Search found 173 matches

by cicciopastic
Fri Oct 08, 2021 7:26 am
Forum: Master of Magic
Topic: Master of Magic: Development Diary 4 - October 2021
Replies: 2
Views: 1387

Master of Magic: Development Diary 4 - October 2021

We are all waiting for it!
by cicciopastic
Thu Sep 02, 2021 2:32 pm
Forum: Master of Magic
Topic: Master of Magic: Development Diary 2 - August 2021
Replies: 10
Views: 2828

Re: Master of Magic: Development Diary 2 - August 2021

what do u mean by educate? personally i am little bit fed up by civilization (i need something fresher in 4x world), and haven't played humanking (even if i read some negative review). i am interested in OLD world that seems to be something different compared to its competitors metioned above. but f...
by cicciopastic
Mon Jun 14, 2021 8:12 am
Forum: General Discussion
Topic: MOM classic coupon
Replies: 1
Views: 1372

MOM classic coupon

Hi guys,

i redeemed a MOM classic coupon on slith store: where should i find it and i could i use it? sorry for being such a noob, thanks for your help,

ciao, Pietro
by cicciopastic
Tue May 11, 2021 10:38 am
Forum: Panzer Corps 2 Scenario Design
Topic: wich is the maximum map size that the game may support?
Replies: 11
Views: 2378

Re: wich is the maximum map size that the game may support?

mmmmh, must see it before i can relly judge your suggestion .... the idea is tempting (not sure if easily feasible) but i fear that the outcome might be terrible
by cicciopastic
Tue May 11, 2021 10:33 am
Forum: Panzer Corps 2
Topic: Dear developers!
Replies: 4
Views: 1139

Re: Dear developers!

I do really understand your frustration auser (we do even share some need for help!!!! :roll: ). nevetheless i guess Baron is totally right ... i guess developers are fully busy in the developing process and to build up general game patches. i guess they are not able to follow all single trouble but...
by cicciopastic
Thu Apr 22, 2021 10:06 pm
Forum: Panzer Corps 2 Scenario Design
Topic: help with lua scripts 2
Replies: 2
Views: 4128

Re: help with lua scripts 2

Sorry guys :oops: i have to restate my lua scriptig: one possible correct solution to question: i need a city to start to provide prestige (say 50 every turn) once it is captured by player 0 : is this possible? How do I do that? My solution is the following: count must be set to 0, Action to endturn...
by cicciopastic
Thu Apr 22, 2021 8:34 pm
Forum: Panzer Corps 2 Scenario Design
Topic: help with lua scripts 2
Replies: 2
Views: 4128

Re: help with lua scripts 2

for the first question i found the following solution: 1) i need a city to start to provide prestige (say 50 every turn) once it is captured by player 1: is this possible? How do I do that? i set Badajos prestige per turn to 50, then i wrote the followiong piece of script where player 1 is the owner...
by cicciopastic
Wed Apr 21, 2021 9:30 pm
Forum: Panzer Corps 2 Scenario Design
Topic: Lua modules
Replies: 11
Views: 5940

Re: Lua modules

I reread your posts ... luckily i work on a single scenario, so i really don't need any script management. Anyway i find your point very interesting and don't understand current LUA script management by the designer.
by cicciopastic
Tue Apr 13, 2021 11:18 am
Forum: Panzer Corps 2 Scenario Design
Topic: help with lua scripts 2
Replies: 2
Views: 4128

help with lua scripts 2

Hi guys, two questions: i am working on a player vs player game and need the following settings 1) i need a city to start to provide prestige (say 50 every turn) once it is captured by player 1: is this possible? How do I do that? 2) i have a very busy reinforcement calendar and i set the reinforcem...
by cicciopastic
Sat Apr 10, 2021 1:45 pm
Forum: Panzer Corps 2 Scenario Design
Topic: Lua modules
Replies: 11
Views: 5940

Re: Lua modules

ah ok ... didn't know! tks a lot!
by cicciopastic
Fri Apr 09, 2021 3:13 pm
Forum: Panzer Corps 2 Scenario Design
Topic: give names to reiforcement unit
Replies: 4
Views: 3495

Re: give names to reiforcement unit

gosh! it was as simple as

unit.name = "Corpo Truppe Volontarie" :roll:

tks guys!
by cicciopastic
Fri Apr 09, 2021 3:04 pm
Forum: Panzer Corps 2 Scenario Design
Topic: Lua modules
Replies: 11
Views: 5940

Re: Lua modules

Not sure if i understood your post so maybe my answer might be silly ... :oops: . If you want to implement a LUA script for your scenario scenario it must be named as the current scenario and included in the scenario directory. you may use functions from different scenarios as long as u paste and co...
by cicciopastic
Thu Apr 08, 2021 1:44 pm
Forum: Panzer Corps 2 Scenario Design
Topic: give names to reiforcement unit
Replies: 4
Views: 3495

Re: give names to reiforcement unit

tks m8!

i will have a look at the scenarios u mentioned!

cheers, Pietro
by cicciopastic
Thu Apr 08, 2021 11:04 am
Forum: Panzer Corps 2 Scenario Design
Topic: give names to reiforcement unit
Replies: 4
Views: 3495

give names to reiforcement unit

hi guys,

just one question i could not get an answer alone: is it possible to give to reinforcement unit specific names? i mean, suppose i want a particular infantry to be named "Corpo Truppe Volontarie" i could i assign that name in LUA?

Tks for any help
by cicciopastic
Sat Apr 03, 2021 1:57 pm
Forum: Panzer Corps 2 Scenario Design
Topic: placing planes
Replies: 2
Views: 2861

placing planes

hi guys, here another question: i am trying to place some planes in my scenario as reinforcement. I am able to place these planes but they become active 2 turns after i place them on the map (i placed a lot of infantries as well and they get activated the turn after they are placed). Is this normal?...
by cicciopastic
Fri Apr 02, 2021 4:15 pm
Forum: Panzer Corps 2 Scenario Design
Topic: LUA Unit type
Replies: 1
Views: 2544

Re: LUA Unit type

i got it! unit kind is a numeric value with infantry code equal to 0 so the correct script is

if unit.type.kind == 0 then
unit.max_strength = 15
end
by cicciopastic
Fri Apr 02, 2021 1:55 pm
Forum: Panzer Corps 2 Scenario Design
Topic: LUA Unit type
Replies: 1
Views: 2544

LUA Unit type

how do i identify a unit kind (e.g. Infantry or CapitalShip). I tried a lot and i thought something as the following condition (with or without quotes), but is not working

if unit.type.kind == "Infantry" then
unit.max_strength = 15
end

Is anybody able to help me plz?
by cicciopastic
Thu Apr 01, 2021 4:00 pm
Forum: Panzer Corps 2
Topic: Panzer Corps 2: Announces a new flavour DLC - 1941 Operation Pink.
Replies: 7
Views: 1485

Re: Panzer Corps 2: Announces a new flavour DLC - 1941 Operation Pink.

Super cool! damn my daughters will love it and i will loose control on my favorite game!

Another superhit from PZ2 team!

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