Search found 112 matches

by NotaPacifist
Fri Jun 10, 2011 7:08 am
Forum: Time of Fury AAR's
Topic: Gotterdammerung Scenario AAR - Axis vs AI
Replies: 52
Views: 22788

Thanks for this AAR. Naval invasions are really poorly modelled in many games. One of the major contributors to Allied success at Normandy was their ability to suppress road and rail movement during the invasion with the large numbers of fighter-bombers at their disposal since they weren't needed to...
by NotaPacifist
Thu Jun 09, 2011 5:29 am
Forum: Time of Fury
Topic: Digital DL or disc?
Replies: 3
Views: 716

Digital DL or disc?

Will this game be released via digital download or on disc? And please...Please, if it's going to be digiatal download, please place a mirror in Australia. Otherwise we Aussies will be downloading for-ev-er. Last complete game I downloaded from a US mirror took 25.6 hours. Even small downloads from ...
by NotaPacifist
Thu Jun 09, 2011 4:47 am
Forum: Time of Fury AAR's
Topic: Gotterdammerung Scenario AAR - Axis vs AI
Replies: 52
Views: 22788

You refer to the 'image server'. There are a lot of free servers out there...or is there something to do with the game that only allows you to place images in a certain place?
by NotaPacifist
Thu Jun 09, 2011 4:42 am
Forum: Time of Fury
Topic: Absorbing and disbanding units
Replies: 1
Views: 503

Absorbing and disbanding units

Is it possible to absorb divisions into corps? To make multinational corps? To disband weak/depleted/unwanted units?
by NotaPacifist
Mon Jun 06, 2011 7:49 pm
Forum: Time of Fury AAR's
Topic: Time of Fury beta version Barbarossa solo AAR
Replies: 139
Views: 46754

Even having such an event is easily moddable. If for instance you can't countenance that event, you would simply save the event file off to a safe place, then edit the event file with notepad or other text editor, to comment out or delete the event. Anyone who can use notepad can mod tons of stuff ...
by NotaPacifist
Mon Jun 06, 2011 5:15 am
Forum: Time of Fury AAR's
Topic: Time of Fury beta version Barbarossa solo AAR
Replies: 139
Views: 46754

The biggest thing about such events is the fact that I can't think of any that happened. Except for two coup de' tat (Italy-Mussolini) and (Jugoslavia-Prince Paul), nothing like that ever happened no matter how bad things got. If seeing trainload after trainload of wounded, your cities being bombed ...
by NotaPacifist
Sun Jun 05, 2011 2:29 am
Forum: Time of Fury
Topic: Is there a MAC version?
Replies: 1
Views: 476

Is there a MAC version?

I don't use Mac, but my favorite opponent does. Is there Mac version in the works concurrent with the windows version?
by NotaPacifist
Sun Jun 05, 2011 2:27 am
Forum: Time of Fury AAR's
Topic: Time of Fury beta version Barbarossa solo AAR
Replies: 139
Views: 46754

Thanks for your response. But was there something less drastic you could have done prior to the morale crash and the strikes? I mean, despite all the bad things that happened to both the Soviet Union Germany, by the very nature of their let's call it hyper-controlling governments, neither nation had...
by NotaPacifist
Sun Jun 05, 2011 2:19 am
Forum: Time of Fury
Topic: What is the hex and time scale?
Replies: 5
Views: 1143

One week turns and 20-mile hexes was the scale of SSI's old Second Front...a very comfortable scale to work with.
by NotaPacifist
Sat Jun 04, 2011 4:16 am
Forum: Time of Fury
Topic: What is the hex and time scale?
Replies: 5
Views: 1143

Great! 20 mile hexes is a much better scale than 40. Thanks for the answer.
by NotaPacifist
Fri Jun 03, 2011 9:17 pm
Forum: Time of Fury
Topic: What is the hex and time scale?
Replies: 5
Views: 1143

What is the hex and time scale?

I'm curious about the size of the hexes in diameter and turn length.
by NotaPacifist
Fri Jun 03, 2011 7:33 pm
Forum: Time of Fury AAR's
Topic: Time of Fury beta version Barbarossa solo AAR
Replies: 139
Views: 46754

Dec 8 Things have been going fairly well for the German war machine, but hidden beneath all the reports of victories has been one nagging realization: the Soviets Union is not going to surrender, and indeed soldiers at the front are sending back letters filled with their weariness and concern that ...
by NotaPacifist
Sat May 07, 2011 1:26 am
Forum: Commander Europe at War : GS Open Beta
Topic: Proposed Change to Supply Level Distances
Replies: 101
Views: 5224

Look, I'm tired of arguing my points. Tired of arguing period. I'm just gonna stick to mentioning bugs now.
by NotaPacifist
Fri May 06, 2011 12:29 pm
Forum: Commander Europe at War : GS Open Beta
Topic: Proposed Change to Supply Level Distances
Replies: 101
Views: 5224

I cannot understand how you can say "but isn't that historical?" when there are so many ahistorical things placed in the game on purpose. I feel that you pick and choose when to be historical, and when to avoid it because it doesn't fit the script.
by NotaPacifist
Fri May 06, 2011 6:07 am
Forum: Commander Europe at War : GS Open Beta
Topic: Proposed Change to Supply Level Distances
Replies: 101
Views: 5224

That's just ridiculous. The problem is that since the Russian isn't obligated to defend anything west of Moscow/Leningrad/Rostov, he doesn't. So instead of the historical winter counteroffensive which happened mainly around the Moscow area with a few armies, he has almost his entire army to do it wi...
by NotaPacifist
Fri May 06, 2011 4:57 am
Forum: Commander Europe at War : GS Open Beta
Topic: Proposed Change to Supply Level Distances
Replies: 101
Views: 5224

Well, I can tell you that the supply distance certainly works the way you wanted. Because Doug and I play at a very fast tempo(much more than 1 turn a day) I was able to plan the armor blob from when it was first mentioned and now stand 2 hexes From Moscow on November 1. However, the turn went strai...
by NotaPacifist
Wed May 04, 2011 4:50 am
Forum: Commander Europe at War : GS Open Beta
Topic: Proposed Change to Supply Level Distances
Replies: 101
Views: 5224

It wouldn't be a game breaker if you accepted the idea that Russia or at least Moscow ,in the summer/fall of 41, can fall and adjusted US production to something like it's true level. If Russia falls...since somebody said something about much of the US manufacturing capability going into lend-lease,...
by NotaPacifist
Tue May 03, 2011 5:52 pm
Forum: Commander Europe at War : GS Open Beta
Topic: Proposed Change to Supply Level Distances
Replies: 101
Views: 5224

It's tricky, so we're not even gonna bother with it? This is just another 'what's sauce for the goose is not sauce for the gander' issues. Everyone had supply issues. The Western Allies had supply issues shortly after D-day and again before the Battle of the Bulge until Antwerp was fully usable. You...
by NotaPacifist
Tue May 03, 2011 6:00 am
Forum: Commander Europe at War : GS Open Beta
Topic: The UK sub blob
Replies: 5
Views: 403

The UK sub blob

Yes, an Allied blob, and I created it myself to protect against Sealion. The trick is building nothing but subs, not even researching until you have built four, giving yourself 5 in the north and one in the Med. Anyway, the point is that you can totally hem in the German Surface fleets until they ar...
by NotaPacifist
Tue May 03, 2011 4:58 am
Forum: Commander Europe at War : GS Open Beta
Topic: Proposed Change to Supply Level Distances
Replies: 101
Views: 5224

I have a question. Historically it took the Russians much longer to make back what they lost in 41. Will they have to re-gauge their rails, or do they automatically get supply level-5?

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