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by GabeKnight
Thu Oct 29, 2020 10:05 am
Forum: General Discussion
Topic: Slitherine Forum should be HTTPS
Replies: 31
Views: 4977

Re: Slitherine Forum should be HTTPS

I've visited https://www.slitherine.com/forum/viewforum.php?f=264 but it all works fine for me. Can you explain exactly what you click to end up at http? Nuttin'. I'm innocent... :wink: All I did was the obvious, I guess: click on the login link (next to the "register" link in the top-right) to get...
by GabeKnight
Fri Oct 23, 2020 3:05 pm
Forum: General Discussion
Topic: hello all, i am new to this forum
Replies: 5
Views: 260

Re: hello all, i am new to this forum

This thread made me re-watch the movie. Thanks for that, I forgot how good it was.
Always liked the cool names for the "strategies" of the WOPR...

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by GabeKnight
Fri Oct 23, 2020 1:16 am
Forum: Order of Battle : World War II - Tech Support
Topic: Improvement suggestions v.8.4.1
Replies: 37
Views: 1296

Re: Improvement suggestions v.8.4.1

Horst wrote:
Tue Oct 20, 2020 4:36 pm
My own long-time wish: engineers need a bonus-damage on structures!
While engineers are great in high-cover terrain, it's pointless if most defensive structures are placed on open terrain.
+1

I mean: ++++1
by GabeKnight
Fri Oct 23, 2020 1:12 am
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.4.4)
Replies: 606
Views: 62247

Re: The "Gabe-Mod" (v8.4.4)

Really now, this game does NOT need more subs... :lol: ...more or less useless even after modding...maybe I should increase the submerged-battery timer or the submerged MPs or something...? :roll: ... I’ve noticed that the added Bombard ability to naval units only fires on enemy occupied hexes; hidd...
by GabeKnight
Fri Oct 23, 2020 12:53 am
Forum: Order of Battle Bug Submissions
Topic: [Gameplay][AA and hidden targets [8.6.0]
Replies: 4
Views: 66

Re: [Gameplay][AA and hidden targets [8.6.0]

Erik, you did not give the Brits some unused/broken spec again, did you? :wink: Similar things will happen though, if you give a unit without the "spotter" trait (like tanks) the minesweeper ability (like that one Jap tank). Then you are able to clear "undetected" minefields... And personally I'm co...
by GabeKnight
Fri Oct 23, 2020 12:49 am
Forum: Order of Battle : World War II - Tech Support
Topic: Lost my campaign progress in the Scenario tab
Replies: 1
Views: 30

Re: Lost my campaign progress in the Scenario tab

Yes, it's a bug.

You can use the #gimmeall cheat (enter it in the campaign screen!), but it will only last until you've played a scen, then it's all gone again.
by GabeKnight
Thu Oct 22, 2020 5:32 am
Forum: General Discussion
Topic: Slitherine Forum should be HTTPS
Replies: 31
Views: 4977

Re: Slitherine Forum should be HTTPS

Please supply the URL from where you are directed to an http forum. Note if you are on a http login you will go to an http forum. You need to use a link to the https login to get to an https forum. There are no links within eeh sites code that use http so its only possible if it comes from a forum ...
by GabeKnight
Wed Oct 21, 2020 6:04 pm
Forum: Order of Battle Series
Topic: Different skins
Replies: 407
Views: 49897

Re: Different skins

Shards wrote:
Wed Oct 21, 2020 3:51 pm
8.6.1 will be out soon, and I'll line these skins up to release with that
Good to know. Thanks.
by GabeKnight
Wed Oct 21, 2020 6:00 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.4.4)
Replies: 606
Views: 62247

Re: The "Gabe-Mod" (v8.4.4)

Thanks for the arty info; looks like my assumptions were quite okay, good to know. Unused Models/Unit-Pictures ======================== Nice. Thanks for that, too. But I won't add units for factions that the player can not buy or use (like Belgium, Poland, etc.). Besides that, I've already got all t...
by GabeKnight
Tue Oct 20, 2020 6:17 pm
Forum: Order of Battle Series
Topic: Stormy Battles: Red Storm Review and Discuss
Replies: 143
Views: 5372

Re: Stormy Battles: Red Storm Review and Discuss

Perhaps a good solution would be to create a specialization for Shermans that can support all adjacent infantry units with fire? Cool, I like the idea. And the general mechanic's already in place with "Panzerkeil". Cool, I like you liked this idea :D Now, it would be real cool if the devs also thou...
by GabeKnight
Tue Oct 20, 2020 6:14 pm
Forum: Order of Battle Series
Topic: Different skins
Replies: 407
Views: 49897

Re: Different skins

Yes, I sent him PM with a link to my Dropbox (the file has 20 mb) on Sunday. I also know Shards read my message. Unfortunately, I don't know what's next, because he didn't write back. :roll: Great, thanks very much. Well, you know how things work in OoB-land: slowly, but they're getting done eventu...
by GabeKnight
Tue Oct 20, 2020 6:05 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Forgotten Units Mod and stuff...
Replies: 417
Views: 46272

Re: Forgotten Units Mod and stuff...

I will take a break with the terrain pack to order and prepare for the next update... Really good stuff. Thanks for the terrain pack download! :D I'll have to admit that I didn't take a closer look yet , as this has no real priority for me at the moment. Personally I like the OoB stock terrain and ...
by GabeKnight
Tue Oct 20, 2020 5:51 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.4.4)
Replies: 606
Views: 62247

Re: The "Gabe-Mod" (v8.4.4)

About these unused unit-pictures: I already changed all of my added unit-names to make them better distinguishable, like adding a proper date with affix. This has screwed up old savegames and my unit ban-list for Sandstorm but I've already have updated it. It's welcome by me if there is already an ...
by GabeKnight
Tue Oct 20, 2020 5:39 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.4.4)
Replies: 606
Views: 62247

Re: The "Gabe-Mod" (v8.4.4)

although I still hesitate to remove the staticFire for artillery-mode on anything with movement 1. It's very unfortunate that you can't see this detail as trait-text. Actually I made the opposite and removed the "staticFire" trait from some light 2-CP mountain-type arty pieces. Super useful now. Ma...
by GabeKnight
Tue Oct 20, 2020 5:18 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Admiral's Alternate Arsenal (3A) V0.5 Released!
Replies: 122
Views: 16834

Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

FYI, I think that the shading of imported models has been improved, if I'm not mistaken.
Before, there was always a difference between your AT version of the Armoured Train and mine. Now it's gone.
by GabeKnight
Tue Oct 20, 2020 5:11 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.4.4)
Replies: 606
Views: 62247

Re: The "Gabe-Mod" (v8.4.4)

... then I noticed that the game already has all files. Model, texture, effect, unit-picture - everything is there! The Armoured Train's AT unit pic and anim were always there. I'm pretty sure that I've even used them for my mod. But wow, the AT model is new. Must have arrived somewhere between v7 ...
by GabeKnight
Tue Oct 20, 2020 4:33 pm
Forum: Order of Battle Series
Topic: Different skins
Replies: 407
Views: 49897

Re: Different skins

I want, I want, I want... :lol:

So, did you get in touch with Shards and are we likely to see "Kondi's Camo Pack" in the upcoming v8.6.1 update? 8) :D

Horst wrote:
Tue Oct 20, 2020 3:24 pm
On a winter map, you actually have difficulty to find your own units with a white camo.
:lol:
by GabeKnight
Tue Oct 20, 2020 4:25 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.4.4)
Replies: 606
Views: 62247

Re: OT-34s

Why the 37mm M1 has better movement point and better infantry attack in AA version than in AT version ? First of all, I always make the same mistake of assuming that there's some (maybe "hidden") logic behind the stat choices that were made by the devs in the stock units file. I mean, the US campai...
by GabeKnight
Tue Oct 20, 2020 3:30 pm
Forum: Order of Battle Series
Topic: Stormy Battles: Red Storm Review and Discuss
Replies: 143
Views: 5372

Re: Stormy Battles: Red Storm Review and Discuss

kondi754 wrote:
Fri Oct 16, 2020 8:25 pm
Perhaps a good solution would be to create a specialization for Shermans that can support all adjacent infantry units with fire?
Cool, I like the idea. And the general mechanic's already in place with "Panzerkeil".
by GabeKnight
Tue Oct 20, 2020 3:25 pm
Forum: Order of Battle Series
Topic: Questions about the specifics of some parts of the combat system
Replies: 9
Views: 402

Re: Questions about the specifics of some parts of the combat system

Yes, this is the way all these kind of threads end... :lol: :roll: :| Horst, that's one reason why I stopped posting many findings from my own tests. First, someone asks a serious questions about how OoB mechanics works. But then, when you answer, it's always like this: "Huh? What? Math? Decimals? W...

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