Search found 106 matches

by Chema_cagi
Sat Apr 03, 2021 2:46 am
Forum: Field of Glory II: Medieval Tech Support
Topic: Cannot send turn in Tournament
Replies: 12
Views: 3295

Re: Cannot send turn in Tournament

I had my problem solved by deleting the Firewall rules related to both FOG2:Anc and FOG2:Med (I had the same problem playing both games). Then restarted my computer. Upon launch of the games, I was able to send my turn, with a final surprise: after sending the first game turn, I got a popup message ...
by Chema_cagi
Fri Mar 05, 2021 12:41 pm
Forum: Field of Glory II: Medieval Tech Support
Topic: Cannot send turn in Tournament
Replies: 12
Views: 3295

Re: Cannot send turn in Tournament

I'm getting this problem since a couple of days ago (after having played a few tournament game turns). But unfortunately my games are not being sent... The curious things are: 1. I've been able to play normally since my first games in FOG2:Medieval 2. I play usually several games in FOG2, OOB:Pacifi...
by Chema_cagi
Thu Mar 04, 2021 1:13 am
Forum: Field of Glory II: Medieval
Topic: Front picture as wallpaper, please
Replies: 5
Views: 2097

Re: Front picture as wallpaper, please

Nice, thanks!
by Chema_cagi
Wed Mar 03, 2021 9:52 pm
Forum: Field of Glory II: Medieval
Topic: Front picture as wallpaper, please
Replies: 5
Views: 2097

Front picture as wallpaper, please

The front image of the game is really beatiful and would fit really sweet as two magnificent wallpapers.

Just an idea.
by Chema_cagi
Wed Mar 03, 2021 9:50 pm
Forum: Field of Glory II: Medieval
Topic: What armies/units are you looking forward to in future DLCs?
Replies: 60
Views: 10252

Re: What armies/units are you looking forward to in future DLCs?

Being spaniard myself, I would like to see not only almogávares, but the whole Reconquista, with christian spanish vs. muslim sultanates. And oh yeah, a El Cid campaign, switching sides and allegiances.

But I'm curious too about indian, timurid and other eastern army lists
by Chema_cagi
Wed Feb 24, 2021 5:46 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Free France Campaign
Replies: 2170
Views: 181370

Re: Free France Campaign

There was a famous Italian movie about these events - "The Women" with Sofia Loren The commanders are also to blame for allowing it all as a "reward" for breaking the Gustav Line :? :roll: (They pretended they didn't know about it) EDIT. Adding a short note of these events would...
by Chema_cagi
Tue Feb 09, 2021 1:50 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 1262
Views: 212880

Re: 2v2 Operation Olympic 1945 1.2

Erik2 wrote: Tue Feb 09, 2021 8:44 am

jlkuro99 and I have been discussing a restart, but we'd like to continue the current tests until the second, northern invasion has been launched. This may warrant another scenario update.
Just saw that invasion, I though all the invasion entries were done. It's perfect to test it further
by Chema_cagi
Mon Feb 08, 2021 3:36 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 1262
Views: 212880

Re: 2v2 Operation Olympic 1945 1.2

2v2 Operation Olympic 1945 1.2 Link updated in first post. Both Japanese factions have a range of different Kamikaze units. A killed Kamikaze type will spawn a similar type in the reserve list. This should keep the Allied air and naval forces busy. Removed Japanese air commanders. (Changed the name...
by Chema_cagi
Thu Feb 04, 2021 12:56 pm
Forum: Field of Glory II: Tournaments & Leagues
Topic: Unable to join the Rise of Macedon tournament
Replies: 0
Views: 713

Unable to join the Rise of Macedon tournament

Hi all and particularly @TheSkirmishLord. Unfortunately I'm being unable to join the Rise of Macedon tournament due to repeated 'pbem server errors'. I've tried it three times (and several attempts to upload the turn every time) with no success. It's a very uncomfy situation to me, since I like to a...
by Chema_cagi
Thu Jan 21, 2021 12:27 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 1262
Views: 212880

Re: Erik's Multiplayer scenarios

KarisFraMauro wrote: Wed Jan 20, 2021 8:30 pm I heard there's a new version of Operation Olympic 2 vs 2, but I don't see it anywhere. Maybe it was a misunderstanding? If there is one what are the changes, while it's early going it feels okay so far.

It was a lapsus linguae coming from my deepest and darkest subconsciousness
by Chema_cagi
Thu Jan 07, 2021 9:36 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 1262
Views: 212880

Re: Erik's Multiplayer scenarios

The syrian problem might have been dued to update issues, we just got the same problem in two different games recently
by Chema_cagi
Tue Dec 29, 2020 12:25 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Free France Campaign
Replies: 2170
Views: 181370

Re: Free France Campaign

Back to the East Africa / Middle East air war for a moment, I am afraid that we have seen the last of the Gloster Gladiators. Against the Italian aircraft in Keren-Massawa , they could hold their own but they are outmatched according to the game in Operation Exporter by the Armée de l'Air du Levant...
by Chema_cagi
Mon Dec 28, 2020 7:59 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Free France Campaign
Replies: 2170
Views: 181370

Re: Free France Campaign

I've just started the first scenario and looks awesome, with lots of historical flavour events. Thanks to all the contributors!
by Chema_cagi
Sun Dec 20, 2020 9:19 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 1262
Views: 212880

Re: Erik's Multiplayer scenarios

About Syria: I would say that game lenght should increase 2-3 turns. The latest allied reinforcements, even moving at full speed, arrive just south of Homs. And didn't get much attention over the northern adventures, but it seems the optional Aleppo airfield also gets 2-3 turns ahead of the motorize...
by Chema_cagi
Fri Dec 11, 2020 5:51 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 1262
Views: 212880

Re: Erik's Multiplayer scenarios

The teleporting aftermath has become quite interesting in my Italian game against Karis. It was like a second chance to do things right :wink: Yay! I though exactly the same, it was like those movies where one dies and has a second chance :D ...but though it was quite a sizeable bug and was not ver...
by Chema_cagi
Fri Dec 11, 2020 3:37 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 1262
Views: 212880

Re: Erik's Multiplayer scenarios

The Gozo supply problem extends to the captured airfield as well.I was unable to repair air units in the hangar. But now it's okey, in the previous versions I was unable to repair airplanes in Gozo till turn 16 or 18...In the last version I was being almost able to repair until you made a sneaky, c...
by Chema_cagi
Fri Dec 11, 2020 3:27 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 1262
Views: 212880

Re: Erik's Multiplayer scenarios

To my knowledge it's like this: If a flagged supply hex is taken, it takes three turns for the supply change to take place; if the hex is not flagged, the supply changes immediately. For the above question: If a flagged supply hex is captured with no connection to another active supply source and t...
by Chema_cagi
Fri Dec 11, 2020 2:51 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 1262
Views: 212880

Re: Erik's Multiplayer scenarios

The subtleties of this game are truly profound... Speaking of which I have a question. I notice sometimes I'll take over a town and if I leave the next turn, it remains mine. Other times if I leave the next turn it reverts to the previous owner, so I have to stay a full three turns for the flag to ...
by Chema_cagi
Fri Dec 11, 2020 2:47 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 1262
Views: 212880

Re: Erik's Multiplayer scenarios

Watchtower 10.9

Deploying as the US, I can see a ship silhouette (everybody: Scaramouche! Scaramouche! will you do the fandango?) inland.
I'm sorry to be again the bad news dude
by Chema_cagi
Thu Dec 10, 2020 3:03 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 1262
Views: 212880

Re: Erik's Multiplayer scenarios

Erik2 wrote: Thu Dec 10, 2020 2:41 pm I think I found the cause of the global Italian unit removal.
One of the later Unit Removal triggers lacked a specific target hex. This meant it would remove all core units all over the map :roll:
Quite a powerful trigger...

I have updated the current Operazione 1.8 link.
You are Da Man

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