Search found 20 matches

by bunkerhill
Wed Sep 14, 2022 7:27 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Bridges
Replies: 10
Views: 397

Re: Bridges

Just for fun, I created that disaster mentioned above... made a temp N/S road and river and the crossed it twice... bridges are all messed up! https://i.imgur.com/lMsnvVj.jpg In reality, I just abandoned using shallow water for a river and it works for the purpose needed in the scenario. https://i.i...
by bunkerhill
Mon Sep 12, 2022 9:20 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Bridges
Replies: 10
Views: 397

Re: Bridges

I'm just going to readjust my mapping in the scenario and use river up to the bridgepoint then shift to shallow water, thanks for the words
by bunkerhill
Mon Sep 12, 2022 5:57 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Bridges
Replies: 10
Views: 397

Re: Bridges

Aye, of course, but not visually appealling to have the river shrink all of a suddden, ah well, it will work
by bunkerhill
Mon Sep 12, 2022 3:08 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Bridges
Replies: 10
Views: 397

Bridges

OH great ones who have done all of this before... troubled with getting a bridge to show correctly... tried to have a road and train span a 'shallow water' hex from the land hex on either side vs crossing a 'river' line that divides a single hex... On my scenario map the road and rail can be seen un...
by bunkerhill
Wed Jun 06, 2018 2:27 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Adding or tweaking commanders to the game
Replies: 2
Views: 866

Re: Adding or tweaking commanders to the game

Excellent, thanks! I also discovered the "Heroes" mod made a while back. Thanks very much!
by bunkerhill
Wed Jun 06, 2018 1:36 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Adding or tweaking commanders to the game
Replies: 2
Views: 866

Adding or tweaking commanders to the game

Well, since my last query was answered so quickly...

If one wants to either tweak an existing commander or add one to the data base, how does one?

Simplest, how would you merely copy one (accept duplicate artwork, just rename) and tweak values

Harder, anyone tried new artwork and then add etc...?
by bunkerhill
Mon Jun 04, 2018 2:45 am
Forum: Order of Battle : World War II - Scenario Design
Topic: When you want to loan a unit to another country...
Replies: 3
Views: 1134

When you want to loan a unit to another country...

Ahem, if it has been answered, please point me... If you want to loan a unit to another country for a scenario, say for example, you want to give the Italians a loaner Panzer II or III in a scenario, or give the Free French a loaner unit from the Brits... is there a simple way that would not involve...
by bunkerhill
Tue May 29, 2018 12:13 am
Forum: Order of Battle Series
Topic: Cheat codes
Replies: 165
Views: 175104

Re: Cheat codes

Ahhhh, it works when you have the Specializations menu open! Got it! Thanks!
by bunkerhill
Mon May 28, 2018 8:14 pm
Forum: Order of Battle Series
Topic: Cheat codes
Replies: 165
Views: 175104

Re: Cheat codes

#epiphany <code>

OK, so what *are* the applicable codes? Not really sure what this one does, no detailed explanation seems to exist... it'd be nice to be able to enable certain specializations on the fly or at least tweak the specialization points to spend.
by bunkerhill
Mon May 28, 2018 8:14 pm
Forum: Order of Battle Series
Topic: Cheat codes
Replies: 165
Views: 175104

Re: Cheat codes

#epiphany <code>

OK, so what *are* the applicable codes? Not really sure what this one does, no detailed explanation seems to exist... it'd be nice to be able to enable certain specializations on the fly or at least tweak the specialization points to spend.
by bunkerhill
Sun Jul 16, 2017 3:02 pm
Forum: Order of Battle Series
Topic: Cheat codes
Replies: 165
Views: 175104

Re: Cheat codes

VPaulus wrote:
FroBodine wrote:So, where might we find the cheat code list please, in case we are tempted to use them?
Sadly, I cannot get the console to come up via holding shift and hitting 'c' --- playing a fresh purchase from Steam as of today... did access to the console get removed?!?
by bunkerhill
Sun Jan 08, 2017 8:57 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: North Africa / Middle East
Replies: 7
Views: 2658

Re: North Africa / Middle East

We desperately need some desert terrain types to be able to use, something along the lines of:
wadis, impassible hexes, sand dunes (though beach works-ish), dry river beds, escarpment lines (like rivers)

In the meantime, yes, we will make do...
by bunkerhill
Thu Jan 05, 2017 10:50 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: North Africa / Middle East
Replies: 7
Views: 2658

Re: North Africa / Middle East

Glad to hear of all the activity, I admit to being a fan of this theatre of the war. Tan/pink for combat vehicles would be a nice option... unit variants named "Afrika Korps" or "BEF" or "Tropical"
by bunkerhill
Thu Jan 05, 2017 2:14 am
Forum: Order of Battle : World War II - Scenario Design
Topic: North Africa / Middle East
Replies: 7
Views: 2658

North Africa / Middle East

Anyone worked on scenarios/campaigns for this area by chance?
by bunkerhill
Wed Jan 04, 2017 5:33 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Mixed units into one nation
Replies: 5
Views: 1807

Mixed units into one nation

Regrets, I feel this has been answered, but I couldn't find the thread... How does one take units from one nation and re-flag them for use in a scenario? For example, if one side was Italy and we wanted to assign some Me-109s flagged as Italian, or Some US tanks to Russians, or Brit equipment to the...
by bunkerhill
Wed Jan 04, 2017 1:43 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Help on setting deployment hexes
Replies: 2
Views: 1184

Re: Help on setting deployment hexes

Erik,
Takk! No I will keep learning more... hoping to come up with a Desert War mod one day...
-Bunker
by bunkerhill
Fri Dec 30, 2016 6:07 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Help on setting deployment hexes
Replies: 2
Views: 1184

Help on setting deployment hexes

OOB WWII Setting Deployment hexes.jpg Hello comrades, Help a newbie trying to tinker. I'm trying to understand the use of setting deployment hexes. The context in the picture is a test scenario where you send your troop from your shoreline to travel across deep water to land at another nation. In t...
by bunkerhill
Fri Dec 30, 2016 2:27 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Uran21's Editor Manual - Comments & Questions
Replies: 6
Views: 2897

Re: Uran21's Editor Manual - Comments & Questions

Only just read this, had just bought OOB WWII and was reading the forum posts from oldest to newest... Uran21 thanks for starting this effort! :D
by bunkerhill
Wed Dec 03, 2014 2:12 am
Forum: Battle Academy 2: Scenario Design
Topic: Swapping Side 0 and Side 1 to different nations
Replies: 13
Views: 6987

Re: Swapping Side 0 and Side 1 to different nations

Gee, why couldn't side/nation selection have be supported by a scenario editor toggle? Grrr...

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