Search found 85 matches

by nikossaiz
Tue May 11, 2021 5:12 pm
Forum: MOD
Topic: Ode to Europa Barbarorum - Version 1.1 Released (Compatible only with Field of Glory: Empires Version 1.3.4)
Replies: 119
Views: 15940

Re: Ode to Europa Barbarorum - Version 1.1 Released (Compatible only with Field of Glory: Empires Version 1.3.4)

Hello bercor, i assume you are bying your time waiting for the final patch 1.4.8 before taking the hard work of updating your mod( if everything is ok with real life ofcourse ) . Meanwile i have the 1.3.4 buckup of the GOG version and still play with it. as i reinstall the game though i lost the fix...
by nikossaiz
Fri May 07, 2021 6:54 am
Forum: MOD
Topic: [MOD] Remote Regions (v1.3.7)
Replies: 40
Views: 3889

Re: [MOD] Remote Regions (v1.3.7)

thanks again kronenblatt. i found that the changes ( deactive the remote regions ) take place only on a new game.
by nikossaiz
Thu May 06, 2021 8:26 pm
Forum: MOD
Topic: [MOD] Remote Regions (v1.3.7)
Replies: 40
Views: 3889

Re: [MOD] Remote Regions (v1.3.7)

sorry for bothering again, // Initial Events, various changes, decisions Events_TriggerAtStart(gTurnInfos.scenarioID); Decisions_AddAtStart(gTurnInfos.scenarioID); // EventCustom_RemoteRegionModifiers() // ADDED FOR THE REMOTE REGIONS MOD i use the ode to barbarorum and exclude the line but the pena...
by nikossaiz
Thu May 06, 2021 2:57 pm
Forum: MOD
Topic: [MOD] Remote Regions (v1.3.7)
Replies: 40
Views: 3889

Re: [MOD] Remote Regions (v1.3.7)

Do you have the latest v1.3.7 for GoTT, the one as of May 4, 2021? oh sorry, i have the "x310BCGhostsOnThrones_v137_v2" but is prior 4rth may. i missed the update it seems! so, to disable the remote regions for the AI i make changes as per this code? Events_Plugin.BSF Line 79: int bIsHuman; Line 86...
by nikossaiz
Thu May 06, 2021 2:09 pm
Forum: MOD
Topic: [MOD] Remote Regions (v1.3.7)
Replies: 40
Views: 3889

Re: [MOD] Remote Regions (v1.3.7)

Yes, search for bIsHuman in the Events_Plugin.bsf and Faction.bsf files of the 1.3.7 version. i've done the surch ( 0n ghost of thrones files ) and didnt find it. is it a way to disable the script "remote regions" all together? i cranck up the difficulty in order to balance things with AI but the p...
by nikossaiz
Wed May 05, 2021 2:47 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Warhammer 40,000: Gladius - v1.7.6 Update
Replies: 3
Views: 868

Re: Warhammer 40,000: Gladius - v1.7.6 Update

Fixed select faction list going out of the screen if there's too many factions.
a big thanks for the support and an even gigger thanks for the last fix. keep it up!
by nikossaiz
Mon May 03, 2021 10:06 pm
Forum: MOD
Topic: Ode to Europa Barbarorum - Version 1.1 Released (Compatible only with Field of Glory: Empires Version 1.3.4)
Replies: 119
Views: 15940

Re: Ode to Europa Barbarorum - Version 1.1 Released (Compatible only with Field of Glory: Empires Version 1.3.4)

I can see that there are custom banners in nikossaiz's screenshots, but I can only assume that he must have done something to his installation to achieve that. indeed you have right. i downloaded this mod http://www.slitherine.com/forum/viewtopic.php?f=492&t=95599 and then paste ( overwrite ) the f...
by nikossaiz
Thu Apr 22, 2021 9:27 pm
Forum: Field of Glory: Empires
Topic: So when do we get to hear that Field of Glory Empires Medieval is in the works?
Replies: 19
Views: 1973

Re: So when do we get to hear that Field of Glory Empires Medieval is in the works?

the devs did a marvelous job on making two completely diffent games to communicate and combine various aspects like suitedqueens said above. The moders took out the rest and made it a top level, perhaps the best ancient game out there ( and along "gladius relics of war" the best on slitherine collec...
by nikossaiz
Thu Apr 22, 2021 11:30 am
Forum: MOD
Topic: Ode to Europa Barbarorum - Version 1.1 Released (Compatible only with Field of Glory: Empires Version 1.3.4)
Replies: 119
Views: 15940

Re: Ode to Europa Barbarorum - Version 1.1 Released (Compatible only with Field of Glory: Empires Version 1.3.4)

hello Bercor,

you propably allready know it, cause of the ( otherwise excellent and very welcome ) update and playing on GOG platform, i cant roll back versions so the mod sadly is crashing on game start. Really hope for an update when you find the time.

cheers!
by nikossaiz
Wed Apr 21, 2021 1:17 pm
Forum: Field of Glory II: Modding
Topic: blood textures mod
Replies: 2
Views: 1021

Re: blood textures mod

you are welcome!

i have made a more subtle and in a way better version of this, i will upload it shortly.

hope you ll like it also.

have fun!
by nikossaiz
Sat Apr 17, 2021 12:47 pm
Forum: Field of Glory: Empires
Topic: Question on army movement
Replies: 5
Views: 538

Re: Question on army movement

Hello,

What is prohibited you from moving to a region is probably the weather. Once every four years you have bad weather and may blizzards or sandstorms happen ( in some harsh places more ) .

It is indeed a well made game, and with mods one of the best.
by nikossaiz
Tue Apr 13, 2021 4:25 pm
Forum: MOD
Topic: Ode to Europa Barbarorum - Version 1.1 Released (Compatible only with Field of Glory: Empires Version 1.3.4)
Replies: 119
Views: 15940

Re: Ode to Europa Barbarorum - Version 1.1 Released (Compatible only with Field of Glory: Empires Version 1.3.4)

ok, i will try with excel then! A last ( propably :) question. how can i identify a unit names code name in the scripts or on the excel spreed sheet? i would like to make the rabble mob unit to have a chance to be converted into raw hoplites to make some battles a little more challenging
by nikossaiz
Sat Apr 10, 2021 6:27 pm
Forum: MOD
Topic: Ode to Europa Barbarorum - Version 1.1 Released (Compatible only with Field of Glory: Empires Version 1.3.4)
Replies: 119
Views: 15940

Re: Ode to Europa Barbarorum - Version 1.1 Released (Compatible only with Field of Glory: Empires Version 1.3.4)

yes, no issue whatsoever!

can i ask for a favor? since i really strungle editing csv files , what is the program you are using for review and edit them? ecxel is rather confusing and others like tad dont have edit capabilities
by nikossaiz
Sat Apr 10, 2021 9:56 am
Forum: MOD
Topic: Ode to Europa Barbarorum - Version 1.1 Released (Compatible only with Field of Glory: Empires Version 1.3.4)
Replies: 119
Views: 15940

Re: Ode to Europa Barbarorum - Version 1.1 Released (Compatible only with Field of Glory: Empires Version 1.3.4)

hello bercor, the issue seems to be solved, no other faction using the euzonoi units has that problem ( i need to provoke a rebelion to see if rebels still has it ) overall great mod, i would dear to say a true testament to the old major rome 1 mods. i love it when moders step on other moders majore...
by nikossaiz
Fri Apr 09, 2021 10:37 am
Forum: MOD
Topic: blood textures mod for fog2
Replies: 1
Views: 734

blood textures mod for fog2

this is a mod for when you export your battles into FOG2 a simple mod that alters the arrow textures when two units collide with textures of blood installation ----- unzip the files and paste them into field of glory ii/data/ui/textures/battle dont forget to backup the original files. https://www.m...
by nikossaiz
Fri Apr 09, 2021 10:31 am
Forum: Field of Glory II: Modding
Topic: blood textures mod
Replies: 2
Views: 1021

blood textures mod

a simple mod that alters the arrow textures when two units collide with textures of blood installation ----- unzip the files and paste them into field of glory ii/data/ui/textures/battle dont forget to backup the original files. https://www.mediafire.com/file/ci6fcxpa98nbmr6/alter_blood_textures.zip...
by nikossaiz
Tue Apr 06, 2021 8:55 pm
Forum: MOD
Topic: Ode to Europa Barbarorum - Version 1.1 Released (Compatible only with Field of Glory: Empires Version 1.3.4)
Replies: 119
Views: 15940

Re: Ode to Europa Barbarorum - Version 1.1 Released (Compatible only with Field of Glory: Empires Version 1.3.4)

another minor bug, playing a battle against greek rebels the model of the "euzonoi" unit is gargatuate.
by nikossaiz
Tue Apr 06, 2021 12:30 pm
Forum: Field of Glory: Empires
Topic: So when do we get to hear that Field of Glory Empires Medieval is in the works?
Replies: 19
Views: 1973

Re: So when do we get to hear that Field of Glory Empires Medieval is in the works?

Base Empires covered all Europe and the western part of India, with all armies lists available within this geographical area even if you did not had any FOG II DLCs. i only play fog2 as an empires battle extention and didnt know what the fog2 base game covered. so, if this is the case then, well , ...

Go to advanced search