Search found 5 matches

by BlackLabAnthonyS
Mon Dec 04, 2017 2:35 am
Forum: Battlestar Galactica Deadlock
Topic: New player feedback
Replies: 4
Views: 1319

Re: New player feedback

Hey there Poliorcetes ! Glad to hear you're enjoying the game. Oh, am I right that chaff does damage to you if you move through it without shields? I have had some odd damage from nowhere that seems to fit with chaff movement when shields were wiped out. Unlike flak, chaff does not exert any damage ...
by BlackLabAnthonyS
Mon Dec 04, 2017 2:32 am
Forum: Battlestar Galactica Deadlock
Topic: Cylon Boarding
Replies: 1
Views: 916

Re: Cylon Boarding

Hey fisher2000 ! We tested a few variations on effects of boarding parties during development, and found that the destruction of the ship via its CIC was the best option for both balancing and conveying the game mechanics. I'd certainly like to go back at some stage and have a look at more subversiv...
by BlackLabAnthonyS
Fri Sep 01, 2017 3:17 am
Forum: Battlestar Galactica Deadlock
Topic: I See It has released for PC has the Console ver. released?
Replies: 2
Views: 899

Re: I See It has released for PC has the Console ver. releas

Hey there, Kurrick! The game is not yet out for PS4 or XB1.

But please keep an eye out on these forums, or sign up for the newsletter, for when more information is released!
by BlackLabAnthonyS
Mon Aug 14, 2017 9:28 am
Forum: Battlestar Galactica Deadlock
Topic: Ship Number Cap?
Replies: 11
Views: 2427

Re: Ship Number Cap?

Hey mithril2098 ! There is absolutely a hull cap, which is seven! This matches the cap in skirmish and multiplayer matches. The only exception to this in the campaign are NPC ships (like the Adamants at Caprica Terminal in Chapter Three), and Daidalos, which goes along for free. Adamants and Mantico...
by BlackLabAnthonyS
Tue Aug 01, 2017 9:12 am
Forum: Battlestar Galactica Deadlock
Topic: The Jupiter Class Battlestar
Replies: 11
Views: 5105

Re: The Jupiter Class Battlestar

Hi fisher2000! Yep, this is an intentional design choice by our art team. We're keen to pay homage to what's come before us, and part of that is subtle design shifts to bridge some of the visual DNA between the original series and the reimagined series. So say we all!

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