Search found 25 matches

by JaW
Mon Jan 21, 2019 6:31 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 695
Views: 70871

Re: Erik's Multiplayer scenarios

Huh, when I last checked the triggers, flying the Ju52s within one hex of the eastern town (Velikiye Luki?) would despawn the Ju52 and give the German player 50 resource points, then another Ju52 would spawn. Landing the Ju52 causes another one to spawn? yes, landing the Ju52 causes another one to ...
by JaW
Sun Jan 20, 2019 11:44 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 695
Views: 70871

Re: Erik's Multiplayer scenarios

Erik2 wrote:
Fri Jan 18, 2019 9:24 pm
The Ju52s trips are going in a loop. When one reaches the AF it is removed and spawns another auntie for the next trip.
No, Ju-52 wasn't removed. I have five Ju-52s on the map at the moment.
by JaW
Fri Jan 18, 2019 3:32 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 695
Views: 70871

Re: Erik's Multiplayer scenarios

Erik2 wrote:
Fri Jan 18, 2019 8:51 am
When the Ju52 reaches the AF the supply level should go up a bit.
At least it worked like this the last time I played the scenario.
OK. I probably didn't notice that. I expected some pop up window with message.
by JaW
Thu Jan 17, 2019 5:15 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 695
Views: 70871

Re: Erik's Multiplayer scenarios

Petsamo-Kirkenes (1944 1v1) v1.3 Those support Ju-52s. How do they work? Because it does nothing at all. Are you talking about another scenario? There are no Ju52s in this one, at least I didn't find any :D Sorry, it is 1v1 Velikiye Luki 1942 2.4 scenario. After landing Ju-52 at airfield nothing ha...
by JaW
Thu Jan 17, 2019 5:13 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 695
Views: 70871

Re: Erik's Multiplayer scenarios

Tobruk(1941 2v1) Third time happened. I was pressing "Play next action" button and at the end "Turn Overview" pupped up and the game started uploading my turn.... :roll: This never happened to me before. You should report this as a bug/issue in the Tech Support Forum. http://www.slitherine.com/foru...
by JaW
Wed Jan 16, 2019 7:14 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 695
Views: 70871

Re: Erik's Multiplayer scenarios

Petsamo-Kirkenes (1944 1v1) v1.3

Those support Ju-52s. How do they work? Because it does nothing at all.
by JaW
Wed Jan 16, 2019 6:43 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 695
Views: 70871

Re: Erik's Multiplayer scenarios

Tobruk(1941 2v1)

Third time happened. I was pressing "Play next action" button and at the end "Turn Overview" pupped up and the game started uploading my turn.... :roll: This never happened to me before.
by JaW
Mon Dec 24, 2018 7:33 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Battle of Britain Mod
Replies: 12
Views: 1648

Re: Battle of Britain Mod

Thanks for info, Bru
by JaW
Mon Dec 24, 2018 11:20 am
Forum: Order of Battle : World War II - Tech Support
Topic: Battle of Britain Mod
Replies: 12
Views: 1648

Re: Battle of Britain Mod

Version 7.1.4 Mod doesn't work. When I click to Single player button, at the main screen, nothing happens.
by JaW
Mon Dec 24, 2018 5:19 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 695
Views: 70871

Re: Erik's Multiplayer scenarios

Poland, version 3.8. We are having this bug after polish turn....
Image
by JaW
Sun Dec 03, 2017 6:44 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 757
Views: 76453

Re: Erik's campaigns - updates

Thanks a lot, Erik :!:
by JaW
Sun Oct 22, 2017 10:39 am
Forum: Order of Battle : World War II - Tech Support
Topic: Fall Rot MP scenario 2vsAI doesn't work
Replies: 11
Views: 999

Re: Fall Rot MP scenario 2vsAI doesn't work

Thank you for your lovely screenshots, Bru :D Here is some of my work https://goo.gl/4xrQos As you can see, my game is patched to 4.1.7. From the screenshots you can also see everything is ok until I deploy my units and I press END TURN button, nothing happens next - should be AI turn (Screenshot6)....
by JaW
Sat Oct 21, 2017 5:20 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Fall Rot MP scenario 2vsAI doesn't work
Replies: 11
Views: 999

Fall Rot MP scenario 2vsAI doesn't work

When I deploy as second player my Waffen units, press END TURN button and nothing happens...
by JaW
Sat Oct 14, 2017 1:32 pm
Forum: News & Announcements
Topic: Erik's Campaigns
Replies: 339
Views: 57403

Re: Erik's Campaigns

I updated both Blitzkrieg campaigns: BLITZKRIEG (1939-40) ver. 4.4 and BLITZKRIEG (1931-42) ver. 1.8. https://drive.google.com/open?id=0B8AeyKB3rzv8V1I5dmg2MTlaRlk https://drive.google.com/open?id=0B8AeyKB3rzv8THgxcEhZR2Rtams In 39-40 I forgot Wassigny’s images, in 14-42 there where many errors lef...
by JaW
Tue Jul 12, 2011 3:56 pm
Forum: Panzer Corps : Tech Support
Topic: Can I lower graphic settings?
Replies: 14
Views: 1786

OK, I did bit of testing on Win7 (same PC, different OS) with 1920x1080 screen resolution http://img31.imageshack.us/img31/5111/panzercorps002.jpg The graph looks the same but performance was much more smoother. Second test I did at my antique notebook with WinXP and with the same processor as on my...
by JaW
Tue Jul 12, 2011 2:43 pm
Forum: Panzer Corps : Tech Support
Topic: Can I lower graphic settings?
Replies: 14
Views: 1786

Yes it's taking too much CPU. Look ion my case running @2.11Ghz (It's a Core2Duo): I see. My processor (single core) runs at 2.2 GHz. It could be problem with single core processor. I do one more thing. I have multiple systems on my PC, so I try to install PCorps on Windows 7. Should be even slower...
by JaW
Tue Jul 12, 2011 2:25 pm
Forum: Panzer Corps : Tech Support
Topic: Can I lower graphic settings?
Replies: 14
Views: 1786

K-lite reset didn't work, so I uninstalled K-lite and now ffdshow icons doesn't show (surprisingly 8-))). But the game performance is the same. No changes.
Why it is using so much processor power I don't know. I tried to switch paging file on and off with no visible result.
by JaW
Tue Jul 12, 2011 1:46 pm
Forum: Panzer Corps : Tech Support
Topic: Can I lower graphic settings?
Replies: 14
Views: 1786

Did it as you said and it didn't help. It still using those codecs in game. Maybe you use ffdshow for in game animations? Just guessing. I bet the in game animations are 2D. I think they are png animated. I too have K-lite pack, and it installed FFDshow by default. However the game doesn't launch t...

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