Search found 83 matches

by stephenterrell
Wed Oct 09, 2019 3:31 pm
Forum: Field of Glory II: Tech Support
Topic: Fatal Application Exit
Replies: 11
Views: 116

Re: Fatal Application Exit

Same issue with this campaign.
by stephenterrell
Wed Oct 09, 2019 1:10 pm
Forum: Field of Glory II: Tech Support
Topic: Fatal Application Exit
Replies: 11
Views: 116

Re: Fatal Application Exit

Hi, first time i have seen it. I usually end a campaign with "Accept" so this was unusual.
I could not remember which enemy i had been fighting so loaded the last save to see who it was then went via Esc to start a new campaign.
by stephenterrell
Wed Oct 09, 2019 7:23 am
Forum: Field of Glory II: Tech Support
Topic: Fatal Application Exit
Replies: 11
Views: 116

Re: Fatal Application Exit

Hi, renamed battle as test case and zipped.

I did a limited test (i.e. only 1) and it does not seem to matter which new enemy (step 7) is selected on the main menu for the new campaign.
by stephenterrell
Tue Oct 08, 2019 12:36 pm
Forum: Field of Glory II: Tech Support
Topic: Fatal Application Exit
Replies: 11
Views: 116

Re: Fatal Application Exit

I put the whole file here because i got the error Invalid file extension: error20191008_085810.log when i tried to attach the file to the message box I can repeat the error sequence. 1. Load an existing campaign - in this case Macedonian 260-148 BC vs Bosporan 348-85 BC (battle 15/15 perhaps) 2.Pres...
by stephenterrell
Tue Oct 08, 2019 8:10 am
Forum: Field of Glory II: Tech Support
Topic: Fatal Application Exit
Replies: 11
Views: 116

Fatal Application Exit

Reporting as requested: Unhandled Exception! ExpCode 0x80000003 ExpFlags: 0 ExpAddress:0x00511C3D Was preceded by report index>=0 ..\..\Archon\Util\ParserFile.cpp(921) How i got there: Loaded a previous campaign: went to main menu to start a new campaign, selected Macedonian 260-148 then Galatian ch...
by stephenterrell
Wed Oct 02, 2019 8:06 am
Forum: Field of Glory II
Topic: What do you hope to see added before Fog II ends?
Replies: 46
Views: 1765

Re: What do you hope to see added before Fog II ends?

Quite a few of my battles end when i have inflicted just under 40% loss on the enemy with little loss to myself. Often this is from units some distance from the action recovering from routing. To make things even more annoying there may be a number of fragmented enemy units about to break. I guess i...
by stephenterrell
Sun Feb 03, 2019 9:12 am
Forum: Field of Glory II: Tech Support
Topic: Minor nice to have user interface functions
Replies: 2
Views: 286

Minor nice to have user interface functions

1. The drop down list, when right clicking on units near the bottom of the screen (rotate, group rotate etc.), can partly be hidden under the unit information along the bottom of the screen so that some options cannot be selected. Could it be a drop up list under those circumstances? 2. The manually...
by stephenterrell
Sat Dec 08, 2018 12:39 pm
Forum: Field of Glory II
Topic: Rather unhelpful reinforcements arrival location
Replies: 2
Views: 461

Rather unhelpful reinforcements arrival location

I just fought a campaign (stage 7 of 13) where my reinforcements were due at some point. The map had mountains at the bottom and both lower sides with a small amount of forest between the bottom mountain and the edge of the map. Unfortunately my reinforcements arrived at the bottom of the map and we...
by stephenterrell
Tue Nov 06, 2018 11:49 am
Forum: Field of Glory II
Topic: Impressed with map creation for campaigns
Replies: 1
Views: 329

Impressed with map creation for campaigns

I am continually impressed with the range of maps that the system provides for campaigns. There almost always seems to be some area with a geographical advantage (which is often needed). Is it done by clever software or are they (apparently a very large number) created manually? Well done whichever ...
by stephenterrell
Tue Sep 11, 2018 2:13 pm
Forum: Field of Glory II
Topic: Enemy fails to move from starting position
Replies: 7
Views: 692

Re: Enemy fails to move from starting position

Phew, i am a mere Governor! As you say the enemy can be triggered to advance but my poor triggering unit struggles a bit to escape without too many casualties.
by stephenterrell
Mon Sep 10, 2018 6:20 pm
Forum: Field of Glory II
Topic: Enemy fails to move from starting position
Replies: 7
Views: 692

Enemy fails to move from starting position

I have found, in a number of mix and match campaign battles that, other than sending out skirmishers, the main enemy force just stands its ground in the starting position. In my most recent battle (Campaign stage 6 of 11) there was a long line of enemy troops, perhaps 3/4 of the width of the map. So...
by stephenterrell
Tue May 29, 2018 7:59 pm
Forum: News & Announcements
Topic: Field of Glory II Age of Belisarius Release Date Announced
Replies: 4
Views: 2818

Re: Field of Glory II Age of Belisarius Release Date Announc

I get some Spacedock HQ screen pop up when i click on the link above. Is that correct ???
by stephenterrell
Thu Apr 26, 2018 7:07 am
Forum: Field of Glory II: Tech Support
Topic: King of Kings a bit lumpy
Replies: 18
Views: 1032

Re: King of Kings a bit lumpy

Excellent !
by stephenterrell
Tue Apr 24, 2018 11:14 am
Forum: Field of Glory II: Tech Support
Topic: King of Kings a bit lumpy
Replies: 18
Views: 1032

Re: King of Kings a bit lumpy

I have a saved game. Generally the frame rate starts at 60 after a fresh start and load. When i click end turn and confirm there is a little bit of action in the centre then the left group starts. When the Fierce Nomad archers (16) start the rising casualty figures (30) staggers. At the end of the m...
by stephenterrell
Tue Apr 24, 2018 10:34 am
Forum: Field of Glory II: Tech Support
Topic: King of Kings a bit lumpy
Replies: 18
Views: 1032

Re: King of Kings a bit lumpy

Ok, i will also work out a couple of troop movements that trigger the problem
by stephenterrell
Tue Apr 24, 2018 9:10 am
Forum: Field of Glory II: Tech Support
Topic: King of Kings a bit lumpy
Replies: 18
Views: 1032

Re: King of Kings a bit lumpy

I cannot remember when it starts in King of Kings, it could well be the 2nd or 3rd battle. It is certainly quite bad at the end. I do have a saved game and reran it and the same thing happens. Only have windows defender. It is repeatable (at least on my PC) on King of Kings and has not happened duri...
by stephenterrell
Tue Apr 24, 2018 7:48 am
Forum: Field of Glory II: Tech Support
Topic: King of Kings a bit lumpy
Replies: 18
Views: 1032

Re: King of Kings a bit lumpy

DxDiag as requested

I am currently about 5 battles into Mithridates of Pontus and as with other campaigns there is no sign of this effect.
So far it has only happened with King of Kings
by stephenterrell
Sat Apr 21, 2018 6:55 pm
Forum: Field of Glory II: Tech Support
Topic: King of Kings a bit lumpy
Replies: 18
Views: 1032

King of Kings a bit lumpy

Following my earlier problems with my Dell all in one i have upgraded to a PC with a real graphics card (GTX 1050 Ti) i7 3.6GHz. Everything was going smoothly until King of Kings. This seems to be smooth some of the time then lumpy (movements stagger then continue). Sometimes the program troop movem...

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