 198

Re: A whole lot of questions.

Do you plan on integrating what I call a peace timer and conventional war timer into the game ? The peace timer would be exactly what it advertises, no one can attack someone else (or a non ally's territorial waters) until the time runs out. The conventional war timer would be that nuclear weapons ...
by Ufnv
Thu Jul 23, 2020 8:09 am
Forum: ICBM
Topic: Regarding missile phases.
Replies: 4
Views: 191

Re: Regarding missile phases.

Very interesting idea, actually. In the game these phases are not reflected perfectly precise to make the gameplay a little simpler. For example, while satellites can shoot down the missiles only when they are high enough in space, AMB in the game can actually intercept the missile at any stage. Thi...
by Ufnv
Thu Jun 18, 2020 3:31 pm
Forum: ICBM
Topic: How different is it from DEFCON?
Replies: 2
Views: 434

Re: How different is it from DEFCON?

Think DEFCON 2.0. The gameplay is different enough, as it is asymmetrical - you chose your what to research and what to build basing on your knowledge of the opponents. For example, knowing your opponent researches MIRVs, you can invest into stealth aircrafts and laser satellite weapon to destroy hi...
by Ufnv
Tue Dec 11, 2018 8:58 pm
Forum: Polaris Sector
Topic: Research Buildings
Replies: 4
Views: 1912

Re: Research Buildings

Was not able to reproduce.

Doing just as described - add a number of buildings, save, exit, relaunch, load - nothing changes. Both for queued and in progress buildings.

Do you have a saved game probably?
by Ufnv
Thu Nov 15, 2018 8:35 am
Forum: Polaris Sector
Topic: Research Buildings
Replies: 4
Views: 1912

Re: Research Buildings

thanks, will check it
by Ufnv
Fri Oct 19, 2018 7:36 pm
Forum: Polaris Sector
Topic: New Polaris Sector Patch
Replies: 14
Views: 3569

Re: New Polaris Sector Patch

With that said, there are some things I'm not sure if I can change. Getting the AI to spend less on fighters and orbital satellites and more on frigates and destroyers would be huge; those fleet battles against 100 enemy frigates are exhilarating, and those battles where my small clean-up force is ...
by Ufnv
Fri Oct 19, 2018 12:50 pm
Forum: Polaris Sector
Topic: Polaris Sector - v1.06g Update
Replies: 13
Views: 7583

Re: Polaris Sector - v1.06g Update

It is tied to the mines you have. The cap is configurable - StorageAmountMult setting in remember.cfg
by Ufnv
Thu Oct 18, 2018 10:03 pm
Forum: Polaris Sector
Topic: Polaris Sector - v1.06g Update
Replies: 13
Views: 7583

Re: Polaris Sector - v1.06g Update

A couple of issues for those installing this update.... 1. It includes the Lumens race for those who HAVE NOT purchased the expansion. I didn't purchase the Lumens expansion and this update adds the Lumens to the mix for the owners of the original game. 2. The saved games from the prior update (1.0...
by Ufnv
Mon Oct 15, 2018 3:20 pm
Forum: Polaris Sector
Topic: New Polaris Sector Patch
Replies: 14
Views: 3569

Re: New Polaris Sector Patch

Actually, you can see the AI "rules" in the /Doctrines directory.
by Ufnv
Tue Jul 31, 2018 12:54 pm
Forum: Polaris Sector
Topic: New Polaris Sector Patch
Replies: 14
Views: 3569

Re: New Polaris Sector Patch

Thanks for summarising, I'll work on these issues, they seem to be easy to reproduce.
by Ufnv
Tue Jul 24, 2018 5:03 pm
Forum: Polaris Sector
Topic: New Polaris Sector Patch
Replies: 14
Views: 3569

Re: New Polaris Sector Patch

Yes, there is a patch coming that fixes a number of things here and there.

Nothing big from the new features in it.
by Ufnv
Wed Dec 20, 2017 8:17 am
Forum: Tech Support
Topic: Game freezes - can't save
Replies: 7
Views: 1810

Re: Game freezes - can't save

I will send over my latest save game file that loads, but I am unable to save after that. Hopefully you can see something. Thanks, I've found the cause. It's clearly a bug, happens when you start upgrading the ship assigned to some rally point. In your case there are a lot of fighters doing such up...
by Ufnv
Tue Dec 19, 2017 2:21 pm
Forum: Polaris Sector
Topic: Tutorial : can't build Scout ship
Replies: 2
Views: 1056

Re: Tutorial : can't build Scout ship

During the tutorial, game asks to build a Scout ship. But it seems I can't do it, because "lacking required production facilities" ! Is it a bug ? Hi! It looks like a bug introduced with the recent patch. It does so when you first start a new game for Lumens, then switch to the Tutorial. Try quitti...
by Ufnv
Mon Dec 18, 2017 3:06 pm
Forum: Tech Support
Topic: Game freezes - can't save
Replies: 7
Views: 1810

Re: Game freezes - can't save

Does it now freeze even after you start a new game and then save it? Or only the latest save causes the freeze? If the latest, it will help if you send me that saved game to ufnv@mail.ru If it always freezes when saving (even after the new game), then it is something to do with the file system or us...
by Ufnv
Thu Dec 14, 2017 9:12 am
Forum: Polaris Sector
Topic: Facing in combat
Replies: 9
Views: 2096

Re: Facing in combat

When you command "keep formation" they keep both current formation AND current orientation. Now imagine, you have two ships, one just above another. Probably you with them both moving west keeping this formation - one above another. If they both face west and you command them "keep formation", you w...
by Ufnv
Wed Dec 13, 2017 4:16 pm
Forum: Tech Support
Topic: CTD while playing
Replies: 6
Views: 1739

Re: CTD while playing

"Fatal." file contains very strange errors - it shows it cannot open files: Error opening file C:\Users\ben\Documents\My Games/Polaris Sector/SAVES/AUTO1/AllRoles.txt Error opening file C:\Users\ben\Documents\My Games/Polaris Sector/DESIGNS/info.txt Error opening file C:\Users\ben\Documents\My Games...
by Ufnv
Thu Dec 07, 2017 10:51 pm
Forum: Polaris Sector
Topic: The game tries to run itself as administrator
Replies: 1
Views: 724

Re: The game tries to run itself as administrator

The game installs "as administrator" (why ?!) and sets the icon/link to "run as administrator". That can be changed by the user, but requires some skills. To make things worse the DLC dose the same, even resetting the "run as administrator" on the icon/link. This is strait wrong for obvious securit...
by Ufnv
Thu Dec 07, 2017 10:29 pm
Forum: Polaris Sector
Topic: Facing in combat
Replies: 9
Views: 2096

Re: Facing in combat

bjgrt wrote: The ability to just turn (without moving) wont hurt anyway.
"Just turn" is done by shift+click.
by Ufnv
Thu Dec 07, 2017 7:56 am
Forum: Polaris Sector
Topic: Polaris Sector 1.06d Update
Replies: 6
Views: 2156

Re: Polaris Sector 1.06d Update

bjgrt wrote:Does it fix bugs from the Lumens DLC?
It's the same executable for both Lumens and non-Lumens. What specific issues do you mean?

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