Search found 5160 matches

by Erik2
Sat Sep 19, 2020 4:48 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Mod not working anymore
Replies: 3
Views: 29

Re: Mod not working anymore

Even GabeKnight's mod, kind of designed to be working with all official and custom campaigns/scenarios, is having issues now.
This according to the thread below.
by Erik2
Sat Sep 19, 2020 4:42 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Odd air deployment hex custom scenario
Replies: 1
Views: 21

Re: Odd air deployment hex custom scenario

The name of the Bf110 'ZG 77' was offered by the game as the default name when I purchased a British Barracuda.
Traitor!
zg77.jpg
zg77.jpg (126.29 KiB) Viewed 9 times
by Erik2
Sat Sep 19, 2020 3:28 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Mod not working anymore
Replies: 3
Views: 29

Re: Mod not working anymore

Some of our experienced mod-guys will hopefully chime in, but...
Usually it will be safest to use the new units file (and other files you've modded) and update it with your edited stats.
I've seen several similar posts over the years with mods being 'broken' after an official update.
by Erik2
Sat Sep 19, 2020 9:11 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 836
Views: 102221

Re: Erik's Multiplayer scenarios

Thanks for the feedback.
This is the first 2v2 Market Garden I have heard about where the Allies manage a major victory.
So no wonder no-one has reported this earlier...
by Erik2
Sat Sep 19, 2020 9:00 am
Forum: Order of Battle : World War II - Tech Support
Topic: Can't Exit!
Replies: 2
Views: 29

Re: Can't Exit!

I'm afraid it is something on your end. A standard fix for various tech issues is to delete the My Games...Settings folder and restart the game. If this doesn't help, maybe uninstall, remove all traces of the game except the SaveGames folder and reinstall. If all fails, see these suggestions http://...
by Erik2
Sat Sep 19, 2020 8:51 am
Forum: Order of Battle : World War II - Tech Support
Topic: Odd air deployment hex custom scenario
Replies: 1
Views: 21

Odd air deployment hex custom scenario

I have a German Bf110 trying to deploy on a British cruiser...
There is no German deployment hex on this particular location.

Scenario attached.
lw deploy1.jpg
lw deploy1.jpg (35.41 KiB) Viewed 21 times
lw deploy2.jpg
lw deploy2.jpg (85.56 KiB) Viewed 21 times
by Erik2
Sat Sep 19, 2020 8:30 am
Forum: Order of Battle Series
Topic: Order of Battle Update 8.6.0
Replies: 9
Views: 357

Re: Order of Battle Update 8.6.0

RE:Light Tanks I don't play Multiplayer at all, but I wonder what MP players think about this change (giving some light tanks and tankettes the Recon units skills)? How will this change their strategies? I am currently playtesting a custom mp Case White scenario and we're about halfway when the lig...
by Erik2
Fri Sep 18, 2020 7:11 am
Forum: Order of Battle : World War II - Scenario Design
Topic: CSI Sweep: US 3d Infantry Division
Replies: 27
Views: 740

Re: CSI Sweep: US 3d Infantry Division

That's funny, conboy.
Accordion is the devil's favourite instrument, maybe throw a bag-pipe into the bargain (or into your truck).
by Erik2
Fri Sep 18, 2020 7:07 am
Forum: Order of Battle Series
Topic: Order of Battle: Red Storm - Out Now
Replies: 3
Views: 160

Re: Order of Battle: Red Storm - Out Now

A worthy final to the Soviet trilogy.
by Erik2
Fri Sep 18, 2020 6:51 am
Forum: Order of Battle : World War II - Multiplayer
Topic: Multiplayer Scenarios
Replies: 2
Views: 29

Re: Multiplayer Scenarios

Multiplayer scenarios are designed specifically for 2-4 humans/AI combinations. They are usually quite different battles than the campaign scenarios. A completly different experience IMO, highly recommended. You only need ownership of at least one DLC to be able to play MP (or use the editor). Since...
by Erik2
Thu Sep 17, 2020 4:31 pm
Forum: Order of Battle Series
Topic: Erik's custom campaigns
Replies: 11
Views: 1355

Re: Erik's custom campaigns

Re US Naval campaign.
This one needs a solid rework, but it is not on the top of my list...
by Erik2
Thu Sep 17, 2020 4:11 pm
Forum: Order of Battle Series
Topic: Update 8.6.0
Replies: 1
Views: 114

Update 8.6.0

Excellent.
Could we please get a list of fixes/enhancements of the game itself and also a list of what issues are still waiting to be fixed?
by Erik2
Thu Sep 17, 2020 4:06 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 836
Views: 102221

Re: Erik's Multiplayer scenarios

Thanks for the feedback, guys. I've created to-do lists. Varsity artillery. Historically the Allied artillery shelled the large forest containg a lot of German flak, art and some panzers as well. The range would be about half the map, so this part of the battle is not possible to simulate properly. ...
by Erik2
Thu Sep 17, 2020 10:19 am
Forum: Order of Battle : World War II - Scenario Design
Topic: "Official" Community Content
Replies: 44
Views: 2939

Re: "Official" Community Content

I have been busy with updates and new multiplayer scenarios since the last crate additions.
I'll get back to with a list of new crate candidates/updates.
by Erik2
Thu Sep 17, 2020 9:46 am
Forum: Order of Battle Series
Topic: Semper Fi - campaign beta test
Replies: 20
Views: 478

Re: Semper Fi - campaign beta test

The Banzais are also pretty immune to losing effectiveness in the jungle. This makes them about equal with the Marines. You sure about this? It shouldn't be (!) according to the units file... I was guessing/hoping as I noticed the Banzai units didn't seem to have lost as much effectiveness moving i...
by Erik2
Wed Sep 16, 2020 5:05 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: scenario editor help please for newbie
Replies: 10
Views: 122

Re: scenario editor help please for newbie

I believe you should use the Trigger Event 'Capture VP Event' to cause an early ending when the location is captured.
by Erik2
Wed Sep 16, 2020 5:02 pm
Forum: Order of Battle Series
Topic: Semper Fi - campaign beta test
Replies: 20
Views: 478

Re: Semper Fi - campaign beta test

I use the Banzai infantry whenever there was a Japanese historical suicide attack.
I think (hope really) this unit type uses the Banzai spec in all attacks.
The Banzais are also pretty immune to losing effectiveness in the jungle. This makes them about equal with the Marines.
by Erik2
Wed Sep 16, 2020 4:59 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Unable to load recent saved game - Auto Scrolls to bottom of list
Replies: 4
Views: 57

Re: Unable to load recent saved game - Auto Scrolls to bottom of list

FWIW, you are the only one reporting these issues. So it probably is something on your end.
I know, it is a PITA anyway.
Hope you get it sorted.
Have you tried using your Steam code and install/run OOB from Steam?
You can run Steam OOB simultaneously with Slither OOB (literally 2 instances of OOB).
by Erik2
Wed Sep 16, 2020 10:43 am
Forum: Order of Battle Series
Topic: Semper Fi - campaign beta test
Replies: 20
Views: 478

Re: Semper Fi - campaign beta test

ColonelY wrote:
Wed Sep 16, 2020 10:12 am
Yes, but in the version we have, the reason for this is the "golden star" flag (= pri obj) in the water, directly controlled by Japanese... :wink:
I see, pretty stupid :roll:
by Erik2
Wed Sep 16, 2020 7:46 am
Forum: Order of Battle Series
Topic: Semper Fi - campaign beta test
Replies: 20
Views: 478

Re: Semper Fi - campaign beta test

01Wake: 8) -> :!: Immediate Defeat! (at t1, just after Jap move where, of course, they haven't taken any single golden star flag) :shock: Same thing for me. On the second turn of "Wake", I quickly get a defeat before the Japs have even gotten close to an objective. They take one on the beach and it...

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