Search found 3447 matches

by bru888
Tue Feb 18, 2020 6:27 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: BrucErik CSD Studio
Replies: 285
Views: 10997

Re: BrucErik CSD Studio

I was wondering why the scouts were on transports to begin the scenario until I remembered that shallow water does not freeze in OOB. Then I recalled your trick of using lake water. Below is the before and after test; I proceeded to fill the Suvanto River with lake water: Screenshot 1.jpg Screenshot...
by bru888
Tue Feb 18, 2020 6:38 am
Forum: Order of Battle : World War II - Scenario Design
Topic: BrucErik CSD Studio
Replies: 285
Views: 10997

Re: BrucErik CSD Studio

Here's a nod to your "Sausage War": Screenshot 1.jpg I will finish the scenario tomorrow. The Sausage War on Raate Road Well, aside from fiddling with the Soviet column again, including AI tasks and triggers, you can tell that I had a bit of fun with this one. :wink: Screenshot 5.jpg Screenshot 6.j...
by bru888
Tue Feb 18, 2020 6:15 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1080
Views: 112425

Re: Erik's campaigns

This should be set for "Turn Start" event. That is, if you want the player to be forced to play out all the turns. If not, then delete the "Check Turn" condition itself. Nice find Bruce. I think the original reason for waiting for the last turn must be that when we capture the 3rd objective, a new ...
by bru888
Mon Feb 17, 2020 11:30 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1080
Views: 112425

Re: Erik's campaigns

Just played the 2.2 update. In the first scenario, Arawe, even though all three objectives are captured it does not show as complete, and it ended as a draw. One of the cool things about OOB, when it is relatively bug-free, that is, is that it's quite logical. I looked at the triggers, found nothin...
by bru888
Mon Feb 17, 2020 2:44 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: BrucErik CSD Studio
Replies: 285
Views: 10997

Re: BrucErik CSD Studio

Erik2 wrote:
Mon Feb 17, 2020 8:51 am
Finnish hot dog.
Thanks, I'll use it.
by bru888
Mon Feb 17, 2020 1:55 am
Forum: Order of Battle : World War II - Scenario Design
Topic: BrucErik CSD Studio
Replies: 285
Views: 10997

Re: BrucErik CSD Studio

Here's a nod to your "Sausage War":

Screenshot 1.jpg
Screenshot 1.jpg (155.12 KiB) Viewed 41 times

I will finish the scenario tomorrow.
by bru888
Sun Feb 16, 2020 4:14 pm
Forum: Order of Battle Series
Topic: Will there be an Order of Battle 2
Replies: 9
Views: 312

Re: Will there be an Order of Battle 2

Spotlight22 wrote:
Sun Feb 16, 2020 1:40 pm
Hmm with their current model they could update the engine fully and have the DLC all back compatible.
Not to mention custom work. All the more reason to be careful what we wish for.
by bru888
Sun Feb 16, 2020 2:44 am
Forum: Order of Battle Series
Topic: Will there be an Order of Battle 2
Replies: 9
Views: 312

Re: Will there be an Order of Battle 2

Frankly, I'd be fine if they never did an OOB 2 and, instead, "finished" WW2 and expanded into other historical eras.
by bru888
Sun Feb 16, 2020 2:40 am
Forum: Order of Battle Series
Topic: Color photos of WWII
Replies: 2
Views: 280

Re: Color photos of WWII

Yeah black and white photos definitely set the correct mood when playing OOB. The vast preponderance of photography in WW2 was in black and white, as far as I know, and the popup messages usually read like newspaper articles of the time. Color just jars the senses in that, instead of reading the ne...
by bru888
Sun Feb 16, 2020 2:33 am
Forum: Order of Battle : World War II - Scenario Design
Topic: BrucErik CSD Studio
Replies: 285
Views: 10997

Re: BrucErik CSD Studio

White Death at Petsamo A simple but interesting scenario. Both sides are looking to exit the map! The player must prevent any Soviet unit from leaving but at the same time needs to exit 7 of his own units before scenario end. As the briefing says, "This will be a delicate operation, much depending ...
by bru888
Sun Feb 16, 2020 12:43 am
Forum: Order of Battle : World War II - Scenario Design
Topic: BrucErik CSD Studio
Replies: 285
Views: 10997

Re: BrucErik CSD Studio

I finally devised a way to have the AI "redeploy" an air unit. The quotes indicate that the real process is "spawn" because the "Deploy Unit" effect simply does not work for AI units. You will see this in the upcoming scenario: Screenshot 1.jpg Screenshot 2.jpg I used it in conjunction with one Sovi...
by bru888
Sat Feb 15, 2020 8:04 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: BrucErik CSD Studio
Replies: 285
Views: 10997

Re: BrucErik CSD Studio

Sigh. I am becoming convinced that the Finns are a very unimaginative people when it comes to place names! :roll:

Image0189.jpg
Image0189.jpg (44.06 KiB) Viewed 116 times

But thank goodness for Wikipedia. Wiki, Wiki, Wiki, yeah! 8)
by bru888
Sat Feb 15, 2020 7:31 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: BrucErik CSD Studio
Replies: 285
Views: 10997

Re: BrucErik CSD Studio

This then creates the crazy scenario where you have SS Panzers beaming into the middle of your units. That's why I always advocate spawning on the map edges unless it's an instance of "emerging from hiding." I mean am I playing against the Germans or the Romulans" "My Herr, the elite SS Brigade wil...
by bru888
Sat Feb 15, 2020 7:19 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: BrucErik CSD Studio
Replies: 285
Views: 10997

Re: BrucErik CSD Studio

Dwightd wrote:
Sat Feb 15, 2020 6:50 pm
What I meant to say :oops: is that there were so many Polish units and not enough action near them, the the I never moved them. But I am also lazy with unit movement sometimes. 8)
I would follow you into battle in a heartbeat. Yes, yes I would. Truly. :roll:
by bru888
Sat Feb 15, 2020 6:30 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1080
Views: 112425

Re: Erik's campaigns

Germany West 1939-40 v2.1 13-2-2020 - Scenario : 26Maginot Why can't I deploy unit reserves? I control Metz with flag at full mast I have lots of supply from Metz I have lots of CPs Please see screenshot Thanks - I am missing something obvious I am sure but I don't know what it is :-) Ok I made a s...
by bru888
Sat Feb 15, 2020 10:15 am
Forum: Order of Battle : World War II - Scenario Design
Topic: BrucErik CSD Studio
Replies: 285
Views: 10997

Re: BrucErik CSD Studio

One further note: In scenarios where there are no flagged village hexes, we had better provide a game-length (that is, for Turn 1 through end of scenario) deployment hex or two on the map edges. Reason: I know you sometimes like to control initial deployment hexes (Turn 0) and flagged village hexes ...
by bru888
Sat Feb 15, 2020 10:07 am
Forum: Order of Battle : World War II - Scenario Design
Topic: BrucErik CSD Studio
Replies: 285
Views: 10997

Re: BrucErik CSD Studio

Buying Time on the Salla-Kemijarvi Road I got my bearings using this map. I used the boxed locations to "triangulate" and for some village names in between: Image0188.jpg If you look at the scenario map, you will see what I mean. The Soviets can exit three ways, so I identified where they would be ...
by bru888
Fri Feb 14, 2020 4:09 am
Forum: Order of Battle : World War II - Scenario Design
Topic: BrucErik CSD Studio
Replies: 285
Views: 10997

Re: BrucErik CSD Studio

Suomossalmi Village - Tightening the Noose I always feel on firmer ground when I can find a reference to a battle. In this case, I found two: Battle of Raate Road and Battle of Suomussalmi . These both confirmed and clarified the original scenario description. This battle was a division-level affai...
by bru888
Thu Feb 13, 2020 5:59 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The US forces M4A1 Sherman A is pathetic ???
Replies: 22
Views: 337

Re: The US forces M4A1 Sherman A is pathetic ???

Mascarenhas wrote:
Thu Feb 13, 2020 5:47 pm
Thank you both Kondi and Zekedia for the illuminating discussion on this tactic bomber topic. I´m learning a lot.
The forums at their best.
by bru888
Thu Feb 13, 2020 2:07 am
Forum: Order of Battle : World War II - Scenario Design
Topic: BrucErik CSD Studio
Replies: 285
Views: 10997

Re: BrucErik CSD Studio

Lemetti Road - Challenging Task Force Autti Here and there, I will tweak resources and command points; not a regular practice, but where I feel there is some discrepancy indicative of a probable error. As in this case; I cannot believe that you intend the player to stop 9 enemy infantry units and 7...

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