Search found 358 matches
- Sun Jan 15, 2023 7:03 pm
- Forum: Master of Magic
- Topic: All the annoying things
- Replies: 17
- Views: 1218
Re: All the annoying things
For me, the start of the game takes so much time, near 5 minutes.
- Wed Aug 14, 2019 9:16 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: Current Bugs - Version 8.1.0
- Replies: 73
- Views: 10071
Re: Current Bugs - Version 8.1.0
"..Order of Battle - WWII\Order of Battle - WW2_64_Data\Content\Campaigns\8Panzerkrieg\Scenarios\07_Caucasus" englisch objective2_2_1 = Capture 1 primary VP in 15 turns objective2_2_1_award = Failing to advance quickly through Soviet territory will allow the enemy time to sabotage some oil...
- Wed Aug 14, 2019 8:51 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: Current Bugs - Version 8.1.0
- Replies: 73
- Views: 10071
Re: Current Bugs - Version 8.1.0
"...\Order of Battle - WWII\Order of Battle - WW2_64_Data\Content\Language\german_7.txt" (non-steam) spec_panzer_keil_title = Panzerkeil spec_panzer_keil_descr = Bei dieser offensiven Panzerformation nehmen die Panzer eine keilförmige Aufstellung ein. Die schwersten Panzer bilden die Spitz...
- Thu Aug 08, 2019 7:08 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: Current Bugs - Version 8.1.0
- Replies: 73
- Views: 10071
Re: Current Bugs - Version 8.1.0
I use the non-steam version. In all scenario directories only text_english.txt is available. All other languages missing. I copied the text_english.txt to text_german.txt to see mission objectives. The directory is similar to "c:\Slitherine\Order of Battle - WWII\Order of Battle - WW2_64_Data\C...
- Thu Sep 21, 2017 10:00 am
- Forum: Order of Battle Series
- Topic: How to capture Gandhi?
- Replies: 4
- Views: 1944
Re: How to capture Gandhi?
Thanks!
- Thu Sep 21, 2017 9:24 am
- Forum: Order of Battle Series
- Topic: How to capture Gandhi?
- Replies: 4
- Views: 1944
Re: How to capture Gandhi?
And how could I capture Gandhi, if its on the island in the middle? No port on this side is available.
- Tue Dec 06, 2016 11:14 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: After victory Dunkirk it does not go any further
- Replies: 8
- Views: 2472
Re: After victory Dunkirk it does not go any further
If I check for updates in the launcher it says: I have the current Version.On main Screen I see 2.6.9d
- Tue Dec 06, 2016 8:07 am
- Forum: Order of Battle Series
- Topic: End of Dunkirk
- Replies: 6
- Views: 1849
- Tue Dec 06, 2016 6:26 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: After victory Dunkirk it does not go any further
- Replies: 8
- Views: 2472
Re: After victory Dunkirk it does not go any further
Ja, das ist nur ein Workaround. Und man kommt nicht zurück zu deutsch! You could play in german until the last turn in Dunkirk. Savegame (englisch) created 1. during the campaign Screen (map of europe) --> load in german: mixed map and no UI, english okay 2. during the briefing --> load in german or...
- Mon Dec 05, 2016 10:35 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: After victory Dunkirk it does not go any further
- Replies: 8
- Views: 2472
Re: After victory Dunkirk it does not go any further
Ja, es geht. Aber wenn ich im Kampagnenbild mit der Landkarte die richtige (in englisch) speichere und in deutsch lade, ist wieder alles kaputt. Yes, it works. But if I save the game from the campaign screen with the europe map (in english) and I load it in german, the map is destroyed (same Picture...
- Mon Dec 05, 2016 10:11 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: After victory Dunkirk it does not go any further
- Replies: 8
- Views: 2472
Re: After victory Dunkirk it does not go any further
Same for me.
No steam version.
Edit:
Versuch es mal mit Umstellen auf englisch vor dem Siegzug.
Try to change the language to englisch at the last turn.
No steam version.
Edit:
Versuch es mal mit Umstellen auf englisch vor dem Siegzug.
Try to change the language to englisch at the last turn.
- Tue Nov 01, 2016 7:40 am
- Forum: Panzer Corps : Scenario Design
- Topic: DMP Add-On "Ostfront"
- Replies: 282
- Views: 93107
Re: DMP Add-On "Ostfront"
Hi RobertCL, please, send me 2 savegames, one before turn 30 and one at the end of turn 30. For Nikopol the same. 1. thanks 2. The "new" transport system with assignement transport - arty was not introduced as the mod was created. And some type of arty needs heavier transport vehicles. 3. ...
- Fri May 29, 2015 12:43 pm
- Forum: Order of Battle Series
- Topic: Save my ships !
- Replies: 0
- Views: 796
Save my ships !
At New Zeeland (played as Japenese) all my ships (should) leave the scenario at turn 15.
But if I move my destroyers into the fjords (1-hex-wide sea) they dont want go home.
Nice bug.
But if I move my destroyers into the fjords (1-hex-wide sea) they dont want go home.
Nice bug.
- Thu May 14, 2015 8:48 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: Save bug
- Replies: 8
- Views: 2928
Re: Save bug
It looks like the game is having issues generating the savegames. It may be a windows permissions error? I suggest try running the game with administrator privileges if you can, and see if this clears the error. Its not a access issue. I started the Order of Battle - Pacific.exe (not the autorun) a...
- Wed May 13, 2015 8:40 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: Game can not be saved
- Replies: 1
- Views: 1153
Game can not be saved
Hi! Playing the game since release. Some minor issues found, but not strange. It was allways playable. But now, no chance to save the game. I tried on two different installations (without / with hotfix, no Steam) and also with quicksave (F5). Load the savegame, press "end turn" and after t...
- Wed Mar 18, 2015 10:27 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: V1.04 bugs
- Replies: 12
- Views: 4178
Re: V1.04 bugs
Could you uplod a savegame (as ZIP), please.FuFuHunt3r wrote:Just reproduced the ambush bug as well. Ran into scouts with a skullhamma battle fortress and it was useless for the rest of the turn. (Orkish armageddon scenario) Didn't know scouts could stun vehicles. Praise the omnissiah!
- Tue Mar 10, 2015 1:42 pm
- Forum: Tech Support
- Topic: Display failures
- Replies: 3
- Views: 4388
Re: Display failures
Could you attach a savegame-zip, please.
Steam or PC version?
Steam or PC version?
- Mon Mar 09, 2015 3:52 pm
- Forum: Mods and Scenario Design
- Topic: Ability / Traits
- Replies: 4
- Views: 3540
Re: Ability / Traits
Hi guys ^^ I want to make a unit with regeneration ability, but i'm searching searching searching and i dont find where i can edit my ability/trait :( Idea ? Yes. But with restrictions. You could create a trigger in each scenario that add one hitpoint/strengthpoint to each unit. (unit action) Probl...
- Fri Feb 20, 2015 5:29 pm
- Forum: Mods and Scenario Design
- Topic: Editor questions
- Replies: 1
- Views: 2083
Re: Editor questions
If you use the vanilla version 1.04, please send the scenario. I would check it. berserk - I guess this unit attacks even when it is muche weaker as the attacked unit. Place your reinforcemnets onto the map with trigger "check tag xx". Make a trigger with time condition 9 and 18. (The trig...
- Mon Feb 16, 2015 10:49 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: WH40K on a 4K screen
- Replies: 0
- Views: 932
WH40K on a 4K screen
Does someone play WH40K on a 4K screen?
If yes, could you make a screenshot with min/max zoom for the map with UI panel, please.
If yes, could you make a screenshot with min/max zoom for the map with UI panel, please.