Search found 265 matches

by PionUrpo
Sun Mar 25, 2012 9:05 am
Forum: Commander Europe at War : GS Open Beta
Topic: Future of CEAW
Replies: 28
Views: 2936

Re: Future of CEAW

A small but potentially significant thing: IMO troop transports are too resistant vs. air attacks. I saw two different cases of this over the last months: 1) mid to late game, my Axis was defending against repeated Allied amphibious moves vs. Sicily/Italy. In multiple actions, it was a very common ...
by PionUrpo
Sun Mar 25, 2012 8:21 am
Forum: Commander Europe at War : GS Open Beta
Topic: Future of CEAW
Replies: 28
Views: 2936

Re: Future of CEAW

Any chance of adding the server based PBEM? Although I presume it's more up to Slitherine...
by PionUrpo
Fri Mar 16, 2012 9:58 pm
Forum: Commander Europe at War : AAR's
Topic: AAR: Diplomaticus vs Morris--Morris welcome!
Replies: 120
Views: 14228

Re: AAR: Diplomaticus vs Morris

It's a small point, but here's something I haven't seen anybody do yet: http://img850.imageshack.us/img850/8523/odessasetup.jpg Notice in the first shot of this AAR Morris has overrun Odessa and is at the gates of Kherson on the first turn. But this can be delayed by placing the 3 GARS in green bef...
by PionUrpo
Fri Mar 16, 2012 9:49 pm
Forum: Commander Europe at War : AAR's
Topic: Can we save the Bear, Richardsd vs Morris (no Morris please)
Replies: 210
Views: 19637

Re: Can we save the Bear, Richardsd vs Morris (no Morris ple

we have too keep in mind always balance. if in the game Barbarossa starts in June 1941 germans barely get close to Moscow. IMO if barbarossa starts in May Germans should have high chances to get either Moscow or Stalingrad, since in RL a barbarossa started in May would have had germans taking Mosco...
by PionUrpo
Fri Mar 16, 2012 9:23 pm
Forum: Commander Europe at War : GS Open Beta
Topic: Final discussion about game balance
Replies: 72
Views: 7776

Re: Final discussion about game balance

Forgot this one earlier. Anyone else have a problem with the huge deployment to Romania for Barbarossa? In one game I managed to reach Stalingrad without a specific Romanian deployment (only 2 corps). Seems to me it speeds up the railway build up as the Black Sea coast hexes of Romania are further t...
by PionUrpo
Fri Mar 16, 2012 12:33 pm
Forum: Commander Europe at War : GS Open Beta
Topic: Final discussion about game balance
Replies: 72
Views: 7776

Re: Final discussion about game balance

I agree with the Eastern Front being too easy for Axis now. Get rid of the 3 turn SW chance. Stauffenbergs 5 +/- 1 proposal seems good to me. Remove the April fair chance, >8 turns of quaranteed fair is too much. Wasn't that the high season for spring rasputitsa anyway? Regarding units' values: Give...
by PionUrpo
Fri Feb 17, 2012 2:09 pm
Forum: Commander Europe at War : AAR's
Topic: Morris vs Joe Rock
Replies: 354
Views: 28257

Re: Morris vs Joe Rock

IMO a mistake for the Soviets to concentrate all on this Uralsk blob and not even trying to take back the Grozny oilfield? Should be both strategically more important and easier against defending tanks. Southern parts are less affected by the severe winter so the Axis units there aren't as vulnerab...
by PionUrpo
Wed Feb 15, 2012 1:13 pm
Forum: Commander Europe at War : GS Open Beta
Topic: AAR data re: new rail rules
Replies: 25
Views: 3079

Re: AAR data re: new rail rules

Defensive Barbarossa probably works TOO well, but I'm talking about the typical, offensive one. I agree, D works too well indeed, but I don't think an offensive Barbarossa in '42 will always fail. IMO it should be much worse option than '41. Sovs are locked with bad deployments, lousy effectiveness...
by PionUrpo
Wed Feb 15, 2012 12:28 pm
Forum: Commander Europe at War : GS Open Beta
Topic: AAR data re: new rail rules
Replies: 25
Views: 3079

Re: AAR data re: new rail rules

1942 Barbarossa is almost always a failure due to the way how the game handles it (early mobilisation of the Soviets for no reason in 1941) and both Sea Lion and NA campaign can be very costly, so 1941 Barbarossa becomes undesirable. I really don't see this. If anything, '42 Barbarossa seems often ...
by PionUrpo
Thu Feb 09, 2012 10:43 am
Forum: Commander Europe at War : GS Open Beta
Topic: Leningrad rail cap
Replies: 4
Views: 819

Re: Leningrad rail cap

Probably a good idea but could it be done so that when Leningrad is encircled it wouldn't count?

Since manpower is tied to rail cap it would make sense too.

I'd go with 1.c. Perhaps one point from Stalingrad.
by PionUrpo
Mon Feb 06, 2012 2:52 pm
Forum: Commander Europe at War : GS Open Beta
Topic: Air units
Replies: 21
Views: 2253

Re: Air units

So, what exactly happened in Norway: :?:
by PionUrpo
Mon Feb 06, 2012 2:49 pm
Forum: Commander Europe at War : AAR's
Topic: Morris vs Joe Rock
Replies: 354
Views: 28257

Re: Morris vs Joe Rock

I think a leader to boost your air units' effectiveness would be a good idea if you're going to stay in those positions.
by PionUrpo
Sun Feb 05, 2012 5:23 pm
Forum: Commander Europe at War : GS Open Beta
Topic: Weather bug?
Replies: 2
Views: 646

60% in Winter and halved in Severe Winter (and mud).
by PionUrpo
Sun Feb 05, 2012 4:14 pm
Forum: Commander Europe at War : GS Open Beta
Topic: V2.10RC9
Replies: 13
Views: 1688

I like this change very much. It makes more realistic for Strategic Redeployment and make strategic reserves very crucial as you are not able to just rail corpses into the breakthrough that easily now. For Middle East - was there really rail network between e.g. Cairo and Baghdad? It is still stran...
by PionUrpo
Thu Jan 19, 2012 6:48 pm
Forum: Commander Europe at War : GS Open Beta
Topic: Bug: Finland armistice
Replies: 8
Views: 470

As I pointed out in the AAR, German presense in Estonia was one factor when Finland was seeking a separate peace with the Soviets. As long as the Germans were seen to be in a position to easily retaliate against Southern Finland there were reservations against the Armistice within the Finnish leader...
by PionUrpo
Thu Jan 19, 2012 10:32 am
Forum: Commander Europe at War : AAR's
Topic: Morris vs Joe Rock
Replies: 354
Views: 28257

If it is "and " , Why only Jonesuu fall ,Finland was out ? Soviets still had Tallinn right? That makes the 2 required cities then. Is Tallinn count as Finland city ? It is the capital of Estonia ! Yep, in '41 it doesn't make much sense but the Armistice rule is meant to be a late-game event when th...
by PionUrpo
Thu Jan 19, 2012 9:02 am
Forum: Commander Europe at War : AAR's
Topic: Morris vs Joe Rock
Replies: 354
Views: 28257

Morris wrote:If it is "and " , Why only Jonesuu fall ,Finland was out ?
Soviets still had Tallinn right? That makes the 2 required cities then.
by PionUrpo
Thu Jan 19, 2012 7:24 am
Forum: Commander Europe at War : AAR's
Topic: Morris vs Joe Rock
Replies: 354
Views: 28257

Strange - in my other game as Soviets I had captured 2 Finland cities: Joensuu and Vaasa + I keep Tallin (Germans never took it) and Finns do not surrender. There are no German units in the country. What is the surrendeer condition then??? It's 2 cities and <6 Axis units in Finland. Actually, what ...
by PionUrpo
Wed Jan 18, 2012 8:39 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Tanks in CEAW
Replies: 19
Views: 1052

Even mechanized units need trucks and jeeps to get anywhere, its not like the whole units are just tanks or apcs. But I admit, that's nitpicking. Anyway, here's a map of Bagration: http://ww2db.com/images/battle_bagration3.jpg I count six Tank Armies (3 Guards 3 regular) can't say how many would be ...
by PionUrpo
Wed Jan 18, 2012 5:29 pm
Forum: Commander Europe at War : GS Open Beta
Topic: Bug: Finland armistice
Replies: 8
Views: 470

Re: Bug: Finland armistice

Kragdob wrote:For Finland to sign armistice it should be
PionUrpo wrote:It's 2 cities and <6 Axis units in Finland.
In my game Axis DOWed Soviets in 1942. Couple of turns after that I have 2 cities and 0 Axis units in Finland.... + Tallin.

Finland still is fighting.Is it a bug?
Finnish units are Axis too :wink:

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