Search found 14 matches
- Sun Aug 06, 2023 4:56 am
- Forum: Field of Glory II
- Topic: Development wishlist
- Replies: 138
- Views: 8086
Re: Development wishlist
Option not to preview map during army selection, you only know map type. Doesn't really work with mirrors, but it's used in some mods by Schweetness and it feels much more realistic. --- Option to Not Preview Map Ooh I like this. It might not work with mirrors but it would be an interesting gamemod...
- Wed Nov 09, 2022 3:34 am
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 62
- Views: 5890
Re: A Game of Thrones Revamped(Current Version 1.4 Sep. 23rd)
Very impressive mod! I'm looking forward to even more, hopefully!
Any ideas for the future ?
Any ideas for the future ?
- Sat Oct 01, 2022 8:31 am
- Forum: Field of Glory II: Modding
- Topic: 18th Century mod right here Frederick the Great Age of Reaso
- Replies: 99
- Views: 22076
Re: 18th Century mod right here Frederick the Great Age of Reaso
Worst case scenario you could just seek for the official upload/unofficial here and work on your own time with setting up generalist style army lists for skirmishes and custom battles :D As is, it looks absolutely fantastic! Very impressive work easily up there with the higher end P&S mods and e...
- Sat Sep 17, 2022 7:27 am
- Forum: Field of Glory II: Modding
- Topic: 18th Century mod right here Frederick the Great Age of Reaso
- Replies: 99
- Views: 22076
Re: 18th Century mod right here Frederick the Great Age of Reaso
If it helps, from what I noticed, you could also take a cue from some other mods- like Silk Road for example. Assuming one of the issues is creating entire new graphics, units, and then their individual unit in a lengthy, accurate army list. Get the basic unit down (graphics, it in a army list, a ge...
- Sat Sep 17, 2022 7:09 am
- Forum: Field of Glory II: Tournaments & Leagues
- Topic: Eis Tin Polin: Concluded
- Replies: 153
- Views: 6246
Re: Eis Tin Polin - A Byzantine campaign of survival: Ongoing
Absolutely fantastic concept to combine FoG with the concept behind that game in a simple, fun fashion. May I ask how you did the map and so on? This looks really well done (like your other campaigns) and original even for something based off an existing game's map. For example: base map, moving cou...
- Fri Apr 08, 2022 1:23 pm
- Forum: Field of Glory II: Modding
- Topic: 18th Century mod right here Frederick the Great Age of Reaso
- Replies: 99
- Views: 22076
Re: 18th Century mod right here Frederick the Great Age of Reaso
Is there a current version for this? What do you mean? I converted P&S SOOR scenario by Edward77 for FoG2 and that's all. I can update the scenario scripts for 1.40 ver, but I think who wanted to play it did this earlier. To develop the mod further, one needs to move from high-poly models to lo...
- Fri Apr 08, 2022 1:15 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: [MOD]Silk Road Medieval(update to 3.0,1500AD)
- Replies: 38
- Views: 6357
Re: [MOD]Silk Road Medieval(update to 2.0,1328AD)
Lovely mod. Some interesting dynamics. Only issue I spotted was uh... Palace Guard (forget the proper name and hope that's right, but they are the *only* unit with "Palace" in their name). The Palace units seem to be a tiny bit taller, and wide, than other units. They look like giants almo...
- Sun Apr 03, 2022 3:07 am
- Forum: Field of Glory II: Modding
- Topic: 18th Century mod right here Frederick the Great Age of Reaso
- Replies: 99
- Views: 22076
Re: 18th Century mod right here Frederick the Great Age of Reaso
Is there a current version for this?
- Fri Jul 24, 2020 2:15 am
- Forum: Mods and Scenario Design
- Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
- Replies: 175
- Views: 39822
Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Fantastic mod. Pretty amazing too just from the stance of how much work it probably took to make it all work reliably. Played a few scenarios and really enjoyed em. I lost the Dark Eldar one but balance wise, I actually kind of enjoyed how they played. It was strange relying on a mix of strong, elit...
- Fri Jun 19, 2020 11:30 pm
- Forum: Close Combat - Gateway to Caen - Match Making Forum
- Topic: Arranging matches
- Replies: 327
- Views: 88876
- Thu Dec 21, 2017 11:12 pm
- Forum: Close Combat - Gateway to Caen - Match Making Forum
- Topic: Interested in some Christmas break matches
- Replies: 1
- Views: 690
Interested in some Christmas break matches
<t>Steam name: Aetius<br/> Image: Little wizard next to the red and white stripes of a american flag. <br/> <br/> So I've played several matches on this game and am looking to return to some MP <br/> matches after a long break from the game. Just message me on steam and I'll try and<br/> get back to...
- Sat Jan 14, 2017 9:08 pm
- Forum: Close Combat - Gateway to Caen - Match Making Forum
- Topic: Game
- Replies: 1
- Views: 712
Game
Steam:vispainiusii
I'm on Saturday-Monday (January 14-16) around 6-10 pm.
I'm on Saturday-Monday (January 14-16) around 6-10 pm.
- Fri Jan 06, 2017 11:37 pm
- Forum: Close Combat - Gateway to Caen - Match Making Forum
- Topic: Noob wants to play
- Replies: 1
- Views: 771
Noob wants to play
Yea Ill be on 6-11pm on Friday and probably Saturday and Sunday after that.
- Mon Jan 02, 2017 7:43 pm
- Forum: Close Combat - Gateway to Caen - Match Making Forum
- Topic: Game?
- Replies: 1
- Views: 823
Game?
I can play almost anytime Monday January 2nd.
Message me on steam @ vispainiusii for a game.
Message me on steam @ vispainiusii for a game.