Search found 36 matches

by balto
Sun May 05, 2019 1:55 am
Forum: Field of Glory: Empires
Topic: Huge negative critics on Imperator:Rome
Replies: 23
Views: 2130

Re: Huge negative critics on Imperator:Rome

I have almost 60 hours in Imperator, it is freaking awesome like many Paradox games. Rimmy is a legit Youtuber, I honestly do not understand any of the issues he has. One observation, he made it sounds like you have so much "mana" you can do whatever you want instantly. That is NOT the case at all. ...
by balto
Sat Apr 20, 2019 3:20 am
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires Challenge #1 Ranking
Replies: 5
Views: 1207

Re: Field of Glory: Empires Challenge #1 Ranking

I watched DAS several days ago. Very helpful. I just now watched about half of Paradogs because I have to go to bed. These two vids in consecutive order are a perfect match.., DAS did all the heavy details, which were important, but there were so much of them.., then Paradog stayed laser focused on ...
by balto
Thu Apr 18, 2019 9:52 pm
Forum: Field of Glory: Empires
Topic: release in early or late 2019?
Replies: 20
Views: 3072

Re: release in early or late 2019?

+1 on the Paradox Dev Diaries being the worst for Imperator. I am a huge Paradox fan and they usually are great on their dairies so much so that when the game (or new DLCs) come out, you are sort of ready to roll and you know what you are getting into. Imperator.., I do not have a clue what is happe...
by balto
Fri Apr 12, 2019 3:14 pm
Forum: Field of Glory: Empires
Topic: Field of Glory Empires Challenge with Grey Hunter
Replies: 2
Views: 838

Re: Field of Glory Empires Challenge with Grey Hunter

Grey Hunter, thank you for making this. I cannot wait to check this out in a couple days.
by balto
Fri Apr 12, 2019 3:10 pm
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires - The Challenge
Replies: 8
Views: 1191

Re: Field of Glory: Empires - The Challenge

God, super excited for this. I just read this thread and I saw another reference to DasTactic. Glad to see all the props for him because I have been following him for years.., he is great, please keep using him..,, for EVERYTHING.
by balto
Thu Apr 11, 2019 10:48 pm
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires - Challenge 1 with DasTactic
Replies: 13
Views: 1403

Re: Field of Glory: Empires - Challenge 1 with DasTactic

Hi Devoncop. After I watched Das YouTube (which was very very interesting), I re-watched the original stream with Pocus.., and the Slitherine guy (sorry), and when they went to FOG2, it was a big open field. It did not seem to have any reocognition of the Frontages which in Das video seem to be betw...
by balto
Thu Apr 11, 2019 6:16 pm
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires - Challenge 1 with DasTactic
Replies: 13
Views: 1403

Re: Field of Glory: Empires - Challenge 1 with DasTactic

+1. Really really would like to see this. I also see Frontage in Empires. How does that carry over to FOG2? Is the FOG2 battlefield a small box.., you know what I mean? Thanks
by balto
Fri Mar 15, 2019 4:39 pm
Forum: Field of Glory II
Topic: Question on FOG 2 - possibly new
Replies: 6
Views: 463

Re: Question on FOG 2 - possibly new

Holy smoke so in Empires your performance in previous tactical (FOG 2) battles is cumulative and your strategic movement and placement of forces (Empires) is also reflected in the tactical combat (FOG 2).. , Empires sounds incredible. Thank you.
by balto
Fri Mar 15, 2019 2:05 pm
Forum: Field of Glory II
Topic: Question on FOG 2 - possibly new
Replies: 6
Views: 463

Re: Question on FOG 2 - possibly new

Oh, I think I should have asked this in the Empires thread.
by balto
Fri Mar 15, 2019 1:59 pm
Forum: Field of Glory II
Topic: Question on FOG 2 - possibly new
Replies: 6
Views: 463

Re: Question on FOG 2 - possibly new

Does the tactical level (FOG 2) portion of the game correlate to what you are doing at the Strategic level (Empire)? For example, if you have a 40K army in Empire and it enters a Region with 10K enemy army, will the tactical combat that follow in FOG 2 reflect that your army is 4 times larger? Or is...
by balto
Fri Mar 15, 2019 1:11 am
Forum: Field of Glory II
Topic: Question on FOG 2 - possibly new
Replies: 6
Views: 463

Question on FOG 2 - possibly new

Hi, I noticed the FOG Empires just the other day (long time Matrix forum person and huge Paradox fan). I was thinking that I should be practicing with FOG 2 if I am going to start FOG Empires. I am not sure I am willing to invest my time in FOG because like most of you, I have about 10 millions game...
by balto
Wed Mar 13, 2019 3:11 am
Forum: Dev Diaries
Topic: Field of Glory: Empires Dev Diary #5 Governments and Rulers
Replies: 4
Views: 902

Re: Field of Glory: Empires Dev Diary #5 Governments and Rulers

Where in the heck did this come from!!! This is incredible, if it works!! Will be following this.

Question, I loved Pike and Shot and never tried FoG 2. So I guess I should start to practice with FOG 2. Is it as good as Pike and Shot?
by balto
Sun Feb 10, 2019 7:23 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Damage Calculation
Replies: 3
Views: 752

Okay, last comment.., I think - Damage Calculation

So I moved another of my Guardsmen adjacent to attack the Neophyte. The Damage was 3.6. So that kind of verifies that Ranged weapons are not handicapped by Range when they are 1 hex away. PS - I also do not understand why the damage should have been 3.5, not the 3.6. So why was my first counterattac...
by balto
Sun Feb 10, 2019 7:18 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Damage Calculation
Replies: 3
Views: 752

# of model matter? Damage Calculation

I was also wondering, if I lose one of the 7 Guardsmen units (leaving a total of 6), is it correct to assume my weapons go from 7 down to 6? I think so, but just checking.


Thanks again for bearing with me.
by balto
Sun Feb 10, 2019 7:16 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Damage Calculation
Replies: 3
Views: 752

Something appears to not be working: Damage Calculation

I started a new game as AM. Turn 6 I ran into a Neophite Hybrid, both of us in the Forest. I suffered 4 HP loss. The math works great, IF I do NOT USE the Range Reduction. My question is, is Range Reduction for Range weapons only apply when they are beyond 1 hex? I think it does, here is the math: N...
by balto
Sun Feb 10, 2019 6:29 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Damage Calculation
Replies: 3
Views: 752

Damage Calculation

I bought this when it first came out and played a lot. I restarted abut 5 days.., man, I forgot how great this game is - but I have so many games.., I know most of you can relate. Anyway, I have a question on Damage Reduction. If possible, could someone give me about 3 or 50 examples of how the calc...
by balto
Tue Aug 28, 2018 8:28 pm
Forum: Aggressors: Ancient Rome
Topic: Aggressors - Developer Stream announced!
Replies: 1
Views: 376

Re: Aggressors - Developer Stream announced!

I stumbled upon this on YouTube (not familiar with Twitch). Holy cow, the BEST ever explanation of everything. I have to watch it again (maybe several times) there was so much in there. Maybe put a link within the regular game menu to inform people they need to view this. This is going to be beyond ...
by balto
Thu Aug 23, 2018 8:16 pm
Forum: News & Announcements
Topic: Aggressors - Gameplay video #1 - Intro to Basics
Replies: 2
Views: 2609

Re: Aggressors - Gameplay video #1 - Intro to Basics

Whoa.., I saw several screenshots of game mechanics that have not appeared in other (Trade, etc..) YouTube videos. Really really getting excited for this. Thanks.
by balto
Thu Aug 23, 2018 2:33 am
Forum: Aggressors: Ancient Rome
Topic: Some more questions
Replies: 11
Views: 820

Re: Some more questions

Good stuff. Is the information above in a manual or in the tooltips?


1 more week, then its XMAS.
by balto
Thu Aug 16, 2018 2:43 am
Forum: Aggressors: Ancient Rome
Topic: More Gameplay Videos
Replies: 12
Views: 739

Re: More Gameplay Videos

BTW - you know how rude a lot of the Steam forums can get., I suggest you change those combat sounds (metal clanking metal, etc..). To real wargamers, we do not care about sounds, but Steam does and it is a quick fix. Graphics also mean a lot to Steam people, but that is too much work to change. Jus...

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