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by nikivdd
Sat Jul 04, 2020 7:41 pm
Forum: Panzer Corps : Scenario Design
Topic: Soviet Grand Campaign (DLC 37-41 v0.07)
Replies: 52
Views: 7715

Re: Soviet Grand Campaign (DLC 37-41 v0.07)

A small update of Soviet Campaign '42. https://www.mediafire.com/file/8x3umwiy4q1o0nr/USSR_GC_42v0.011.rar/file Changes for v0.011: Scenario Demyansk42 tested and tweaked. Most importantly there is now a proper savegame name and the number of turns has been raised; also a few minor Soviet auxiliary ...
by nikivdd
Wed Jul 01, 2020 4:09 pm
Forum: Panzer Corps : Scenario Design
Topic: Soviet Grand Campaign (DLC 37-41 v0.07)
Replies: 52
Views: 7715

Re: Soviet Grand Campaign (DLC 37-41 v0.07)

Hello Nico, the follow on mission comes very fast! :D The new map of Demyansk with the first dramatic battle in 1942 looks beautiful … but I think, I made something wrong. In general I like to work with the JSGME and played first the GC37-41 campaign. I saved the last scenario “winter offensive” wi...
by nikivdd
Tue Jun 30, 2020 5:40 pm
Forum: Panzer Corps : Scenario Design
Topic: Soviet Grand Campaign (DLC 37-41 v0.07)
Replies: 52
Views: 7715

Re: Soviet Grand Campaign (DLC 37-41 v0.07)

I began working on the 42 campaign. The first release only contains one untested scenario and is merely to checkout the saved army import mechanism in the second campaign. Core import might not work with if the equipment file from the first part differs from the second part. https://www.mediafire.co...
by nikivdd
Sun Jun 28, 2020 9:36 am
Forum: Panzer Corps : Scenario Design
Topic: Panzer General original campaign for PzC (v1.1)(07/01/17)
Replies: 103
Views: 31491

Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

uzbek2012 wrote:
Sun Jun 28, 2020 12:01 am
Is this mod also abandoned or will there be an update?
The PG campaign for PzC was completed in 2017.
by nikivdd
Thu Jun 25, 2020 7:39 pm
Forum: Panzer Corps : Scenario Design
Topic: Soviet Grand Campaign (DLC 37-41 v0.07)
Replies: 52
Views: 7715

Re: Soviet Grand Campaign (DLC 37-41 v0.07)

The 37-41 campaign has been updated and is now final. Get v0.07 here: https://www.mediafire.com/file/48gmti00dafk0nm/USSR_GC_37-41v0.07.rar/file The link is also availabel in the first post of this thread. Changes: Winter offensive 41 scenario tested and tweaked All scenarions can be played individ...
by nikivdd
Wed Jun 24, 2020 5:44 pm
Forum: Panzer Corps : Scenario Design
Topic: Soviet Grand Campaign (DLC 37-41 v0.07)
Replies: 52
Views: 7715

Re: Soviet Grand Campaign (DLC 37-41 v0.061)

@asuser In the future the savecore of campaign '37-'41 can be imported into campaign '42. Its development will start soon after i wrap up 37-41 (one untested scenario to test and tweak). This is not connected to the vanilla official Soviet Campaign. @terminator All scenarios will be possible to play...
by nikivdd
Mon Jun 22, 2020 8:35 am
Forum: Panzer Corps : Scenario Design
Topic: Soviet Grand Campaign (DLC 37-41 v0.07)
Replies: 52
Views: 7715

Re: Soviet Grand Campaign (DLC 37-41 v0.061)

The campaign has been updated. https://www.mediafire.com/file/90gyvx9waxv3rc5/USSR_GC_37-41_v0.062.rar/file The link is also available in the first post of this thread. Changes: Scenario Bryansk41 tested and tweaked. New scenario Winteroffensive41 (untested). This is the final mission for the '37-'...
by nikivdd
Tue Jun 16, 2020 6:18 pm
Forum: Panzer Corps : Scenario Design
Topic: Soviet Grand Campaign (DLC 37-41 v0.07)
Replies: 52
Views: 7715

Re: Soviet Grand Campaign (DLC 37-41 v0.06)

The campaign has been updated.

http://www.mediafire.com/file/gosx9hpvr ... 1.rar/file
(the link is also in the first post of this thread)

Changes:

Scenario Yelnya tested and tweaked.
New scenario Bryansk 41 (untested).
by nikivdd
Sun Jun 14, 2020 10:19 am
Forum: Panzer Corps : Scenario Design
Topic: Soviet Grand Campaign (DLC 37-41 v0.07)
Replies: 52
Views: 7715

Re: Soviet Grand Campaign (DLC 37-41 v0.06)

I updated the campaign. https://www.mediafire.com/file/xm51fhtsfi1o7yk/USSR_GC_37-41.rar/file (the link is also in the first post of this thread) Changes: Start prestige raised. In-between scenario prestige dump raised. Lake Khasan: added an auxiliary Soviet Mnt 39, core raised from 11 to 12 units,...
by nikivdd
Sat Jun 13, 2020 6:17 pm
Forum: Panzer Corps : Scenario Design
Topic: Soviet Grand Campaign (DLC 37-41 v0.07)
Replies: 52
Views: 7715

Re: Soviet Grand Campaign (DLC 37-41 v0.051)

Yrfin wrote:
Fri Jun 12, 2020 7:09 pm
Very interesting scen 38 (Hasan) but absoluntly unhistorical:
- Japans dont have any airforce
- Japans dont have any tank force atm
:)
Oh well :D
It makes things a bit more interesting for a green core army.
by nikivdd
Tue Jun 09, 2020 7:41 pm
Forum: Panzer Corps : Scenario Design
Topic: Soviet Grand Campaign (DLC 37-41 v0.07)
Replies: 52
Views: 7715

Re: Soviet Grand Campaign (DLC 37-41 v0.051)

Some of the (minor) adjustments i made so far. I raised the starting prestige somewhat, the game on colonel level should not be too easy but not unwinnable. I also raised the in-between scenarios prestige dump until the Germans invade. Lake Khasan should be a little easier with an extra core slot an...
by nikivdd
Mon Jun 08, 2020 5:50 pm
Forum: Panzer Corps : Scenario Design
Topic: Soviet Grand Campaign (DLC 37-41 v0.07)
Replies: 52
Views: 7715

Re: Soviet Grand Campaign (DLC 37-41 v0.051)

Update v0.06 is in the works as soon as i finish the playthrough of the new version.
by nikivdd
Sat Jun 06, 2020 8:48 pm
Forum: Panzer Corps : Scenario Design
Topic: [Soviet campaign] Early mission expansion for SC (16-06-16)
Replies: 31
Views: 7798

Re: [Soviet campaign] Early mission expansion for SC (16-06-16)

Hello. I want to try the expansion, but I don't understand one thing. What is the difference between this expansion and the "Soviet Grand Campaign" mod here: http://www.slitherine.com/forum/viewtopic.php?f=147&t=79298&hilit=soviet ??? :? The first is integrated with the official Soviet Corps, the l...
by nikivdd
Tue Mar 24, 2020 7:46 pm
Forum: Panzer Corps 2
Topic: What do Panzer Corps veterans feel about PzC2?
Replies: 251
Views: 17506

Re: What do Panzer Corps veterans feel about PzC2?

Panzer Corps 2 has a lot of additions which i prefered to have seen in Panzer Corps 1. Personally, there is nothing that can beat the first installment in terms of game addiction and the 2D units. Does that mean that i dislike the new version? Not at all, but i have a hard time to get used to the 3D...
by nikivdd
Tue Mar 24, 2020 7:33 pm
Forum: Panzer Corps 2 Scenario Design
Topic: Scenario: D-Day (Updated)
Replies: 22
Views: 3653

Re: Scenario: D-Day

Welcome to the forum. Congrats for being the first custom scenario poster.
by nikivdd
Sun Mar 22, 2020 7:14 pm
Forum: Panzer Corps : Scenario Design
Topic: Scenario: Fall Grün
Replies: 12
Views: 2743

Re: Scenario: Fall Grün

I think i used that scenario in one of my campaigns...but which one? I will check my library one of these days, perhaps i still have it.

@ Guille: A Panzer Corps fan is never late, nor is he early, he arrives precisely when he means to. :D
(edited quote by Peter Jackson)
by nikivdd
Sun Mar 22, 2020 7:09 pm
Forum: Panzer Corps 2 Scenario Design
Topic: Creating scenarios with Maps from PC1
Replies: 3
Views: 564

Re: Creating scenarios with Maps from PC1

Yes, the PzC 1 scenarios can be easily imported into the PzC 2 editor. It is not an error, the maps are rotated; i think it has something to do a difference in the hexes between both versions and 2D to 3D if i am not mistaken. The conversion is only the terrain and unit placement, not triggers, indi...
by nikivdd
Sun Mar 22, 2020 7:05 pm
Forum: Panzer Corps 2 Scenario Design
Topic: Urgent editor request.
Replies: 15
Views: 1045

Re: Urgent editor request.

https://www.youtube.com/watch?v=UELWnj-SSxc I looked at some scenarios that have something like this. Yea there's no way I can teach you, nor write that on my own. It would be an exercise is copy pasting... but that's the nice thing about scripts, if you have a library of functions, you don't neces...
by nikivdd
Sun Mar 22, 2020 2:08 pm
Forum: Panzer Corps 2 Scenario Design
Topic: Urgent editor request.
Replies: 15
Views: 1045

Urgent editor request.

A simple but urgent request. Please add in edit/configure units/AI script/command an option to define the number of turn in order to trigger that particular AI script. I'd love to create some content for the community but i beg for an editor to have the easy, frustrationless ease to do some scriptin...

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