Search found 1487 matches
- Wed May 03, 2017 11:59 am
- Forum: Order of Battle Series
- Topic: Kriegsmarine - Thumbs Down
- Replies: 83
- Views: 15097
Re: Kriegsmarine - Thumbs Down
This was the first DLC I tried since Morning Sun, since from memory it seemed to be a subject matter the OOB engine could be well suited to. Alas, I have to agree with most criticism posted herein. One of my main gripes with Morning Sun was how it totally failed to represent what I feel the China<->...
- Sat Apr 22, 2017 3:48 pm
- Forum: Panzer Corps
- Topic: Panzer Corps 2
- Replies: 112
- Views: 36174
Re: Panzer Corps 2
Aww. Does anyone know the movie Bedazzled? It's a comedy film I really like. In it, Brendan Fraser gets to ask the devil him- or rather herself (played by Liz Hurley) to grant him wishes. The wishes ARE indeed granted, however the devil masterfully twists them so that they end up being not QUITE wha...
- Mon Feb 15, 2016 6:44 pm
- Forum: Order of Battle Series
- Topic: Morning Sun Personal Opinion
- Replies: 21
- Views: 6119
Re: Morning Sun Personal Opinion
Hey there bebro, good to see you. :) Well, indeed the Chinese do have a bit more arty, air and tanks than they did field historically, simply because having every battle (with few exceptions) with 95% infantry on the enemy side would not be that interesting IMO. Also they did receive substantial hel...
- Mon Feb 15, 2016 7:27 am
- Forum: Order of Battle Series
- Topic: Morning Sun Personal Opinion
- Replies: 21
- Views: 6119
Re: Morning Sun Personal Opinion
Well, I'm kinda late to the party to this one - but here's my $0.02. I once played a WW1 game - it's name escapes me now. It had all the parts in place, the infantry, the machine guns, the howitzers, the tanks, you name it. And it wasn't a bad game, not spectacular either, but solid. Just, the way y...
- Mon Jun 29, 2015 9:14 pm
- Forum: Order of Battle Series
- Topic: Names on units
- Replies: 2
- Views: 903
Re: Names on units
Pointing out the obvious: You're not actually playing against Japan in the tutorial but against a "sparring partner" which is american as well. I presume the idea is that it's like in an actual bootcamp, where opponents are also "friendlies" which merely stand in as opponents. __...
- Thu Jun 25, 2015 7:15 pm
- Forum: Order of Battle Series
- Topic: Paratroopers and efficiency
- Replies: 9
- Views: 2966
Re: Paratroopers and efficiency
My idea, suggested elsewhere, was to give paras a "timer" akin to that of aircraft. Let's say 5 turns, reset when doing nothing for a turn in supply ... or something like that. Anyway, the idea would be that paras could operate at full efficiency for 5 turns - enought to close in on a defe...
- Tue Jun 23, 2015 9:17 pm
- Forum: Order of Battle Series
- Topic: B17
- Replies: 9
- Views: 2777
Re: B17
Slots are irrelevant. All that matters is the amount of supply the carriers generate. Personally, I'm fine with this abstraction and often shuffled around "excess planes" when I only had smaller carriers to deploy. You seem to have a strange fascination about extremely strict rules. :P ___...
- Tue Jun 23, 2015 4:12 pm
- Forum: Order of Battle Series
- Topic: B17
- Replies: 9
- Views: 2777
Re: B17
Things were exactly the same in PzC, so I'm not sure what you expected?
I'd even say in PzC captured units were often actually useful, whilst - even with the change in the upcoming patch - they are more like a gimmick in OOB.
_____
rezaf
I'd even say in PzC captured units were often actually useful, whilst - even with the change in the upcoming patch - they are more like a gimmick in OOB.
_____
rezaf
- Tue Jun 23, 2015 4:09 pm
- Forum: Order of Battle Series
- Topic: Replayability
- Replies: 4
- Views: 1651
Re: Replayability
It's just not replayable for everyone. The scenarios are always the same and play out in the same way, and when all is said and done, it's pretty meaningless which commanders you unlock and which units you assign them to, which other secondary goals you pursue or not etc. - the only replayability th...
- Wed Jun 17, 2015 6:05 am
- Forum: Order of Battle Series
- Topic: Repairable captured units
- Replies: 20
- Views: 4514
Re: Repairable captured units
The impressions thread got a bit long, I am sorry I don't recall what particularly bothered you or not in that regard. Nor did I expect you to - or anyone else. Thus I thought I'd mention it. :wink: This is stuff for another thread, actually Agreed. I ended not using the Japanese B-17 as I was afra...
- Tue Jun 16, 2015 9:42 pm
- Forum: Order of Battle Series
- Topic: Repairable captured units
- Replies: 20
- Views: 4514
Re: Repairable captured units
OoBPac seems to rather take the "temporary asset for this scenario and possibly longer if you are lucky" approach. Well, this was nothing that massively bothered me, of course - I think I hardly made mention of it in my impressions thread. However, I still think the units have no place in...
- Mon Jun 15, 2015 9:33 pm
- Forum: Order of Battle Series
- Topic: Repairable captured units
- Replies: 20
- Views: 4514
Re: Repairable captured units
One of the mechanics that makes total sense in theory but no sense at all in practice. What I mean, OF COURSE it's totally rational not to be able to repair captured units. But then again, why even have those units in the first place? They're going to be completely useless in no time. One of the tan...
- Fri Jun 12, 2015 5:35 pm
- Forum: Order of Battle Series
- Topic: Unit sugestions
- Replies: 7
- Views: 2750
Re: Unit sugestions
I dunno, I guess the actual stats of most of these would be virtually identical to already existing units, so where's the gain? Maybe the Artistocrats should consider publishing unit packs like Paradox' sprite packs. So they could have an additional revenue stream and you purists would get your icon...
- Fri Jun 12, 2015 5:27 pm
- Forum: Order of Battle Series
- Topic: AI and low-strength units
- Replies: 6
- Views: 1929
Re: AI and low-strength units
Since the AI can't build/spawn units I would actually give it more resources to be able to repair. (...) I would prefer the AI to act more like a human (less artificial :D ), withdraw & repair and then move forward again. Makes for a more dynamic game. I'm happy with Artistocrats decision. Go p...
- Wed Jun 10, 2015 5:14 pm
- Forum: Order of Battle Series
- Topic: Fantastic game - here's my first impressions
- Replies: 84
- Views: 18632
Re: Fantastic game - here's my first impressions
Indeed, i am quite aware of that, however i would still prefer to have control over the initial landings myself. This would go for all scenarios that include assaulting an enemy shoreline, when else are we gonna get to use the Specializations that deal with this 8) You and me both know there was ha...
- Tue Jun 09, 2015 1:44 pm
- Forum: Order of Battle Series
- Topic: My Review of the Various Specializations
- Replies: 45
- Views: 16394
Re: My Review of the Various Specializations
Yeah, I meant I thought there were "special" mine events unrelated to the actual mines.
Those I uncover with my destroyers, obviously.
_____
rezaf
Those I uncover with my destroyers, obviously.
_____
rezaf
- Mon Jun 08, 2015 8:48 pm
- Forum: Order of Battle Series
- Topic: My Review of the Various Specializations
- Replies: 45
- Views: 16394
Re: My Review of the Various Specializations
That can't be true Longasc. You see the kamikaze boats coming and, like you said, they don't one-hit kill. But I lost three destroyers which were reduced from full strength to zero in a single attack. I assumed it had something to do with the message about mines in the bay, but I'm obviously not sur...
- Mon Jun 08, 2015 6:02 am
- Forum: Order of Battle Series
- Topic: My Review of the Various Specializations
- Replies: 45
- Views: 16394
Re: My Review of the Various Specializations
FWIW, in context of the Game, I like the British Fleet option at the end. Combined with your core Surface Fleet, you can battle into Tokyo Bay and have the KGV provide Naval Gubfire ashore for the final battle. The KGV, SoDak and 2CA were able to blast anything around the imperial palace into dust....
- Mon Jun 08, 2015 5:58 am
- Forum: Order of Battle Series
- Topic: OOB:Pacific podcast / pseudo-review
- Replies: 0
- Views: 674
OOB:Pacific podcast / pseudo-review
Maybe it's of interest to some, the game was featured on the most recent Three Moves Ahead podcast. Some of the games strengths (in my opinion) aren't mentioned at all, neither are some of it's weaknesses. But I thought it was an interesting discussion. Spoiler: In the end, two of the four participa...
- Mon Jun 08, 2015 5:35 am
- Forum: Order of Battle Series
- Topic: Fantastic game - here's my first impressions
- Replies: 84
- Views: 18632
Re: Fantastic game - here's my first impressions
So, I've now finished both campaigns and am ready to give my final impressions, I think. If I could, I'd probably rename the thread "Fantastic game, BUT", cause I still feel pretty positive about the game on a whole, but there's a long list of things I didn't particularly care for. My favo...