Search found 297 matches

by Breca
Sun Oct 08, 2017 3:29 pm
Forum: Sovereignty
Topic: New patch?
Replies: 8
Views: 6153

Re: New patch?

That said, we have released the beta AI Overhaul plus general game fixes to Slitherine, who will determine patch release date.
by Breca
Sun Jun 18, 2017 1:39 am
Forum: Sovereignty
Topic: Missed opportunity?
Replies: 1
Views: 3363

Re: Missed opportunity?

As mentioned in another post, we hear you. We are working on a complete AI overhaul--not a tweaking of the current AI, but rebuilding it from the ground-up. If you like the lore, the new AI will also feature unique personalities for each realm. Stay tuned!

Good Hunting!

Breca
by Breca
Sun Jun 18, 2017 1:34 am
Forum: Sovereignty
Topic: Sovereignty tested and...
Replies: 7
Views: 5963

Re: Sovereignty tested and...

We are developing an AI overhaul. This isn't tweaking the current AI, but redoing it from the ground-up. Think of it as Sovereignty Redone. Of note, each realm will have its own personality reflecting the underlying lore. This will be the biggest update since release. More to come... Good hunting! B...
by Breca
Sun Jun 18, 2017 1:28 am
Forum: Sovereignty
Topic: dryads
Replies: 3
Views: 3715

Re: dryads

They can also gain some medals over time that give them limited offensive capabilities...

Good Hunting!

Breca
by Breca
Fri Apr 21, 2017 12:23 pm
Forum: Sovereignty
Topic: Playable for non steam?
Replies: 4
Views: 4345

Re: Playable for non steam?

Grey Mouser, I remember you from the earliest days...
by Breca
Fri Apr 21, 2017 12:21 pm
Forum: Sovereignty
Topic: A few quick reactions
Replies: 3
Views: 4068

Re: A few quick reactions

gschelz wrote:- Why can't occupying/victorious forces be reinforced?
Just a bit more detail for you.
Units automatically regain 10 Life per point of their Heal stat per turn that they are not in battle.
by Breca
Sun Feb 05, 2017 2:36 am
Forum: Sovereignty
Topic: Weekly Spotlight: Sonneneve
Replies: 17
Views: 12368

Re: Weekly Spotlight: Sonneneve

The beta patch on steam now makes the Sonneneve easier, with respect to keeping Sirucil alive.
This is actually part of a general fix, that makes any "keep X Realm alive" a bit more manageable.
by Breca
Sun Feb 05, 2017 2:34 am
Forum: Sovereignty
Topic: Economic Power
Replies: 2
Views: 3641

Re: Economic Power

It has more to do with your economy value totals and the buildings in them.
by Breca
Sun Feb 05, 2017 2:32 am
Forum: Sovereignty
Topic: Manual says that you can upgrade your lands... but how?
Replies: 7
Views: 5946

Re: Manual says that you can upgrade your lands... but how?

You can build buildings within provinces by clicking the upgrade button at the bottom of the campaign UI panel.
You'll need a Tier 1 building before you can build a Tier 2, and so on...

Breca
by Breca
Thu Nov 19, 2015 1:23 am
Forum: Sovereignty
Topic: Learn Spell button missing for some spells
Replies: 2
Views: 2066

Re: Learn Spell button missing for some spells

The ability to learn 6 spells is intended. This presents a hard choice in how you wish to advance through the tree. You must plan carefully.
by Breca
Thu Nov 19, 2015 1:20 am
Forum: Sovereignty
Topic: Encampments
Replies: 3
Views: 2415

Re: Encampments

Due to it's proposed economic bonus, perhaps it would be an Outpost.

Another thought is that it would function as a lesser Capital in terms of economic fall-off of provinces as they lie further from the Capital.
by Breca
Thu Nov 19, 2015 12:49 am
Forum: Sovereignty
Topic: Only one army per battle each side limits things a bit
Replies: 4
Views: 2726

Re: Only one army per battle each side limits things a bit

Agreed on the current state of AI vs Human. Iron Barony can really swamp enemies in the hands of a human, but it has a hard time dealing on the same level as AI. Vessoi is in a similar predicament.

We'll look hard into changes that make sense for these realms through EA.
by Breca
Mon Nov 16, 2015 12:36 am
Forum: Sovereignty
Topic: Give Khazoth and Sirucil a few more provinces
Replies: 5
Views: 2560

Re: Give Khazoth and Sirucil a few more provinces

The game as it is right now, heavily favors large blocks of infantry, with a couple trebuchets to back them up. For 2.0, we're doing some rebalancing to encourage more variance of tactics among the various combined arms that Sovereignty has to offer. In addition, we feel that both Khazoth and the 3 ...
by Breca
Sun Nov 15, 2015 9:05 pm
Forum: Sovereignty
Topic: Towns/cities should give a defence bonus
Replies: 1
Views: 1592

Re: Towns/cities should give a defence bonus

Sounds reasonable. :)
by Breca
Sun Nov 15, 2015 9:02 pm
Forum: Sovereignty
Topic: Only one army per battle each side limits things a bit
Replies: 4
Views: 2726

Re: Only one army per battle each side limits things a bit

I should add that this is especially useful for realms such as Iron Barony, which can raise hordes of weaker units. Eventually, defenders just get worn down. Meanwhile, Iron Barony has many units with the Expendable ability. Destroy one, and regain the gold to raise another. This, combined with rapi...
by Breca
Sun Nov 15, 2015 8:57 pm
Forum: Sovereignty
Topic: Only one army per battle each side limits things a bit
Replies: 4
Views: 2726

Re: Only one army per battle each side limits things a bit

Well, you can do that in waves, attacking from 3 provinces in separate battles in the same turn. I realize this isn't combining forces for a massive battle, but one army getting attacked 3 times in the same turn can be very tough even on a seasoned army. Offensively, if you have pans to overwhelm a ...
by Breca
Sun Nov 15, 2015 8:50 pm
Forum: Sovereignty
Topic: Some factions with no fantasy elements - just medieval human
Replies: 1
Views: 1619

Re: Some factions with no fantasy elements - just medieval h

The realms you mentioned represent high civilization in Sovereignty, where monsters have been largely eradicated and Man is ascendant. In the wilder, untamed realms, monsters and "fantasy" style units still may be found in the ranks. How will the future be shaped? Will a Hadrigel or Myrmon...
by Breca
Sun Nov 15, 2015 8:43 pm
Forum: Sovereignty
Topic: Bug with targeting non-phantom undead w/ ranged weapons
Replies: 1
Views: 1615

Re: Bug with targeting non-phantom undead w/ ranged weapons

There is a bug currently with Shadowlands permanently toggling Phantom.
by Breca
Sun Nov 15, 2015 7:31 pm
Forum: Sovereignty
Topic: Should more landmarks also mean faster spell recharge rate?
Replies: 3
Views: 2180

Re: Should more landmarks also mean faster spell recharge ra

Everyone will have the same number of spells to learn. Elves tend to learn them faster due to magic heavy landmarks.
by Breca
Sun Nov 08, 2015 10:40 pm
Forum: Sovereignty
Topic: Should more landmarks also mean faster spell recharge rate?
Replies: 3
Views: 2180

Re: Should more landmarks also mean faster spell recharge ra

The magic system is slated for an overhaul sometime after EA 2.0. In broad brush strokes, spells will have longer recharge time, but their recharge will be independent of one another. This means that as you become more magically powerful, you can start cycling multiple spells simultaneously, rather ...

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