Search found 527 matches

by Athos1660
Thu May 28, 2020 9:16 pm
Forum: Field of Glory II
Topic: TT Mod version 1.5.28 now available!
Replies: 29
Views: 1445

Re: TT Mod version 1.5.28 now available!

Hi Athos, Those are the Saxon Poor Quality Fyrd. Their texture name is Saxon_Pr_Fyrd (...) Thank you very much for this answer ! (...) there are 4 different texture sets, so there is one in the main Unittexture folder and the others in the subfolders texture1 to texture3. Yet I have the feeling tha...
by Athos1660
Thu May 28, 2020 5:59 pm
Forum: Field of Glory II
Topic: TT Mod version 1.5.28 now available!
Replies: 29
Views: 1445

Re: TT Mod version 1.5.28 now available!

Hello Paul

I was doing some modding from your great mod for the fun (and for personal use). But I have been unable to guess the name and find the two texture files in UnitTextures folder for the "Raw Shieldwall (Defensive)" above :

Image

Would you know it by chance ?
by Athos1660
Thu May 28, 2020 11:03 am
Forum: Classic Games A-Z
Topic: Black Powder Era.
Replies: 1
Views: 15

Re: Black Powder Era.

Hello Unfortunately I won't "lead you to the promised land" as I am not an expert of this period. There are quite a few mods and scenarii for Field of Glory 2 and Pike & Shot, two games you mentioned, that cover the 18/19th centuries and might interest you if you don't know them yet, such as : http:...
by Athos1660
Wed May 27, 2020 10:03 am
Forum: Field of Glory II
Topic: Refuse Orders in Anarchy Mod
Replies: 76
Views: 870

Re: Refuse Orders in Anarchy Mod

It is amazing how it is impossible to share, exchange and discuss ideas with you as soon as one doesn't fully agree with you ! Always focusing on one word (this time "exemptions", a word you used so many times for this mod) to create false controversy, instead of speaking of the content of my sugge...
by Athos1660
Wed May 27, 2020 9:46 am
Forum: Field of Glory II
Topic: Refuse Orders in Anarchy Mod
Replies: 76
Views: 870

Re: Refuse Orders in Anarchy Mod

But if you make exemptions for some « nations » such as Rome, then you'll create a bias that can not documented enough in the case of Ancient times. . . . PS : guys, please stop extracting only one single word from my posts (such as "99%" or "stereotype") and focusing on it, while overlooking all m...
by Athos1660
Tue May 26, 2020 11:18 pm
Forum: Field of Glory II
Topic: Refuse Orders in Anarchy Mod
Replies: 76
Views: 870

Re: Refuse Orders in Anarchy Mod

- Any Impact foot should have the same chance of anarchy charge, whatever its 'nation'. Likewise for any unit from a given troop type. -no accounting for quality? And you see no difference in historical anarchy likelihood between warbands and legions of a given in-game quality? btw as a first versi...
by Athos1660
Tue May 26, 2020 10:30 pm
Forum: Field of Glory II
Topic: Refuse Orders in Anarchy Mod
Replies: 76
Views: 870

Re: Refuse Orders in Anarchy Mod

- Any Impact foot should have the same chance of anarchy charge, whatever its 'nation'. Likewise for any unit from a given troop type. -no accounting for quality? And you see no difference in historical anarchy likelihood between warbands and legions of a given in-game quality? If I understand it c...
by Athos1660
Tue May 26, 2020 9:06 pm
Forum: Field of Glory II
Topic: Refuse Orders in Anarchy Mod
Replies: 76
Views: 870

Re: Refuse Orders in Anarchy Mod

Not sure what stereotypes have to do with it. I don't think warbands preferred the boars head or other full on charge tactics as a stereotype only, but also in reality. At least the 'Warband' unit in game is a charge/impact oriented unit certainly. Anarchy would just be a continuation in that same ...
by Athos1660
Tue May 26, 2020 5:35 pm
Forum: Field of Glory II
Topic: Refuse Orders in Anarchy Mod
Replies: 76
Views: 870

Re: Refuse Orders in Anarchy Mod

it's just a mod, and the values so far are tentative. It will remain in a test phase for some while before we even post a link to download it. It sounds like you don't like the idea of adding anarchy charges at all, and think that the ill discipline of warbands is already accounted for elsewhere, a...
by Athos1660
Tue May 26, 2020 4:58 pm
Forum: Field of Glory II
Topic: Refuse Orders in Anarchy Mod
Replies: 76
Views: 870

Re: Refuse Orders in Anarchy Mod

My question has never been : "why should warbands be subject to anarchy charges ?" but : "why should 99% of the Roman units be exempted from them ?" You have made that 99% figure up. Pete... I had developed a dozen of arguments you didn't even bother answering. And you focus on a %age in one post t...
by Athos1660
Tue May 26, 2020 6:59 am
Forum: Field of Glory II
Topic: New FOG2 DLC?
Replies: 19
Views: 520

Re: New FOG2 DLC?

The next DLC might be about golf and football, something about the Remontada by Barcelona on the PSG during the 2016–17 Champions League, but I am not entirely sure so don't take my word for it.
by Athos1660
Mon May 25, 2020 2:15 pm
Forum: Field of Glory II
Topic: Refuse Orders in Anarchy Mod
Replies: 76
Views: 870

Re: Refuse Orders in Anarchy Mod

However, I (for one, not for us) just think that 720 men of a warband unit have as many reasons to follow (or not) the orders of their dad, village chief, clan chief, tribal leader or patron than legionnaires to obey (or not) their hierarchical superior, even if these reasons are different. Or at l...
by Athos1660
Mon May 25, 2020 8:39 am
Forum: Field of Glory II
Topic: Refuse Orders in Anarchy Mod
Replies: 76
Views: 870

Re: Refuse Orders in Anarchy Mod

I do like the chance to refuse charge for light horse vs non lights because, among other things, it will make you hesitate to use them to attack non light cav and do the kind of cheap forced turn around to get a flank thing, because trying that runs the risk of refusing orders and basically losing ...
by Athos1660
Sun May 24, 2020 6:13 pm
Forum: Field of Glory II
Topic: The Wonders of Classical Antiquity
Replies: 10
Views: 300

Re: The Wonders of Classical Antiquity

Nothing better than the smell of black powder with pikes (16-17th centuries).
Looking forward to the knights too.
Above all, nothing better than diversity, ie being able to alternate between Antiquity, MA and early Modern period!

(edit)
btw I really like the Wolves at the gate DLC.
by Athos1660
Sun May 24, 2020 4:08 am
Forum: Field of Glory II
Topic: elephant quality
Replies: 23
Views: 441

Re: elephant quality

FOG is a top-down rules design. The main weapon is the elephant itself, whether they had 2 or 3 fighting crew would make little difference in the grand scheme of things. Old wargames rules paid too much attention to minor details like that and ended up less realistic as a result. (Over-representing...
by Athos1660
Sat May 23, 2020 4:49 pm
Forum: Field of Glory II
Topic: Refuse Orders in Anarchy Mod
Replies: 76
Views: 870

Re: Refuse Orders in Anarchy Mod

I do like the chance to refuse charge for light horse vs non lights because, among other things, it will make you hesitate to use them to attack non light cav and do the kind of cheap forced turn around to get a flank thing, because trying that runs the risk of refusing orders and basically losing ...
by Athos1660
Sat May 23, 2020 4:27 pm
Forum: Field of Glory II
Topic: Refuse Orders in Anarchy Mod
Replies: 76
Views: 870

Re: Refuse Orders in Anarchy Mod

Yes I am french ! That's what I assumed from some 'é' left here and there :-) I took a look at your link. At first when I started the video, after watching the first minutes I thought it was going to be like many documentaries made for TV channels, with bad art style and the usual story telling, bu...
by Athos1660
Sat May 23, 2020 2:08 pm
Forum: Field of Glory II
Topic: Refuse Orders in Anarchy Mod
Replies: 76
Views: 870

Re: Refuse Orders in Anarchy Mod

From the perspective of being a commander of those armies, however, to me one army feels very much the same as another in FOG2. I may need to use my units differently depending on their makeup and the makeup of my opponent, but command-and-control feels identical. So from purely a game variety pers...
by Athos1660
Sat May 23, 2020 9:45 am
Forum: Field of Glory II
Topic: Refuse Orders in Anarchy Mod
Replies: 76
Views: 870

Re: Refuse Orders in Anarchy Mod

You are overdoing this argument. I don't know exactly what this sentence means. However, I (for one, not for us) just think that 720 men of a warband unit have as many reasons to follow (or not) the orders of their dad, village chief, clan chief, tribal leader or patron than legionnaires to obey (o...
by Athos1660
Sat May 23, 2020 7:49 am
Forum: Field of Glory II
Topic: SnuggleBunny's FoGII, Pike n Shot, Sengoku MP Channel
Replies: 30
Views: 702

Re: SnuggleBunny's FoGII, Pike n Shot, Sengoku MP Channel

Looking forward to seeing P&S videos too :-)

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