Search found 306 matches

by eddieballgame
Sat Feb 22, 2020 6:20 pm
Forum: Astra Exodus
Topic: Some Star Trek races
Replies: 0
Views: 12

Some Star Trek races

Races that appeared in the Star Trek series, since the 1960's. Note - not all races are built on the 10 point system. List of races & feel free to modify. Most races are built on 10 pts. Borg Collective = 13 & the Ferengi = 0, for example. Any thoughts or advice is most appreciated. Bajorans Borg Co...
by eddieballgame
Sat Feb 22, 2020 11:17 am
Forum: Astra Exodus
Topic: More Peculiarities Mod
Replies: 2
Views: 24

Re: More Peculiarities Mod

Thanks 'zakblood', you are welcome & my pleasure. :)
by eddieballgame
Sat Feb 22, 2020 10:51 am
Forum: Astra Exodus
Topic: More Peculiarities Mod
Replies: 2
Views: 24

More Peculiarities Mod

A simple mod that changed the way Peculiarities are applied & some other adjustments. Increased the number of 'Peculiarities' & the chances for a Star System/Planet to receive one. Peculiarities match up with in-game tool tips. Starting Pop = 6/8/10 (was 4/8/12). Conversion to Industry = 50 (was 60)...
by eddieballgame
Fri Feb 21, 2020 8:28 pm
Forum: Astra Exodus
Topic: HELP! Patch 1.04 not Working
Replies: 8
Views: 96

Re: HELP! Patch 1.04 not Working

Success!!!
Thank you Slitherine team for coming through; just another reason why I am a, long time, cutomer per your products.
Thanks again, 'zakblood'.
by eddieballgame
Fri Feb 21, 2020 7:50 pm
Forum: Astra Exodus
Topic: Astra Exodus - v1.00.04 Update
Replies: 4
Views: 134

Re: Astra Exodus - v1.00.04 Update

Success!!!
Thank you Slitherine team for coming through; just another reason why I am a, long time, cutomer per your products.
by eddieballgame
Thu Feb 20, 2020 8:37 pm
Forum: Astra Exodus
Topic: HELP! Patch 1.04 not Working
Replies: 8
Views: 96

Re: HELP! Patch 1.04 not Working

I sent an email earlier, will wait & see.
Thanks again for your time, 'zakblood'.
by eddieballgame
Thu Feb 20, 2020 8:04 pm
Forum: Astra Exodus
Topic: HELP! Patch 1.04 not Working
Replies: 8
Views: 96

Re: HELP! Patch 1.04 not Working

Well, I did a complete re-install wipe of the game. Installed & Patched everything via 'admin'. The game on loading still shows 1.03 & the 1.04 features are not implemented. :( One other Slitherine purchaser has this issue, also. Would like to know how many there are. I have not encountered this bef...
by eddieballgame
Thu Feb 20, 2020 6:42 pm
Forum: Astra Exodus
Topic: HELP! Patch 1.04 not Working
Replies: 8
Views: 96

Re: HELP! Patch 1.04 not Working

Thank you, 'zakblood'. When ever I receive a new patch for any game, I never use any 'mods' or alterations of any kind...to ensure all is well. I am, also, not the only Slitherine purchaser having this issue atm. I have re-installed & deleted everything related to 'AE'. "Did you install the patch by...
by eddieballgame
Thu Feb 20, 2020 6:14 pm
Forum: Astra Exodus
Topic: HELP! Patch 1.04 not Working
Replies: 8
Views: 96

HELP! Patch 1.04 not Working

The Slitherine 1.04 patch is not updating the game properly.
The Steam version updates no problem & very fast.
I wonder if this is an issue created due to the, extremely, large (unnecessary?) size of the patch.
by eddieballgame
Wed Feb 19, 2020 7:48 pm
Forum: Astra Exodus
Topic: Astra Exodus - v1.00.04 Update
Replies: 4
Views: 134

Re: Astra Exodus - v1.00.04 Update

Steam update is working as advertised. Sadly the Slitherine version is not. Still shows 1.03 (lower left after loading), new features are not implemented. :( I even re-installed everything. :( btw, the 'exe' file versions match per Slitherine & Steam & when I launch the game it also says 1.04, just ...
by eddieballgame
Tue Feb 18, 2020 12:49 am
Forum: Astra Exodus
Topic: Larger More Spacious Galaxies
Replies: 1
Views: 91

Re: Larger More Spacious Galaxies

It appears GalaxySizeFactor = 3 is the max.
But it really is huge...even on 'Tiny'.
by eddieballgame
Sun Feb 16, 2020 8:13 pm
Forum: Tech Support
Topic: Loading Multiple Mods
Replies: 1
Views: 51

Re: Loading Multiple Mods

'Dev' responded & is looking into it.
by eddieballgame
Sun Feb 16, 2020 8:12 pm
Forum: Tech Support
Topic: Globals.lua Modding Issue
Replies: 1
Views: 24

Re: Globals.lua Modding Issue

'Dev' responded & is looking into it.
by eddieballgame
Sun Feb 16, 2020 9:20 am
Forum: Tech Support
Topic: Globals.lua Modding Issue
Replies: 1
Views: 24

Globals.lua Modding Issue

Per the 'Globals.lua' file: when editing - PrimitiveStartPopulation = 4, AverageStartPopulation = 8, AdvancedStartPopulation = 12, this part of the file & changing PrimitiveStartPopulation from a 4 to a 6 for example; (to include editing the other 2 categories) either via the original file or via a ...
by eddieballgame
Sat Feb 15, 2020 9:41 pm
Forum: Tech Support
Topic: Loading Multiple Mods
Replies: 1
Views: 51

Loading Multiple Mods

Per modding, I noticed only 1 mod can be loaded at a time.
Unless I am missing something.
btw, showed this game to an old MOO II friend of mine...he likes it & purchased it.
by eddieballgame
Sat Feb 15, 2020 8:58 pm
Forum: Astra Exodus
Topic: Larger More Spacious Galaxies
Replies: 1
Views: 91

Larger More Spacious Galaxies

Editing the 'Golbals.lua' file per the Galaxy Size Factor is interesting to try. Changing: -- Galaxy GalaxySizeFactor = 1, to a 2 for example (tried 4 & the game would not load) :) increases the size of the galaxy. Based on the way the number of Star Systems are assigned per Galaxy this allows a Tin...
by eddieballgame
Thu Feb 13, 2020 10:36 pm
Forum: Tech Support
Topic: Customization Bug
Replies: 2
Views: 71

Re: Customization Bug

The simple fix to this issue is to edit the faction file in the faction folder.
Kudos to the 'dev' for allowing this game to be 'modder friendly'.
by eddieballgame
Wed Feb 12, 2020 9:30 pm
Forum: Tech Support
Topic: Customization Bug
Replies: 2
Views: 71

Customization Bug

When renaming a faction & changing the leaders name, I always get a pause/freeze then onto a random battle that should not even exist. This particular error happens when I use an upper case 'R' in the name. Small letters don't appear to cause this issue & I am not sure if it is only the upper case '...
by eddieballgame
Sat Feb 08, 2020 9:28 pm
Forum: Astra Exodus
Topic: Modding Bug?
Replies: 0
Views: 47

Modding Bug?

Did a little modding for fun. I noticed when modding the 'Globals.lua' file everything worked great as long I edited the original (backed up, of course) in it's original Data folder. However, when I created an independent mod the changes still worked BUT...removed my option to Customize a Faction. B...
by eddieballgame
Sat Feb 08, 2020 6:25 pm
Forum: Astra Exodus
Topic: Sandbox mode number of openents
Replies: 7
Views: 213

Re: Sandbox mode number of openents

As advertised, the game is very moddable. If one wants to play vs a minimum of 1 AI on any galaxy size, simply...mod it. Main Dir/Data/Globals.lua file (of course, always back up the original) -- Galaxy GalaxySizeFactor = 1, MinimumDistanceBetweenStars = 4, MaximumDistanceBetweenStars = 8, TinyGalax...

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