Search found 74 matches

by Blastom1016
Sun Jun 20, 2021 7:51 am
Forum: Battle Academy 2 – Eastern Front
Topic: Cold War 46 Skirmish Mod 1.4
Replies: 31
Views: 9075

Re: Cold War 46 Skirmish Mod 1.4

It's really fun to play with. I think the Soviet tanks are good against infantry but bad against tanks, while German tanks are good against tanks but decent against infantry. Us tanks sux against both infantry and tanks, lol. While the bazooka couldn't even penetrate the side armor of tanks, lol. Re...
by Blastom1016
Tue Aug 20, 2019 9:58 am
Forum: Field of Glory II
Topic: Too Easy for Routing Units to "Squeeze" out
Replies: 3
Views: 827

Re: Too Easy for Routing Units to "Squeeze" out

You can image how a bundle of scattered people can ''squeeze" through ranks and joint of formations.
Accurately, normal formations can squeeze through diagnonals.
by Blastom1016
Wed Aug 07, 2019 5:37 am
Forum: Field of Glory II
Topic: Archers too weak
Replies: 31
Views: 6377

Re: Archers too weak

Compare to skirmishers, massive archer: 1. Has nearly double fire power at long range. 2. Definitely counters skirmishers, as no close-to-melee penalty from them. 3. Can charge and flank heavy units. 4. Have a decent chance to defect light horse charges. 5. Doesn't have a much better fire power at c...
by Blastom1016
Sat Aug 03, 2019 1:21 pm
Forum: Field of Glory II
Topic: Break tests question
Replies: 2
Views: 704

Re: Break tests question

Am I correct in assuming some armies have a better chance of passing break tests due to higher morale or unit cohesion. For example Romans have more staying power than Carthaginians, and would take more losses before disrupting or fragmenting. If so - is this morale/cohesion or X-factor thats speci...
by Blastom1016
Tue Jul 23, 2019 3:53 pm
Forum: Field of Glory II
Topic: Fall back cohesion test conditions
Replies: 43
Views: 7181

Re: Fall back cohesion test conditions

I've done some tests on hotseat mode. The logic behind cohesion test is now more vague to me... I've tested with one enemy camelry and some persia immortals. Once, an immortal retreated 90 degree from the camelry, no cohesion test; But after the camelry engaged another persian infantry, the same act...
by Blastom1016
Mon Jul 15, 2019 5:02 am
Forum: Field of Glory II
Topic: Faster Combat Animations?
Replies: 1
Views: 651

Re: Faster Combat Animations?

It’s already in settings.
Press esc key to access it.
by Blastom1016
Fri Jul 12, 2019 12:59 pm
Forum: Field of Glory II
Topic: Two questions on capabilities, and one on tactics
Replies: 7
Views: 1837

Re: Two questions on capabilities, and one on tactics

For example if you line up like below: The green ones are raw troops and the red ones are elite troops. AA.png The you see your opponent concentrated their elite force or groups on your right and tries to break your right wing and your raw troops cannot hold that for sure. You can just turn every as...
by Blastom1016
Fri Jul 12, 2019 12:45 pm
Forum: Field of Glory II
Topic: Two questions on capabilities, and one on tactics
Replies: 7
Views: 1837

Re: Two questions on capabilities, and one on tactics

1. No. All decorations are just for visual. All capabilities of a unit are shown in its introduction. 2. For 50% sword, they confer 50% PoA of sword (50 PoA against most of the targets, 25 PoA against steady spears/pikes). The exceptions are on impact phase, % weapons act like 100% (as the spears, h...
by Blastom1016
Fri Jul 12, 2019 3:13 am
Forum: Field of Glory II
Topic: Break or Evade???
Replies: 14
Views: 3216

Re: Break or Evade???

1) what does threathened flank means. is it when a unit is having an enemy unit facing* its flank and having enough AP* to strike , or is it something bit more different , i need every detail. sometimes in this game details are powerful. I'm also wondering this. From what I got from google, being t...
by Blastom1016
Fri Jul 12, 2019 3:05 am
Forum: Field of Glory II
Topic: A question about armies and historical tactics
Replies: 6
Views: 1538

Re: A question about armies and historical tactics

You can try to increase the width of the map but keep the points the same.
This can give you more maneuver space for the same army.
by Blastom1016
Thu Jul 11, 2019 1:50 am
Forum: Field of Glory II
Topic: Fall back cohesion test conditions
Replies: 43
Views: 7181

Re: Fall back cohesion test conditions

rbodleyscott wrote: Wed Jul 10, 2019 3:44 pm
Paul59 wrote: Wed Jul 10, 2019 2:43 pm
sIg3b wrote: Wed Jul 10, 2019 2:19 pm
This sounds like a bug.
Well, a screenshot would have been more informative than a made up graphic.
as you say.

Also Cohesion Tests for fallbacks having nothing whatever to do with ZOCs.
:D Will try to recreate that scenario later.
by Blastom1016
Wed Jul 10, 2019 3:52 am
Forum: Field of Glory II
Topic: Unfair battle option
Replies: 4
Views: 1308

Re: Unfair battle option

You can try mirrorred match. So if you found the setup is not favor on one of the armies, you can see how your opponent would conquer it or suffer from it :) I'll second the request to allow players to pick their forces. Invariably when I've played the rearguard scenario I get an awful mix of troops...
by Blastom1016
Wed Jul 10, 2019 3:48 am
Forum: Field of Glory II
Topic: Fall back cohesion test conditions
Replies: 43
Views: 7181

Re: Fall back cohesion test conditions

I found the enemy units has a smaller angle on forcing fallback test than zoc.
I just retreated an irregular from spearmen's secondary zoc like below, no cohesion test taken.
aa.png
aa.png (4.92 KiB) Viewed 2817 times
by Blastom1016
Tue Jul 09, 2019 6:04 am
Forum: Field of Glory II
Topic: Break or Evade???
Replies: 14
Views: 3216

Re: Break or Evade???

Is there any sort of rule of thumb or a method of predicting whether a fragmented unit will break or evade when charged? Too often, I am charging fragmented units and seeing them evade away... They take a cohesion test. If they fail the cohesion test they break, if they pass they evade. They will h...
by Blastom1016
Mon Jul 08, 2019 8:55 am
Forum: Field of Glory II
Topic: If elephants unit is routed
Replies: 8
Views: 1658

Re: If elephants unit is routed

PDiFolco wrote: Mon Jul 08, 2019 6:26 am Elephants are pretty hard to rout anyway...
:roll: They just hard to kill.
:wink: They have only 100 PoA in melee and don't get any quality buff.
by Blastom1016
Sun Jul 07, 2019 10:37 am
Forum: Field of Glory II
Topic: SUGGESTION: Support Naming Battles
Replies: 3
Views: 939

Re: SUGGESTION: Support Naming Battles

I think there’re faction names on the names of the battles, but the header “Random Map Battle” is too long and made them on second important place.
Probably just switch places of them, but keep the epic battle name the same.
by Blastom1016
Sat Jul 06, 2019 10:04 am
Forum: Field of Glory II
Topic: How to join a tournament?
Replies: 3
Views: 830

Re: How to join a tournament?

The FOG2 Digital League is also in the middle of a session. Each session lasts 10 weeks: http://www.slitherine.com/forum/viewforum.php?f=501 rbodleyscott It does occasionally recruit people to replace dropouts midseason. Hello blastom1016. There are going to be no drop-outs this season, but I can a...
by Blastom1016
Sat Jul 06, 2019 10:00 am
Forum: Field of Glory II
Topic: Fall back cohesion test conditions
Replies: 43
Views: 7181

Re: Fall back cohesion test conditions

Some other note, I’ve found, is that light horses can essentially prevent the enemy from adjusting formation due by forcing cohesion test on fallback. Not sure if light foots can do the same, even though they cannot charge. Light Horse and Light Foot do not cause a Falling Back unit to take a Cohes...
by Blastom1016
Sat Jul 06, 2019 5:25 am
Forum: Field of Glory II
Topic: How to join a tournament?
Replies: 3
Views: 830

How to join a tournament?

I think I’m ready for some challenge. So I want to get knocked out from a tournament.
How can I join one and get knocked out?
I saw lots of threads in tournament sub forum, but most of them are for announcements and reports.

Where can I find the registration entry for a recruiting tournament?
by Blastom1016
Sat Jul 06, 2019 5:20 am
Forum: Field of Glory II
Topic: Fall back cohesion test conditions
Replies: 43
Views: 7181

Re: Fall back cohesion test conditions

I was a bit vague in what I meant mentioning the horse nomad tactics. What I mean is that there's a big difference between falling pack a few hundred paces at walking pace compared to full speed feigned rout that looks convincing enough to fool the enemy. I don't think the former would be anywhere ...

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