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by kverdon
Fri Oct 16, 2020 1:45 pm
Forum: Order of Battle Series
Topic: A look at the new features of Order of Battle: Kriegsmarine
Replies: 23
Views: 4833

Re: A look at the new features of Order of Battle: Kriegsmarine

The rules we have now only appear to apply if you change range. You can move as many hexes as you want without penalty as long as the range remains constant.
by kverdon
Fri Oct 16, 2020 2:59 am
Forum: Order of Battle Series
Topic: A look at the new features of Order of Battle: Kriegsmarine
Replies: 23
Views: 4833

Re: A look at the new features of Order of Battle: Kriegsmarine

I tend to agree with the idea of the concept of a stable firing solution. Where it falls apart is the concept that Closing the range does not greatly simplify the firing solution. Closing from 20,000 yards to 10000 yrs greatly simplifies things. It also totally ignores firing ships vrs target speed,...
by kverdon
Sun Oct 04, 2020 4:59 pm
Forum: Order of Battle Series
Topic: ISU-122 Not firing in AT Support
Replies: 27
Views: 893

Re: ISU-122 Not firing in AT Support

Sounds like a good supporting cast.:-)
by kverdon
Sun Oct 04, 2020 2:55 am
Forum: Order of Battle Series
Topic: ISU-122 Not firing in AT Support
Replies: 27
Views: 893

Re: ISU-122 Not firing in AT Support

Thanks Kondi? Is that enough artillery or do you dial more in if you have the CP? I've restarted the campaign. I'm into the 2nd Crimea Scenario and running with this core: 2x IS2 3x T34/85 2x Su-85 2x Su-122 1x SU-152 1x 122 Towed Arty 1x Katyusha 3x Guards Inf 1x Heavy Inf 1xM17 AA I have about 130...
by kverdon
Sat Oct 03, 2020 4:37 pm
Forum: Order of Battle Series
Topic: ISU-122 Not firing in AT Support
Replies: 27
Views: 893

Re: ISU-122 Not firing in AT Support

Well I am equally unimpressed with your lack of actually reading what I wrote, if you give this level of attention to you research it explains a lot. If you had actually bothered to read what I wrote, the second set of stats is what I propose *Should* be the stats of the IS-2.
by kverdon
Sat Oct 03, 2020 3:02 pm
Forum: Order of Battle Series
Topic: ISU-122 Not firing in AT Support
Replies: 27
Views: 893

Re: ISU-122 Not firing in AT Support

Just curious but why do you say that the IS-2 is utterly useless in its current config, unless you mean the totally absurd cost, that I can't for the life of me justify. Here are the costs for the Big Tanks In OOB: Tiger 2: 345 Tiger 1: 265 PantherV: 265 IS-2 320 (WTH??????) Ok, lets see if we can j...
by kverdon
Fri Oct 02, 2020 8:36 pm
Forum: Order of Battle Series
Topic: ISU-122 Not firing in AT Support
Replies: 27
Views: 893

Re: ISU-122 Not firing in AT Support

Yep, that’s what I did. Going to try to do the campaign with a more traditional core.
by kverdon
Fri Oct 02, 2020 7:32 pm
Forum: Order of Battle Series
Topic: ISU-122 Not firing in AT Support
Replies: 27
Views: 893

Re: ISU-122 Not firing in AT Support

I can see why but seems a bit too “gamey” for my likes. The game seems to be pushing people in that direction.
by kverdon
Thu Oct 01, 2020 4:08 pm
Forum: Order of Battle Series
Topic: ISU-122 Not firing in AT Support
Replies: 27
Views: 893

Re: ISU-122 Not firing in AT Support

Ah now I see that. Let's just ignore history then. Fortunately for those with a more historical bent, its a easy units.csv change.
by kverdon
Thu Oct 01, 2020 3:57 pm
Forum: Order of Battle Series
Topic: ISU-122 Not firing in AT Support
Replies: 27
Views: 893

Re: ISU-122 Not firing in AT Support

Edited my original post to reflect the SU-122 not IS-122.
by kverdon
Thu Oct 01, 2020 3:56 pm
Forum: Order of Battle Series
Topic: ISU-122 Not firing in AT Support
Replies: 27
Views: 893

Re: ISU-122 Not firing in AT Support

In a previous thread, that I cannot find now, it was mentioned by the developer that the SU-122 and ISU-122 had been confused with the SU-122 used as Assault/Arty support and the ISU-122 as AT/Arty support. I made my core adjustments based upon his remark. I noticed in the Bagration scenario that m...
by kverdon
Thu Oct 01, 2020 3:39 pm
Forum: Order of Battle Series
Topic: ISU-122 Not firing in AT Support
Replies: 27
Views: 893

ISU-122 Not firing in AT Support

In a previous thread, that I cannot find now, it was mentioned by the developer that the SU-122 and ISU-122 had been confused with the SU-122 used as Assault/Arty support and the ISU-122 as AT/Arty support. I made my core adjustments based upon his remark. I noticed in the Bagration scenario that my...
by kverdon
Sun Sep 20, 2020 3:12 pm
Forum: Order of Battle Series
Topic: Korsun Pocket - Objectives Achieved FAIL End OF Game???
Replies: 13
Views: 389

Re: Korsun Pocket - Objectives Achieved FAIL End OF Game???

I'll tell you what, when I get back from vacation I'll take a crack at this scenario and we will then see in which one it is more clear as to the given objectives.

I am happy to report that with the proper understanding of the objectives, I was able to successfully get past turn 15.
by kverdon
Sun Sep 20, 2020 2:01 pm
Forum: Order of Battle Series
Topic: Korsun Pocket - Objectives Achieved FAIL End OF Game???
Replies: 13
Views: 389

Re: Korsun Pocket - Objectives Achieved FAIL End OF Game???

Kondi - if YOU read it wrong and failed then it needs better explanation. It could definitely be made clearer. Yes, once you know in hindsight what is resulted you can find it in the briefing but that more than one veteran player misread it points to it not be presented well.
by kverdon
Sun Sep 20, 2020 12:03 pm
Forum: Order of Battle Series
Topic: Korsun Pocket - Objectives Achieved FAIL End OF Game???
Replies: 13
Views: 389

Re: Korsun Pocket - Objectives Achieved FAIL End OF Game???

Yes NOW I see what the person that developed the scenario was aiming for. You have to cut supply between the hex I showed above and the hex in the lower SW. Outside of the obscure reference in briefing, how exactly was I to figure out what they were thinking of? Again WHY is there not a entry in the...
by kverdon
Sun Sep 20, 2020 7:49 am
Forum: Order of Battle Series
Topic: Korsun Pocket - Objectives Achieved FAIL End OF Game???
Replies: 13
Views: 389

Re: Korsun Pocket - Objectives Achieved FAIL End OF Game???

I can upload the save game when I get back from vacation. It’s hardly necessary. This is just an issue of poor scenario design and testing. Once you know what is required it should work. The issue is not in the execution of the objectives but in how they are outlined and labeled.
by kverdon
Sun Sep 20, 2020 7:04 am
Forum: Order of Battle Series
Topic: Korsun Pocket - Objectives Achieved FAIL End OF Game???
Replies: 13
Views: 389

Re: Korsun Pocket - Objectives Achieved FAIL End OF Game???

Screenshot was included in the original post.

Here also is a screenshot of the required hex clearly designated as a secondary victory location.
Korsun FUBAR 2.jpg
Korsun FUBAR 2.jpg (241.72 KiB) Viewed 351 times
by kverdon
Sun Sep 20, 2020 6:51 am
Forum: Order of Battle Series
Topic: Korsun Pocket - Objectives Achieved FAIL End OF Game???
Replies: 13
Views: 389

Re: Korsun Pocket - Objectives Achieved FAIL End OF Game???

Uh, yes that was mentioned BUT it is implied you do that After the blocking force is released as it is labeled as a secondary victory location that is supposed to be off limits until the primaries are completed. Furthermore if this hex is a primary victory point location, why is not labeled as such ...
by kverdon
Sun Sep 20, 2020 5:44 am
Forum: Order of Battle Series
Topic: Korsun Pocket - Objectives Achieved FAIL End OF Game???
Replies: 13
Views: 389

Korsun Pocket - Objectives Achieved FAIL End OF Game???

Korsun FUBAR.jpg So seeing that Soviet campaigns were relatively free of the massively frustrating bugs that littered the German Campaign. I thought that I'd be safe picking up Red Storm. Well THAT was a mistate. Things went relatively well until I hit the Korsun Pocket scenario. Objective states t...
by kverdon
Sun Sep 20, 2020 4:49 am
Forum: Order of Battle Series
Topic: Stormy Battles: Red Storm Review and Discuss
Replies: 143
Views: 5171

Re: Stormy Battles: Red Storm Review and Discuss

The Korsun Pocket scenario is bugged. I'll detail how in a separate post.

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