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by GabeKnight
Thu Sep 19, 2019 12:24 pm
Forum: Order of Battle Bug Submissions
Topic: Supply Ship in Harbour
Replies: 2
Views: 72

Re: Supply Ship in Harbour

Seriously, what's up with that? Noticed it, too.
by GabeKnight
Thu Sep 19, 2019 12:23 pm
Forum: Order of Battle Bug Submissions
Topic: Unmoved Transports Zzzz...
Replies: 1
Views: 26

Re: Unmoved Transports Zzzz...

Agree, it's a bit annoying. Same as with recon (2-step) vehicles that did not use their second movement and you'll get the "unmoved unit" popup each turn. :roll:
by GabeKnight
Thu Sep 19, 2019 12:14 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.1.0)
Replies: 354
Views: 29057

Re: The "Gabe-Mod" (v8.1.0)

Updated to game version v8.1.0 . Link as always in the first post. It's actually a "work in progress" build; expect an updated version soon. It's fully playable, but I did not check/fix some reported issues since the release of the update, yet: - unlocked the Soviet "GAZ-AAA_Maxim" AA/AT switch uni...
by GabeKnight
Wed Sep 18, 2019 12:43 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 823
Views: 80915

Re: US44-45 import

tula1959 wrote:
Wed Sep 18, 2019 12:12 pm
Can someone nuke their way through 43-44 and try export/import over to 44-45 and see what they get????
Won't work. It's a copy/paste error with the US44-45 campaign. Erik, see screenshot:
(text should be "US Corps 1943-44")

Screenshot 23.jpg
Screenshot 23.jpg (634.7 KiB) Viewed 32 times
by GabeKnight
Tue Sep 17, 2019 8:29 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 823
Views: 80915

Re: Erik's campaigns

Just finished US Corps 43-44 - Can I export my core forces over to US Corps 44-45?? Or are these custom campaigns NOT linked up that way???? Did not think to try when I went from 42-43 over to 43-44 so I thought would look in to it now.... I did try just now to do the carry over and does not seem t...
by GabeKnight
Sun Sep 15, 2019 9:39 pm
Forum: Order of Battle Series
Topic: Naval Attack value versus Mechanical?
Replies: 6
Views: 146

Re: Naval Attack value versus Mechanical?

There is a "mechanical" attack and defense type but I confess to not knowing what that is, exactly; I assume it has something to do with animation. Those decide which stats are gonna be used if the unit's attacking or being attacked. I'm not quite sure myself, but I think it's about the defense sta...
by GabeKnight
Sun Sep 15, 2019 9:24 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 823
Views: 80915

Re: Erik's campaigns

Now, why would the game mark the secondary objective as completed but only give a Minor Victory? Who knows? That's programming. It could be that the game evaluates Major/Minor Victory first, sees the secondary objective is still open, then says "Minor Victory" but when it closes out the scenario, i...
by GabeKnight
Sun Sep 15, 2019 1:19 am
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.1.0)
Replies: 354
Views: 29057

Re: The "Gabe-Mod" (v8.1.0)

"First, one brief announcement.
I just wanted to mention, for those who have asked that absolutely nothing whatsoever happened today in Sector 83 by 9 by 12.
I repeat, nothing happened. Please remain calm."
by GabeKnight
Sun Sep 15, 2019 1:13 am
Forum: Order of Battle : World War II - Scenario Design
Topic: What does "Scenario turn limit" mean, exactly?
Replies: 4
Views: 106

Re: What does "Scenario turn limit" mean, exactly?

Anybody have thoughts? Has this indeed been common knowledge that I am only catching up to now? Because if it is true that "Scenario turn limit" is the same as "Turn Limit" and not end-of-scenario, then I'd like to know for my own work and for when I'm asked to do CSI sweeps. Basically, then, "Scen...
by GabeKnight
Sat Sep 14, 2019 2:30 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Haako's Scenarios
Replies: 5
Views: 461

Re: Haako's Scenarios

Great! I planed and test a lot to achieve good balance. If you would put those additional Enemy ships, then which part of the map is better? West, under middle island (atoll) or around eastern island? I'd place them probably in the south-east corner, defending the last major island, supported by th...
by GabeKnight
Sat Sep 14, 2019 2:17 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 823
Views: 80915

Re: Erik's campaigns

I'm playing "US Corps 1942-43_1.1" at the moment and I've got to say that the Bruce-Erik design/CSI team did a hellovajob with the workings of the campaign. Although I've been too pampered playing vanilla campaigns and forgot how difficult (and frustrating :wink: ) Eriks stuff can be at times, I'm r...
by GabeKnight
Sat Sep 14, 2019 2:07 pm
Forum: Order of Battle Series
Topic: Order of Battle - The Unit Navigator Tool
Replies: 64
Views: 13492

Re: Order of Battle - The Unit Navigator Tool

terminator wrote:
Thu Sep 12, 2019 7:46 am
I can't find the KV-1 m1941 :?:
It's the new name for the former "KV-1" unit #3032 (english4.txt)
by GabeKnight
Tue Sep 03, 2019 10:21 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Current Bugs - Version 8.1.0
Replies: 41
Views: 1061

Re: Current Bugs - Version 8.1.0

I can reproduce the problem by starting up the first scenario of the Sandstorm campaign, buying two SM.79 bombers to bring down the Italian RP to 160, and then upgrading the Italian 75/18 gun to a 149/19 gun with mandatory Breda 61 truck (the cost for the truck is displayed in red because I can aff...
by GabeKnight
Tue Sep 03, 2019 10:13 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: CSI Sweep: Germany East 1941-42
Replies: 48
Views: 708

Re: CSI Sweep: Germany East 1941-42

Here is the supply situation after it lands. Note that the supply plane has has actually decreased the land supply surplus by 3! That is, it doesn't lend +3 supply, it costs -3 supply. But that's neither here nor there; the important thing is that it did nothing else to the levels of available land...
by GabeKnight
Tue Sep 03, 2019 7:18 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: conboy's scenarios
Replies: 32
Views: 737

Re: conboy's scenarios

There was some lost infantry unit "hiding" in the eastern mountains that prevented the <7 hex objective Looks like you cleared the Lower Vosges after all, since it's checked on the victory pic. That counter jacked me around a couple of times too but it never messed up my ending. Yeah, the scen work...
by GabeKnight
Tue Sep 03, 2019 7:07 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Current Bugs - Version 8.1.0
Replies: 41
Views: 1061

Re: Current Bugs - Version 8.1.0

- If you have enough resource points remaining to upgrade a unit, but not enough to also upgrade to the selected transport, you can perform the upgrade *anyway*. On top of this, you pay no resource points *at all* in this specific situation, neither for the unit upgrade nor for the transport. Maybe...
by GabeKnight
Tue Sep 03, 2019 6:22 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Current Bugs - Version 8.1.0
Replies: 41
Views: 1061

Re: Current Bugs - Version 8.1.0

prattaa wrote:
Mon Sep 02, 2019 10:35 pm
In this latest build I seem to have an issue where loading a save game will occasionally open the game as a replay instead. Anybody else running into that?
Yep, but not just since the last build. But it happens so rarely and arbitrarily, that I didn't care about it TBH.
by GabeKnight
Tue Sep 03, 2019 6:16 pm
Forum: Order of Battle Series
Topic: 'Tanks, more tanks, Tovarish!' - Red Star Review and Discuss
Replies: 193
Views: 4837

Re: 'Tanks, more tanks, Tovarish!' - Red Star Review and Discuss

I'm not sure how you managed to pay for 2x high vet KV2 without being bankrupt. But I was. Twice. :lol: Somewhere mid-mission at Raseiniai and then again at Smolensk. So what? Doesn't mean that I have to resort to regular repairs then. Just wait a few turns and save the RPs until you can elite repa...
by GabeKnight
Tue Sep 03, 2019 5:49 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod (v0.15)
Replies: 53
Views: 4290

Re: Spanish Civil War Mod (v0.15)

Work in progress campaign tree: Nice, nice, nice. I'll be looking forward to this. :) EDIT: Also ¿anyone is having problems reskining vehicles with the last OoB version? Not really, but you're aware that only a fraction of the included models can be reskinned, right? Most units out of the German ro...
by GabeKnight
Mon Sep 02, 2019 10:07 pm
Forum: Order of Battle Series
Topic: 'Tanks, more tanks, Tovarish!' - Red Star Review and Discuss
Replies: 193
Views: 4837

Re: 'Tanks, more tanks, Tovarish!' - Red Star Review and Discuss

Units with an AT gun behind them will take substantially less damage from tanks btw. That's a misconception, though. Supporting units in OoB increase the attacking stats only. Your tactics are sound otherwise IMO, together with what you wrote in the other thread. Other players that want to get bett...

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