Search found 63 matches

by Soheil
Sun Dec 29, 2013 1:12 am
Forum: Pandora - First Contact
Topic: Units special abilities
Replies: 2
Views: 988

Re: Units special abilities

wow i love all of your ideas! we have a lot on our to-do list atm but i would love to do these at some point
by Soheil
Thu Dec 12, 2013 10:09 am
Forum: Pandora - First Contact
Topic: If You Could Add An Operation To The Game, What Would It Be?
Replies: 18
Views: 2508

Re: If You Could Add An Operation To The Game, What Would It

omg great ideas guys! now i wanna just drop what im doing right now and start working on some of the ideas here!
by Soheil
Wed Nov 27, 2013 7:08 pm
Forum: Pandora - First Contact
Topic: White, White, White, White, Offensive Asian Cliche
Replies: 12
Views: 2636

Re: White, White, White, White, Offensive Asian Cliche

... we tried to add as much of the art that wasnt used in game in the manual but there is still some left over and some too unfinished to show. You should make a gallery of all the extra art on the Pandora website. Not the Slitherine page, but this one: Pandora: First Contact . I'd for sure like to...
by Soheil
Wed Nov 27, 2013 9:59 am
Forum: Pandora - First Contact
Topic: White, White, White, White, Offensive Asian Cliche
Replies: 12
Views: 2636

Re: White, White, White, White, Offensive Asian Cliche

Who ever though this level of complexity in the leaderheads was what the customers wanted or though was important - fire them. Is this feature creep or was the art budget just crazy huge? The graphics were contracted out. I don't know the details of what went down; for all we know, that leader head...
by Soheil
Tue Nov 26, 2013 10:21 pm
Forum: Pandora - First Contact
Topic: Fungus recolored
Replies: 8
Views: 1699

Re: Fungus recolored

Evrett wrote:Thats really nice! Would it be possible to fungus of more than one color in the game? I like the current fungus but would love to add diversity.
yes actually that wouldnt be very hard to do at all, good idea! :)
by Soheil
Tue Nov 26, 2013 10:03 pm
Forum: Pandora - First Contact
Topic: White, White, White, White, Offensive Asian Cliche
Replies: 12
Views: 2636

Re: White, White, White, White, Offensive Asian Cliche

Some leaders from more different ethnic groups indeed would be nice (africans, arabians, indians etc.) If there should be a Pandora expansion, I hope it will have some colored (and perhaps some older) leaders. Well we do have a eastern-asian and heid is actually supposed to be middle eastern, i am ...
by Soheil
Tue Nov 26, 2013 9:09 pm
Forum: Pandora : Modders Corner
Topic: Terrain modifiers
Replies: 11
Views: 5563

Re: Terrain modifiers

HAHAH! OMG this is sooo cool! Nice job man!
by Soheil
Sun Aug 11, 2013 8:18 pm
Forum: Pandora : Public Beta
Topic: Game Stability
Replies: 4
Views: 376

Re: Game Stability

Wow thats some serious beta testing right there. Great job!
by Soheil
Sun Aug 11, 2013 8:15 pm
Forum: Pandora : Public Beta
Topic: My first half hour - some notes
Replies: 2
Views: 269

Re: My first half hour - some notes

Thanx for the feedback, regarding the specific benefits from research, you can see what you get from researching something by the icon to the right of the research name. For instance if you hover over the apc icon to the right in the "analytic dynamics" research box you will see the information you ...
by Soheil
Mon Jun 17, 2013 11:09 pm
Forum: Pandora : Public Beta
Topic: Some thoughts after 3 months of play
Replies: 17
Views: 1071

Re: Some thoughts after 3 months of play

Well i defiantly agree that upgrading a unit should be cheaper, you should only pay for the new equipment, adding to the diplomacy and AI is a ongoing thing, well cram as many of the features you requested in there as we can before release. Thanx for the feedback and its especially great to hear you...
by Soheil
Mon Jun 17, 2013 10:55 pm
Forum: Pandora : Public Beta
Topic: Hidden and Randomized tech tree should be optional
Replies: 3
Views: 353

Re: Hidden and Randomized tech tree should be optional

Yes the option to play with a pre-designed tech tree is very high on the to do list and most likely will get implemented, many of you have requested this feature and we aim to please :)
by Soheil
Sun Jun 16, 2013 12:40 pm
Forum: Pandora : Public Beta
Topic: Some ideas after 359 turns
Replies: 2
Views: 271

Re: Some ideas after 359 turns

Thanx for the feedback, lot of good points and ideas that we will defiantly take into consideration as we continue to improve the game!
by Soheil
Sun Jun 09, 2013 11:48 am
Forum: Pandora : Public Beta
Topic: Interesting dilemma
Replies: 15
Views: 1098

Re: Interesting dilemma

Ok i have to say troopers riding bugs shooting lasers would jut bump the games awesomeness to a whole new level and well take it into consideration! But we have talked about "taming" the wildlife in different ways and well probably have it in the game in some form. The aircraft's will be tweaked to ...
by Soheil
Tue Jun 04, 2013 4:22 pm
Forum: Pandora : Public Beta
Topic: Impression After 5 Minutes
Replies: 2
Views: 270

Re: Impression After 5 Minutes

Thanx for the feedback, if your like me and like the super sharp edges you can try to turn off the anti-aliasing under the video options, things will look a bit more pixelated but on high resolutions screens its barely noticeable and everything looks a bit sharper instead.
by Soheil
Mon Jun 03, 2013 2:39 pm
Forum: Pandora : Public Beta
Topic: First Impression
Replies: 3
Views: 337

Re: First Impression

Thanx for the feedback, and you are right the tech tree is random, the reason for this is that we want "exploring the unknown" to be a theme in the game and this should extend to how the tech tree works as well, but we will add a option to turn the random tech tree feature off.
by Soheil
Mon Jun 03, 2013 8:56 am
Forum: Pandora : Public Beta
Topic: Yet another "first impressions" thread
Replies: 6
Views: 532

Re: Yet another "first impressions" thread

Thanx for the feedback, to answer your first question, it sounds like you had already moved that turn with your colonize and therefor could not build a city, your colonizer is restricted to one action per turn.
by Soheil
Sun Jun 02, 2013 3:55 pm
Forum: Pandora : Public Beta
Topic: Giskler's big list of suggestions (0.16.0) *updated*
Replies: 5
Views: 514

Re: Giskler's big list of suggestions (0.14.5)

I dont mind at all, you have a lot of great suggestions and its nice to have them all in the same place! good job.
by Soheil
Sun Jun 02, 2013 10:43 am
Forum: Pandora : Public Beta
Topic: Suggestion: Workshop with enlarged Classes
Replies: 10
Views: 880

Re: Suggestion: Workshop with enlarged Classes

ahaha sorry guys, my bad. but yes those are good suggestions that we will take into consideration. Thanx for the feedback so far and keep it coming! :)
by Soheil
Sat Jun 01, 2013 11:42 pm
Forum: Pandora : Public Beta
Topic: Suggestion: Workshop with enlarged Classes
Replies: 10
Views: 880

Re: Suggestion: Workshop with enlarged Classes

mundi Thats a really good idea, we will defiantly take it into consideration! zappel You can rename the unit by clicking on the name in the large 3d view. I made a crappy looking pen icon next to it so people could figure it out easier but it seems like its not working because your not the first pe...
by Soheil
Wed May 22, 2013 9:18 am
Forum: Pandora : Public Beta
Topic: Second day
Replies: 5
Views: 436

Re: Second day

Thanx for the feedback, i cant tell you how fun and interesting it is to read this stuff. Keep playing with different tactics and let us know how it goes and what happens :)

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