Search found 132 matches

by gunnergoz
Wed Apr 22, 2020 7:32 pm
Forum: Panzer Corps 2
Topic: The real reason why Halftracks are a MUST (not +Att)
Replies: 16
Views: 3516

Re: The real reason why Halftracks are a MUST (not +Att)

Germans too had 81mm mortar tracks to go with the other support vehicles of the halftrack-borne panzer grenadier forces. Mortar tracks cannot fire on the move, of course, be they German or American. The differences come with all the other vehicles that can fire on the move, or at least from a quick ...
by gunnergoz
Wed Apr 22, 2020 4:14 pm
Forum: Panzer Corps 2
Topic: how do you decrease
Replies: 17
Views: 2507

Re: how do you decrease

There's a hero that allows phased movement, i.e. you can move, attack, then move again if you have remaining movement points. That allows Stukas for example to attack then move off the target. In one playthrough I managed to get that hero combined with a twice attack hero and put them on a Stuka tog...
by gunnergoz
Wed Apr 22, 2020 4:10 pm
Forum: Panzer Corps 2
Topic: Do17z & Do 217e
Replies: 7
Views: 1756

Re: Do17z & Do 217e

Doesn't the Do17z eventually become obsolete and hard to find replacement points for? This was my impression. Or has anyone actually taken the z all the way to 1945 and managed to keep it full strength?
by gunnergoz
Wed Apr 22, 2020 4:07 pm
Forum: Panzer Corps 2
Topic: The real reason why Halftracks are a MUST (not +Att)
Replies: 16
Views: 3516

Re: The real reason why Halftracks are a MUST (not +Att)

Again, the same thing applies to every branch of the respective armed forces. It's still the only outlier, no matter how much you keep telling yourself that it makes sense. By all means, please enlighten us then with some examples of other distinct doctrinal differences between the wartime particip...
by gunnergoz
Wed Apr 22, 2020 2:27 am
Forum: Panzer Corps 2
Topic: The real reason why Halftracks are a MUST (not +Att)
Replies: 16
Views: 3516

Re: The real reason why Halftracks are a MUST (not +Att)

LOL Halftracks are the "odd outlier" for a specific reason, and that reason is doctrine and practice as it applies to German halftracks and their historic employment. Again, the same thing applies to every branch of the respective armed forces. It's still the only outlier, no matter how m...
by gunnergoz
Wed Apr 22, 2020 1:55 am
Forum: Panzer Corps 2
Topic: The real reason why Halftracks are a MUST (not +Att)
Replies: 16
Views: 3516

Re: The real reason why Halftracks are a MUST (not +Att)

It could represent different national doctrine: Germany trained panzergrenadiers to fight from their halftracks and had specially designed support halftracks. They were basically mobile foxholes you fought from. Americans, Soviets & UK forces focused on using their halftracks and Kangaroos more...
by gunnergoz
Mon Apr 20, 2020 2:38 pm
Forum: Panzer Corps 2
Topic: The Panzer IIIN
Replies: 9
Views: 2360

Re: The Panzer IIIN

The IIIN was primarily a companion to the Tiger. It was intended to provide anti-infantry support where the Tiger was primarily for use against enemy armor. Tiger battalions often had a company of Pz IIIN's accompanying them. The IIIN was not widely distributed apart from those companies.
by gunnergoz
Sun Apr 19, 2020 6:19 pm
Forum: Panzer Corps 2
Topic: Barbarossa Campaign
Replies: 14
Views: 4269

Re: Barbarossa Campaign

One thing I really like about PC2 is how different scenarios highlight different units and combinations. There are times when tanks and Stukas shine, and times when infantry and AT guns shine. Artillery is always important and sometimes your recon units are invaluable for surrounding units and forci...
by gunnergoz
Fri Apr 17, 2020 1:41 am
Forum: Panzer Corps 2
Topic: The real reason why Halftracks are a MUST (not +Att)
Replies: 16
Views: 3516

Re: The real reason why Halftracks are a MUST (not +Att)

That's because half-tracks have much better off-road performance than wheeled transports; this is the same reason the all-terrain recons are significantly better than the standard wheeled ones, as the latter do not come close to matching the maneuverability of the former despite having just as many...
by gunnergoz
Thu Apr 16, 2020 5:38 pm
Forum: Panzer Corps 2
Topic: I miss generic heroes
Replies: 28
Views: 3312

Re: I miss generic heroes

You can always limit yourself to 1 hero per unit. In fact I'm pretty sure you could mod that in too so you aren't even tempted. This is what I do & you can also force that to be the case via the 'Rules' file. I like that this game allows for the player to decide how he/she wants to play within ...
by gunnergoz
Thu Apr 16, 2020 6:32 am
Forum: Panzer Corps 2
Topic: Busy Last Two Days
Replies: 9
Views: 1260

Re: Busy Last Two Days

I'm embarrassed to say I only have 408 hours, all since the game came out. Damn stay at home virus...
by gunnergoz
Thu Apr 16, 2020 6:27 am
Forum: Panzer Corps 2
Topic: I miss generic heroes
Replies: 28
Views: 3312

Re: I miss generic heroes

Sounds to me like there are a some who are pretty stuck on aspects of PC1. I played it. I prefer PC2. PC1 is still there for folks who prefer it. Designers can't make everyone happy. Gosh knows I was disappointed with some successor games, for instance XC2/WotC: too much zombie/witch/demon stuff fo...
by gunnergoz
Thu Apr 16, 2020 6:20 am
Forum: Panzer Corps 2
Topic: I miss generic heroes
Replies: 28
Views: 3312

Re: I miss generic heroes

Sounds to me like there are a some who are pretty stuck on aspects of PC1. I played it. I prefer PC2. PC1 is still there for folks who prefer it. Designers can't make everyone happy. Gosh knows I was disappointed with some successor games, for instance XC2/WotC: too much zombie/witch/demon stuff fo...
by gunnergoz
Thu Apr 16, 2020 5:49 am
Forum: Panzer Corps 2
Topic: I miss generic heroes
Replies: 28
Views: 3312

Re: I miss generic heroes

With those super-heroes, a unit should be able to have only one heroe, because their combo shows even more they are comic and it removes immersion. Not for me. I'm even more immersed in the game when I can fix up a special OP super unit. You play your way and I'll play mine, fair enough? It's hard ...
by gunnergoz
Thu Apr 16, 2020 4:31 am
Forum: Panzer Corps 2
Topic: Combat strength question
Replies: 21
Views: 2965

Re: Combat strength question

So basically, if I have this right, the product of effective combat strength times attack should roughly represent a unit's combat effectiveness against a given target? And their initiative times their attack (if their initiative is higher than the enemy's) should roughly represent the damage they'...
by gunnergoz
Thu Apr 16, 2020 4:29 am
Forum: Panzer Corps 2
Topic: I miss generic heroes
Replies: 28
Views: 3312

Re: I miss generic heroes

ErissN6 wrote: Thu Apr 16, 2020 3:55 am With those super-heroes, a unit should be able to have only one heroe, because their combo shows even more they are comic and it removes immersion.
Not for me. I'm even more immersed in the game when I can fix up a special OP super unit. You play your way and I'll play mine, fair enough?
by gunnergoz
Thu Apr 16, 2020 3:50 am
Forum: Panzer Corps 2
Topic: The real reason why Halftracks are a MUST (not +Att)
Replies: 16
Views: 3516

Re: The real reason why Halftracks are a MUST (not +Att)

Try beefing up a pioneer with over strength and a hero or two, put him in a fast halftrack and you have a one-man army who can tackle almost any soft target, even in close terrain. It's worth the core slots with the pioneers, even more so than most other game units. With the right hero you can take ...
by gunnergoz
Thu Apr 16, 2020 3:42 am
Forum: Panzer Corps 2
Topic: I miss generic heroes
Replies: 28
Views: 3312

Re: I miss generic heroes

I for one am a big fan of the new heroes. I've put my 2x attack per turn Hero in a Stuka with another hero that is +5 tank attacks and they can bust up a tank unit in one go. Very handy. My pioneer has a hero that prevents retreats and has another hero that is +5 infantry attack. Guess who decimates...
by gunnergoz
Thu Apr 16, 2020 1:52 am
Forum: Panzer Corps 2
Topic: Possibility to change the Generals/Commander traits afterwards?
Replies: 5
Views: 1855

Re: Possibility to change the Generals/Commander traits afterwards?

ErissN6 wrote: Wed Apr 15, 2020 12:19 am Don't choose traits for their efficiency, but choose them for your own role-play. Be proud of your own flaws, lol
You play your way and I'll play mine, but thanks for sharing.
by gunnergoz
Wed Apr 15, 2020 5:13 pm
Forum: Panzer Corps 2
Topic: A KV-2 vs a completely suppressed Panther
Replies: 14
Views: 2311

Re: A KV-2 vs a completely suppressed Panther

It is an abstract game, not a simulation. As wisely noted by another, apply salt liberally when playing, or it is the player who will end up salty.

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