Search found 17 matches

by Zero1627
Thu Nov 02, 2017 1:44 pm
Forum: News & Announcements
Topic: Panzer Corps 2017 Multiplayer Championship!
Replies: 332
Views: 3419981

Re: Panzer Corps 2017 Multiplayer Championship!

Congratulation to this year's finalists (and, especialy, The Winner :) ).

Also, looking forward for next year - I hope I'll manage to participate this time!
by Zero1627
Fri Jun 23, 2017 9:23 am
Forum: News & Announcements
Topic: Panzer Corps 2017 Multiplayer Championship!
Replies: 332
Views: 3419981

Re: Panzer Corps 2017 Multiplayer Championship!

just saw this thread... a bit late sadly. Best of luck to all participants!
by Zero1627
Tue Dec 13, 2016 2:13 pm
Forum: News & Announcements
Topic: Panzer Corps Tournament - THE FINAL!
Replies: 28
Views: 24269

Re: Panzer Corps Tournament - THE FINAL!

congratulations Misterno!
Goose - thank You very much for battle report :)
by Zero1627
Tue Dec 06, 2016 8:19 am
Forum: News & Announcements
Topic: Panzer Corps Tournament - THE FINAL!
Replies: 28
Views: 24269

Re: Panzer Corps Tournament - THE FINAL!

Thank You for update Goose!
by Zero1627
Mon Dec 05, 2016 8:46 am
Forum: Panzer Corps : Tech Support
Topic: Combat result prediction bug
Replies: 0
Views: 507

Combat result prediction bug

Hi Slitherine, I have noticed a bug with combat result prediction: if I put a cursor into hex allowing me to attack target I can also attack without moving, predictions of situation after move are sometimes more optimistic than before. If I actually do move - everything gets back to normal. I think ...
by Zero1627
Fri Dec 02, 2016 7:52 pm
Forum: News & Announcements
Topic: Panzer Corps Tournament - THE FINAL!
Replies: 28
Views: 24269

Re: Panzer Corps Tournament - THE FINAL!

Am I the only dinosaur used to actual PBEMs? 1 turn per day is very good average in my book!
by Zero1627
Wed Nov 30, 2016 1:51 pm
Forum: News & Announcements
Topic: Panzer Corps Tournament - THE FINAL!
Replies: 28
Views: 24269

Re: Panzer Corps Tournament - THE FINAL!

AlbertoC wrote:I only know there will be more tournaments for sure.
That's promising already :)
by Zero1627
Wed Nov 30, 2016 9:15 am
Forum: News & Announcements
Topic: Panzer Corps Tournament - THE FINAL!
Replies: 28
Views: 24269

Re: Panzer Corps Tournament - THE FINAL!

Have fun, both of You :)

I am looking with great interest at this tournament - I hope You'll keep it up and I'll be able to participate in the next one! Although short round times are kind of a concern for me...
by Zero1627
Tue Nov 29, 2016 12:01 pm
Forum: Panzer Corps
Topic: question: achieving decisive victory
Replies: 6
Views: 865

Re: question: achieving decisive victory

thx braccada - calculations are now clear :)

Still would like that info in clearly visible place (tooltip would do), not subscreen (Slitherine: hint!)...

EDIT: I just saw that this info is indeed shown on loading screen, as turn begins... still, during the turn it's not!
by Zero1627
Tue Nov 29, 2016 10:56 am
Forum: Panzer Corps
Topic: question: achieving decisive victory
Replies: 6
Views: 865

Re: question: achieving decisive victory

Where it says 'AXIS TURN 10 OF 23' at the top. It isn't very hard to realise this means you have 14 turns remaining (23-10 then +1). EDIT: I should add the +1 comes from it being the current turn. No it isn't. But it IS hard to calculate from these numbers that this means You have, say, 5 turns for...
by Zero1627
Mon Nov 28, 2016 9:44 am
Forum: Panzer Corps
Topic: question: achieving decisive victory
Replies: 6
Views: 865

Re: question: achieving decisive victory

so, 'with 1 turn remaining', it would be enough to finish on last turn (as it still counts as remaining?...) Anyway - I _think_ I was awarded a decisive victory later (22 turns limit, decisive required 8 turns before that, I won on turn 16), but am not absolutely sure of that. Will observe and write...
by Zero1627
Sat Nov 26, 2016 2:03 pm
Forum: Panzer Corps
Topic: question: achieving decisive victory
Replies: 6
Views: 865

question: achieving decisive victory

Hi all! In scenario description, there is information about what's required to achieve Decisive victory. Usually it's 'capture all objectives X turns before scenario limit' (sadly this information is not included in turns remaining tooltip...). However, at least twice in the campaign I currently pla...
by Zero1627
Fri Oct 07, 2016 6:49 am
Forum: Panzer Corps
Topic: Panzer Corps Priorities - Your Opinions
Replies: 128
Views: 14838

Re: Panzer Corps Priorities - Your Opinions

Considering some of the fantastic suggestions in this thread I'm a BIT disappointed what ended up in 1.30. The only things addded were basically minor things that should have been in the game from the start. True - but now they're here, which is certainly good ;) I am VERY disappointed that the uni...
by Zero1627
Thu Oct 06, 2016 6:11 pm
Forum: Panzer Corps
Topic: Panzer Corps Priorities - Your Opinions
Replies: 128
Views: 14838

Re: Panzer Corps Priorities - Your Opinions

Zero1627 wrote:The most important one: special abilities. (...) there's absolutely no information about them in unit stats (as available in the game).
Already done - thank You!
by Zero1627
Tue Oct 04, 2016 8:09 am
Forum: Panzer Corps
Topic: Panzer Corps Priorities - Your Opinions
Replies: 128
Views: 14838

Re: Panzer Corps Priorities - Your Opinions

"Exact" is difficult without precise scale of events - and game mechanics doesn't fit small number of units well, too. Most scenarios are at a bit larger scale - representing an entire operation (or at least major part of it) instead of a single tactical episode. With that caveat, I'd say what You a...
by Zero1627
Thu Sep 22, 2016 6:34 pm
Forum: Panzer Corps
Topic: Panzer Corps Priorities - Your Opinions
Replies: 128
Views: 14838

Re: Panzer Corps Priorities - Your Opinions

Automatic repairs: I thought such option is available already - part of difficulty setting?
by Zero1627
Thu Sep 22, 2016 10:13 am
Forum: Panzer Corps
Topic: Panzer Corps Priorities - Your Opinions
Replies: 128
Views: 14838

Re: Panzer Corps Priorities - Your Opinions

I do play Panzer Corps for about a month now, and have some questions/suggestions that I think fit very well here. They're about things (in large part interface-related) that puzzle me a lot, and I think wouldn't be all that difficult to change/fix: The most important one: special abilities. Some un...

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