Search found 355 matches

by faos333
Mon Jan 25, 2021 1:43 am
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

It's much easier said than done but the further west (towards Normandy/west of the river Seine) you can (successfully) lay a continued (!) belt of mines, the better IMHO... It delays the AI quite a bit... in both breaking through but also in disembarking its ships... Be aware of Allied planes when ...
by faos333
Sun Jan 24, 2021 7:19 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

A revision of Rockets Plan West is the final outcome of this discussion... resuming operations
bev2-west-defense-1-rockets-2nd-line.JPG
bev2-west-defense-1-rockets-2nd-line.JPG (201.69 KiB) Viewed 16 times
by faos333
Sat Jan 23, 2021 8:24 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

I thank you all for the today's help, tomorrow the plan will be revised and then resume operations :D :D :D
by faos333
Sat Jan 23, 2021 5:32 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Uhu wrote:
Sat Jan 23, 2021 4:51 pm
The +1 Range 88 AA shall be placed in Bremen, in that way it can reach most of the major cities.
Thanks I will do :D
by faos333
Sat Jan 23, 2021 5:23 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

which objectives exactly to take in SU to stop completely their units production ? If they have less than 4 objective city flags. Excluding the ones in the Caucasus with the letter "C", these are not required for victory, just optional. What exactly are the city flags objectives? Leningrad, Moscow,...
by faos333
Sat Jan 23, 2021 4:50 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

McGuba wrote:
Sat Jan 23, 2021 4:33 pm
which objectives exactly to take in SU to stop completely their units production ?
by faos333
Sat Jan 23, 2021 4:41 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Really?? :shock: Nice! 8) Than you have to station only a skeleton crew to guard the main Soviet cities, everything else can be transported to the west, because below 4, or 3 main objetives in Soviet hands, nothing will be more produced Will you defeat the SU or have you already? Only Archangel rem...
by faos333
Sat Jan 23, 2021 4:38 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

This is my point, why use the Elephant at all? It needs support from ground and from air, is slow, needs lots of maintenance also... As for the Elefant I would highly recommend watching the related Tankchat episode on youtube: https://www.youtube.com/watch?v=zqoFbkdEnpw Interestingly in the video t...
by faos333
Sat Jan 23, 2021 4:32 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

PeteMitchell wrote:
Sat Jan 23, 2021 4:29 pm
Will you defeat the SU or have you already?
Only Archangel remains to be defeated, it will take some time to reach it, then SU kaput :D
by faos333
Sat Jan 23, 2021 4:31 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

For area 88 +1 Range hero, choice for air defense the area for KG West
bev2-turn-68-defense-88.JPG
bev2-turn-68-defense-88.JPG (189.31 KiB) Viewed 21 times
by faos333
Sat Jan 23, 2021 4:17 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

And the top performing mobile Flaks, exp 278 can do 2 over strength.... can join KG West, currently in Voronezh, can be fast transferred also
bev2-turn-68-defense-flak.JPG
bev2-turn-68-defense-flak.JPG (181.04 KiB) Viewed 27 times
by faos333
Sat Jan 23, 2021 4:12 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Speaking for mobile artillery for KG West, currently in Moscow defense, can be quickly transferred by rail west, Semovente is the name of it
bev2-turn-68-defense-west-semovente.JPG
bev2-turn-68-defense-west-semovente.JPG (174.93 KiB) Viewed 30 times
by faos333
Sat Jan 23, 2021 4:06 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

The Panther for KG West will be an upgrade from Pz IIIL, is this one
bev2-turn-68-defense-west-panther.JPG
bev2-turn-68-defense-west-panther.JPG (190.98 KiB) Viewed 32 times
by faos333
Sat Jan 23, 2021 3:59 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

The Tiger I was talking about, this will be our power unit in the west
bev2-turn-68-defense-west-tiger.JPG
bev2-turn-68-defense-west-tiger.JPG (178.43 KiB) Viewed 34 times
by faos333
Sat Jan 23, 2021 3:51 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Thrust me: there is so much fun in this mod (...but with dice chess only...)! OK and a tremendeous time can be also consumed with it... :shock: And every update there are always new, interesting features! I play it with Rommel diff (half prestige) always, except the Normandy save. Played for Speed ...
by faos333
Sat Jan 23, 2021 3:31 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

I use the Elephant N of Voronezh W of the bridge. With heavy air protection and in the winter with arty support too. In that way, it is possible to avoid strenght loss (although I had still reload several times, when I thought it is enough defended, but it was not enough...) and the vehicle could b...
by faos333
Sat Jan 23, 2021 3:27 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Interesting topic about Lybian oil fields! ..... I like TIK, so much eyeopening informations from him! The most interesting one was about the oil crisis - this way, I think the best method is still to try the invasion in the winter of 41, probably from S-SW. TIK is a must :D :D :D The invasion in t...
by faos333
Sat Jan 23, 2021 3:25 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Yes, maybe... it takes years to build ships... They had enough already for the attack, not as many as British, but enough to attempt, also there could be an easy local air superiority to bomb them in 1941 Maybe... I may not know enough about it but I think the UK had the strongest fleet at that poi...
by faos333
Sat Jan 23, 2021 3:16 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Yes, maybe... it takes years to build ships... They had enough already for the attack, not as many as British, but enough to attempt, also there could be an easy local air superiority to bomb them in 1941. Anyway its fun to play with DAK forces, especially Shahariana is an excellent recon - attack ...
by faos333
Sat Jan 23, 2021 3:11 pm
Forum: Panzer Corps : AAR's
Topic: The most Realistic Experience Mod Battlefield: Europe v2.0
Replies: 234
Views: 1634

Re: The most Realistic Experience Mod Battlefield: Europe v2.0

North Africa... well, IMHO I am not sure why Germany ever went there... The irony is that Libya was full of Oil reserves . If these have been exploited by Italians before the war, the whole WW2 history as we know it, would have been altered for good! The oil has been partly discovered. If the huge ...

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