Search found 13 matches

by ScotGore
Thu Sep 01, 2011 2:06 pm
Forum: Rules Questions
Topic: Flank March and Deployment
Replies: 4
Views: 424

Flank March and Deployment

I did my first Flank March last weekend. As we deployed I did what I thought was correct, but couldn't find guidance in the rules. I had an 8 battle group army, so 2-2-2-2 deployment. My flank marching BGs were in the 2nd, 3rd, and 5th deployment positions. I lost the initiative roll. I placed my fi...
by ScotGore
Thu Aug 25, 2011 4:40 pm
Forum: Rules Questions
Topic: Sieges
Replies: 1
Views: 330

Re: Sieges

Hello, Having been reliably informed that there are no rules for ancient sieges (nor are likely to be), I wondered what rules could be improvised for an attack on walls. Do any of you have any? Thanks! Tetricus Off the top of my head.... Every 40mm of wall is a "stand" of wall. Have a normal combat...
by ScotGore
Wed Aug 17, 2011 5:53 pm
Forum: Rules Questions
Topic: terrain morality
Replies: 36
Views: 2384

I think this thread is more about play ground name calling than anything else. Normal people need not worry about it Scot. Ok, Put a Smilely on it so we can all join the fun :D I'm surprised you he was able to find it in stock. The moral high ground was purchased long long ago in America. "You've B...
by ScotGore
Tue Aug 16, 2011 3:22 pm
Forum: Rules Questions
Topic: terrain morality
Replies: 36
Views: 2384

Re: terrain morality

In a (very) recent game we had just determined which side had gained the pre battle iniative, at which point my opponent wandered over to a terrain stand and bought some terrain specifically for the game. Is this legal? And more importantly is it morally acceptable? Personally i think the player in...
by ScotGore
Wed Aug 10, 2011 8:17 pm
Forum: Rules Questions
Topic: Mid Republican Roman Fortified Camp
Replies: 16
Views: 1548

timmy1 wrote:The rules authors hate Romans...?
Oh Yeah.....feel the hate

HF Armoured Superior Drilled - Impact Foot Skilled swordmen

:lol:
by ScotGore
Wed Jun 15, 2011 1:18 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: FoG Tutorial Game or Video for Newbies?
Replies: 6
Views: 1242

If you want to make the drive to St. Paul MN, there is a day of FOG gaming at The Source Comics and Games beginning at 10:00am Saturday June 18th. Beginners welcome and loaner armies available. Another Twin Cities opportunity is June 25th at the Coon Rapids VFW beginning at 10:00am and running unti...
by ScotGore
Mon Jun 13, 2011 2:47 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: FoG Tutorial Game or Video for Newbies?
Replies: 6
Views: 1242

That video is the one that I found (the one that was "incomplete"). They talk about some strategy, but not too much about game mechanics. I added my location to the profile (near Des Moines, IA, USA). Would still like to hear more! If you want to make the drive to St. Paul MN, there is a day of FOG...
by ScotGore
Tue May 24, 2011 4:59 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: List Checking
Replies: 19
Views: 2548

Incumbent on you to check your opponents force

I don't have much tournament experience (2). But in games I generally hand my list to my opponent durring the deployment and call them out as I place them down in my quarters. aka "this is my LH, superior, bow swordman...this is my Armored Cav, Average, Bow, Swordsman. It's there on my list that I h...
by ScotGore
Fri Apr 15, 2011 5:43 pm
Forum: Rules Questions
Topic: Support Shooting in the Impact Phase
Replies: 14
Views: 1219

Only by doing legal formation changes. They can't just shift around as there is nothing in the rules to allow it. So contract and then expand again. Are you saying that if they saw this threat while still active in thier own movement phase, they could not move the two back bases from the left side ...
by ScotGore
Tue Apr 05, 2011 4:06 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Non-equal points
Replies: 15
Views: 1598

Re: Non-equal points

We've got a campaign going right now. We have a mechanism in place to let the player's decide when the numbers are "too much" to be overcome by brilliant play or other advantages. Here's how it's written in the campaign rules: Fighting Withdrawal If a player finds themselves facing a dramatic numeri...
by ScotGore
Thu Mar 31, 2011 8:16 pm
Forum: Rules Questions
Topic: Is this legal?
Replies: 25
Views: 2105

It wouldn't really but at least the cheeseeologist would be able to add that the fortifications were in front of the BG as well as it being behind. So at least he was defending them. It would "spoil" the cheese if they had to face the fortification. The whole purpose of such a move would be to get ...
by ScotGore
Wed Mar 23, 2011 4:36 pm
Forum: Historical Scenarios
Topic: Large Battles
Replies: 2
Views: 3525

Hi Scot Why don't you assign each hex as a Territory Type found in FoGAM rules pg 139 e.g. "Developed", "Agricultural", etc. then take the amount of selections within the table and convert these to percentages for each Territory Type? (EDIT): You may also take the compulsory selections into account...
by ScotGore
Wed Mar 23, 2011 3:13 pm
Forum: Historical Scenarios
Topic: Large Battles
Replies: 2
Views: 3525

Large Battles

I’m toying with the idea of building a mechanism to facilitate large battle generation. Where multiple players working in teams come together for a battle on a large tabletop, but the direction of approach and timing of arrival of forces is determined strategically versus at initial set up. The (sti...

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