Search found 127 matches

by PDiFolco
Sun Apr 24, 2022 5:23 pm
Forum: Warhammer 40,000: Battlesector
Topic: Can't get W40K Battlesector last update
Replies: 2
Views: 209

Re: Can't get W40K Battlesector last update

Well I've registered the game on Steam and then it worked... Their system is much better !
by PDiFolco
Sun Apr 24, 2022 2:24 pm
Forum: Warhammer 40,000: Battlesector
Topic: Can't get W40K Battlesector last update
Replies: 2
Views: 209

Can't get W40K Battlesector last update

Just bought the game + DLCs, installed base game but DLC requires update, and those are nowhere to be found : the link on the store says 404 Not Found and the game updater just hangs and don't download...

Pls help !
by PDiFolco
Mon Sep 07, 2020 4:58 pm
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.70
Replies: 4956
Views: 793135

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.47

Hello Would like to try this mod, but pls confirm what files should be dled, there's a whole bunch of links with "Update v 0.xx"' all over the place on p1... Hello PDiFolco, to test the mod, download the last full version Update v0.44 Full (1.91 GB) and update with all further updates. v0...
by PDiFolco
Mon Sep 07, 2020 1:36 pm
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - ToDos / Wishlist
Replies: 318
Views: 71497

Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Just installed the mod, playing Axis/poland 39, I can buy some Panzers that have no model.. ??? Naamloos.png I see all the models in the purchase screen. What are you missing? All the choices after PzI Flamm have no images... Installed what I thought correct ie latest Full 0.44 then 0.47 update, do...
by PDiFolco
Mon Sep 07, 2020 12:24 pm
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - ToDos / Wishlist
Replies: 318
Views: 71497

Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Just installed the mod, playing Axis/poland 39, I can buy some Panzers that have no model.. ???
by PDiFolco
Mon Sep 07, 2020 9:36 am
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.70
Replies: 4956
Views: 793135

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.47

Hello
Would like to try this mod, but pls confirm what files should be dled, there's a whole bunch of links with "Update v 0.xx"' all over the place on p1...
by PDiFolco
Mon Sep 07, 2020 9:21 am
Forum: Panzer Corps
Topic: Redeeming Your Steam Key
Replies: 107
Views: 111657

Re: Redeeming Your Steam Key

Thx VPaulus
A bit of a hassle though ...17 manual registrations ...
by PDiFolco
Sun Sep 06, 2020 5:19 pm
Forum: Panzer Corps
Topic: Brits NA 40 campaign - Italian Offensive problem
Replies: 3
Views: 1121

Re: Brits NA 40 campaign - Italian Offensive problem

captainjack wrote: Sun Sep 06, 2020 10:25 am Artillery and AA units can't take hexes. If it's a 25 pounder, you can switch to AT mode but otherwise you need infantry, AT, tank or recon unit.
Ok,thx a lot ! It's not said anywhere in the scenario ...
by PDiFolco
Sun Sep 06, 2020 8:59 am
Forum: Panzer Corps
Topic: Brits NA 40 campaign - Italian Offensive problem
Replies: 3
Views: 1121

Brits NA 40 campaign - Italian Offensive problem

This is the scenario where you have to retreat east and the exit your forces, the scenario rules forces you to occupy some hexes farther east every X turns, marked white then switching to british flag once occupied. But on turn 18, while I do occupy all of the current objectives, I'm kicked out with...
by PDiFolco
Sat Sep 05, 2020 11:35 am
Forum: Panzer Corps
Topic: Redeeming Your Steam Key
Replies: 107
Views: 111657

Re: Redeeming Your Steam Key

Just bought PZC from your store (to help devs, even if it's 2 EUR more expensive..), but got no steam keys ?? Why ??
by PDiFolco
Fri Aug 07, 2020 4:13 pm
Forum: Field of Glory II: Modding
Topic: Alternative Gameplay Mod [DEPRECATED]
Replies: 83
Views: 12479

Re: Alternative Gameplay Mod

There really isn't much point in talking about the kinetic energy of a lance point. Particularly as applied to a later period than the game currently covers. Talk of kinetic energy is an example of the bottom up approach that leads to many errors in wargames design. This is a "top down" s...
by PDiFolco
Wed Aug 05, 2020 2:16 pm
Forum: Field of Glory II: Modding
Topic: Alternative Gameplay Mod [DEPRECATED]
Replies: 83
Views: 12479

Re: Alternative Gameplay Mod

I am also doubtful as to the historical accuracy of the typical in game (mod or vanilla) use of lancers to walk up to infantry and stand there waiting to be charged. I suspect that it is a kind of unintended artifact of the various rules and POA matchups that more veteran players noticed, and then ...
by PDiFolco
Sun Aug 02, 2020 5:08 pm
Forum: Field of Glory II
Topic: 3218 hours in and my first real game gripe- fall back blocking
Replies: 77
Views: 10317

Re: 3218 hours in and my first real game gripe- fall back blocking

I think it's cheesy
Skirms should be pushed back as well, and not block any unit from falling back.
Non skirms blockers should get a CT, and the blocked unit another as well.
by PDiFolco
Sun Aug 02, 2020 11:17 am
Forum: Field of Glory II
Topic: Easy graphic improvement of herbs and fields (with photos!)
Replies: 26
Views: 3945

Re: Easy graphic improvement of herbs and fields (with photos!)

Adebar wrote: Sat Aug 01, 2020 7:20 pm PDiFolco, you might check this thread:

https://www.slitherine.com/forum/viewto ... 2&t=100101
Ok thx, got it !
Didn't realize this thread was related to Texmod ... :roll: :D
by PDiFolco
Sun Aug 02, 2020 11:15 am
Forum: Field of Glory II
Topic: Turning to expose rear in front of enemy
Replies: 20
Views: 2560

Re: Turning to expose rear in front of enemy

/*rant on */ Imagine this in a movie : hoplites chasing enemy skirmishers along the enemy lines ... would be fun in a Benny Hill show, but else ?? Really I don't like the pursuit rules : the game design is primilarly giving full control to the player, with very simple C&C rules, troops always ob...
by PDiFolco
Sat Aug 01, 2020 6:37 pm
Forum: Field of Glory II
Topic: Easy graphic improvement of herbs and fields (with photos!)
Replies: 26
Views: 3945

Re: Easy graphic improvement of herbs and fields (with photos!)

Gimme gimme gimme :D
Any possibility to dl the modded files somewhere ?
by PDiFolco
Sat Aug 01, 2020 12:50 pm
Forum: Field of Glory II
Topic: Carolingian (Charlemagne) Armies
Replies: 5
Views: 1115

Re: Carolingian (Charlemagne) Armies

I may not be a very good player, only playing solo but usually winning vs AI at diff 2... But not with a Carolingian army vs Saxons, I'm unable to find a winning tactics. Army is composed mostly of Def.Shiedwall, a few Dismtd Lancers, and a strong Lancer (armored or not) component. Archers and skir...
by PDiFolco
Fri Jul 31, 2020 10:24 pm
Forum: Field of Glory II
Topic: Carolingian (Charlemagne) Armies
Replies: 5
Views: 1115

Re: Carolingian (Charlemagne) Armies

Thx Gaznak !
What you"re advising seems efficient indeed, will try that !
by PDiFolco
Thu Jul 30, 2020 8:55 pm
Forum: Field of Glory II
Topic: Carolingian (Charlemagne) Armies
Replies: 5
Views: 1115

Carolingian (Charlemagne) Armies

I may not be a very good player, only playing solo but usually winning vs AI at diff 2... But not with a Carolingian army vs Saxons, I'm unable to find a winning tactics. Army is composed mostly of Def.Shiedwall, a few Dismtd Lancers, and a strong Lancer (armored or not) component. Archers and skirm...
by PDiFolco
Mon Jul 27, 2020 2:30 pm
Forum: Fantasy General II - Invasion: Tech Support
Topic: Weird savegame location
Replies: 1
Views: 1053

Weird savegame location

Hi I have to reinstall my games and saves after a full Win10 reinstall, and have issues with FG2 saves. Normally saves should be in (my %USERPROFILE%)\Documents\My Games\Fantasy General II\Savegames but instead FG2 keeps putting them in (my %USERPROFILE%)\OneDrive\Documents\My Games\Fantasy General ...

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