Search found 19 matches

by ObG_Chris
Sat Sep 21, 2019 4:18 pm
Forum: Fantasy General II - Invasion: Tech Support
Topic: Cannot hire centaurs (event)
Replies: 1
Views: 18

Re: Cannot hire centaurs (event)

This is a bug on our side and will be fixed with the next patch.
by ObG_Chris
Fri Sep 20, 2019 4:44 pm
Forum: Fantasy General II - Invasion: Tech Support
Topic: Game stuck processing AI turn
Replies: 3
Views: 15

Re: Game stuck processing AI turn

I can't reproduce it with this savegame either.
For future incidents please follow HOW TO REPORT BUGS OR SUPPORT PROBLEMS and attach your output_log.txt (which is reset everytime you restart the game). This will probably point us in the right direction.
by ObG_Chris
Wed Sep 18, 2019 7:58 am
Forum: Fantasy General II - Invasion
Topic: Can we have a different color for wonded/health troops?
Replies: 1
Views: 83

Re: Can we have a different color for wonded/health troops?

We are aware of it and have noted it on our internal ToDo list.

I also added your suggestions as possible solutions.
by ObG_Chris
Mon Sep 16, 2019 10:22 am
Forum: Fantasy General II - Invasion
Topic: Patch I is released! (v01.00.07250)
Replies: 13
Views: 420

Re: Patch I is released! (v01.00.07250)

Game cannot be save and load;Bug not fixed Any further information about this? Can you follow HOW TO REPORT BUGS OR SUPPORT PROBLEMS to give us more information about what exactly happens. If your game has never saved any savegame, the most likely cause is that something is blocking access to {Docu...
by ObG_Chris
Mon Sep 16, 2019 10:08 am
Forum: Fantasy General II - Invasion
Topic: Bug with blood oak bow
Replies: 1
Views: 121

Re: Bug with blood oak bow

Thanks for the report We found a bug which would cause the behaviour you are seeing in certain circumstances. Easiest way to "fix" this bug until the patch arrives is to close and restart Fantasy General II as this will reset all items to the state they should be in and not use range extension items...
by ObG_Chris
Mon Sep 16, 2019 9:48 am
Forum: Fantasy General II - Invasion: Tech Support
Topic: Multiplayer lobby issue
Replies: 2
Views: 36

Re: Multiplayer lobby issue

Thanks for the report. Can you find the pbem3-communication.log from the same location as output_log.txt and send it to us as this will contain more detailed information about what happens. if you are logging in using a slitherine username/password please remove them from pbem3-communiation.log befo...
by ObG_Chris
Mon Sep 16, 2019 9:35 am
Forum: Fantasy General II - Invasion: Tech Support
Topic: Game stuck on end of charm
Replies: 2
Views: 34

Re: Game stuck on end of charm

Thanks for the report.
We have fixed the issue (which will be included in the next patch) your log points to which might be the most plausible cause, but we couldn't reproduce the AI not doing anything ourselves.
by ObG_Chris
Thu Sep 12, 2019 7:34 am
Forum: Fantasy General II - Invasion: Tech Support
Topic: Cannot finish witch quest
Replies: 2
Views: 61

Re: Cannot finish witch quest

Thanks for the report.

To be able to go on for now don't use the wolfmother to step on the witch tents.
by ObG_Chris
Tue Sep 10, 2019 2:12 pm
Forum: Fantasy General II - Invasion
Topic: Chain Lightning
Replies: 1
Views: 181

Re: Chain Lightning

One thing you can do with all chain lightning skills is target empty tiles. This way you can also extend your range by just hopping on a empty tile and continuing from there.
And it seems you did manage to shine light on a bug. The range where you click should always follow the last click.
by ObG_Chris
Mon Sep 09, 2019 12:58 pm
Forum: Fantasy General II - Invasion
Topic: login to multiplayer -> Serial not found
Replies: 8
Views: 220

Re: login to multiplayer -> Serial not found

From our own investigations it seems that the serial number isn't recognized by Slitherine's service. We are trying to find out what causes this. What you can do to help is find the file pbem3-communication.log in {User}\AppData\LocalLow\Owned by Gravity Gmbh\Fantasy General II remove your password ...
by ObG_Chris
Mon Sep 09, 2019 12:29 pm
Forum: Fantasy General II - Invasion
Topic: The Heartspire Bug
Replies: 3
Views: 233

Re: The Heartspire Bug

From the savegame itself it seems like you used some kind of cheat engine to manipulate the game. As the map itself is working fine for others and your savegame shows irregularities can you please retry without those manipulations. At least some of those changes have been applied before the map star...
by ObG_Chris
Mon Sep 09, 2019 11:45 am
Forum: Fantasy General II - Invasion
Topic: Editor?
Replies: 10
Views: 236

Re: Editor?

ObG_Chris wrote:
Mon Sep 09, 2019 10:18 am
which is just missing on Steam because their review process took too long.
Steam doesn't have the editor available yet. We are working to get it on there as soon as possible.
by ObG_Chris
Mon Sep 09, 2019 10:18 am
Forum: Fantasy General II - Invasion
Topic: Editor?
Replies: 10
Views: 236

Re: Editor?

The game already includes an editor for scenarios which is just missing on Steam because their review process took too long. All other distributions should be fine.
by ObG_Chris
Mon Sep 09, 2019 10:15 am
Forum: Fantasy General II - Invasion: Tech Support
Topic: Missing Save Files
Replies: 2
Views: 51

Re: Missing Save Files

Hi, One of the savegame files got corrupted during the crash which caused this issue. We are working on better handling of corrupted files. In the meantime you can replace Autosave0.fg2meta with { "Name": { "IsLocalizationEntry": true, "Entry": "Savegame.Autosave0.Name" }, "Campaign": { "IsLocalizat...
by ObG_Chris
Fri Sep 06, 2019 8:53 am
Forum: Fantasy General II - Invasion
Topic: login to multiplayer -> Serial not found
Replies: 8
Views: 220

Re: login to multiplayer -> Serial not found

I am assuming you installed it through the slitherine installer here. Both steam and gog shouldn't use the serial check. This should only happen when the game isn't installed properly which should actually prevent you from even starting the game. Can you send us your output_log.txt from C:\Users\{us...
by ObG_Chris
Fri Sep 06, 2019 8:35 am
Forum: Content Editor
Topic: Can a random skirmish map be loaded and edited for scenario?
Replies: 2
Views: 73

Re: Can a random skirmish map be loaded and edited for scenario?

Random generated maps in the editor is actually how I tested procedural generation quickly.
There is just some more polishing work to do to make the interface pretty so we can release it for you.
by ObG_Chris
Mon Jun 24, 2019 7:41 am
Forum: Fantasy General II - Invasion
Topic: Fantasy General II is announced!
Replies: 22
Views: 3082

Re: Fantasy General II is announced!

Going to have to break down and upgrade to windows 10 to play. I'm a little bummed about that, but I am looking forward to this game so very much. Win10 isn't a requirement anymore. Anything Win7 and above should work correctly. We just didn't get to testing it in time for the first beta. If you ar...
by ObG_Chris
Tue Jun 11, 2019 7:43 am
Forum: Fantasy General II - Invasion
Topic: Win10? Honestly?
Replies: 23
Views: 3001

Re: Win10? Honestly?

Just to clear that up: The beta has been running fine on Win7 since the beginning and we officially support it for a while now after testing it. We just didn't have the time to test all configurations before the first beta went live, thus didn't want to promise anything we couldn't keep.
by ObG_Chris
Fri Apr 12, 2019 9:41 am
Forum: Fantasy General II - Invasion
Topic: Several questions about the game
Replies: 16
Views: 2327

Re: Several questions about the game

1) As can already be seen in the stream we already have hand drawn portraits for each unit. 2) Each hero has a complete skill tree which he can spend points into after leveling up. The main hero "Falirson" has abilities for army management and some direct combat skills ("thunder hammer", nearly exac...

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