Search found 1111 matches

by Cunningcairn
Sun Mar 29, 2020 10:44 pm
Forum: Knock-out Tournament
Topic: KO Tournament: arrange your matches here . . .
Replies: 26
Views: 231

Re: KO Tournament: arrange your matches here . . .

Challenge posted for NYCzar

Cunningcairn (Indo-Greek 175 BC-10 AD with Kushan 130 BC-476 AD allies) v nyczar (Scots-Irish 50 BC-476 AD)

PW nyczar
by Cunningcairn
Sun Mar 29, 2020 10:34 pm
Forum: Field of Glory II
Topic: Your experiences in the Kushan/Indo-Greek match in the Christmas tournament
Replies: 20
Views: 498

Re: Your experiences in the Kushan/Indo-Greek match in the Christmas tournament

rbodleyscott wrote:
Sat Mar 28, 2020 12:20 pm
Well it wasn't really open terrain. There was a very significant hill that affected the battle.
Aah ok! I didn't play in that so was unaware of the terrain.
by Cunningcairn
Sat Mar 28, 2020 11:24 am
Forum: Field of Glory II Digital League
Topic: The Dustbin
Replies: 11252
Views: 352176

Re: Biblical: winners post your results here . . .

Division A youngr (Babylonian) defeated ianiow (Syracusan) 67% -50% A game that dragged on forever with rallies on both sides and units that refused to die despite being fragmented and surrounded (3-1) Ianiow once again you have given your opponent a bloody nose despite not having Arabs. I am sure ...
by Cunningcairn
Sat Mar 28, 2020 11:20 am
Forum: Field of Glory II
Topic: Your experiences in the Kushan/Indo-Greek match in the Christmas tournament
Replies: 20
Views: 498

Re: Your experiences in the Kushan/Indo-Greek match in the Christmas tournament

Not counting the games in the tournament where there was a no-show, there were a total of 88 games played. Of those 88 games: - 23 (26%) won by Kushans - 8 (9%) draws - 57 (65%) won by Indo-greeks What's even more glaring, out of 44 pairs of players, there was only one pair where both opponents won...
by Cunningcairn
Sat Mar 28, 2020 11:13 am
Forum: Field of Glory II
Topic: Cavalry breaking off . . .
Replies: 63
Views: 1487

Re: Cavalry breaking off . . .

I don't think you are understanding the problem. No offence as it is probably a language thing. Don't worry. Despite the language barrier, I really do know why you write such a condescending comment. I am not being condescending. You just don't see that if a cavalry unit gets stuck in front of a he...
by Cunningcairn
Fri Mar 27, 2020 8:16 pm
Forum: Field of Glory II
Topic: Cavalry breaking off . . .
Replies: 63
Views: 1487

Re: Cavalry breaking off . . .

Cavalry actually doesn’t behave that way as they can fall back or charge and break off. And if they are attacked, they turn 180° and flee. Lancer's don't evade and Light Spear cavalry rarely evades infantry on frontal attack. That means they don't automatically turn and they can't be ordered to tur...
by Cunningcairn
Fri Mar 27, 2020 8:09 pm
Forum: Field of Glory II
Topic: Your experiences in the Kushan/Indo-Greek match in the Christmas tournament
Replies: 20
Views: 498

Re: Your experiences in the Kushan/Indo-Greek match in the Christmas tournament

Athos1660 wrote:
Fri Mar 27, 2020 5:40 pm
There are also those general Army statistics : viewtopic.php?f=501&t=84955&p=780230&hi ... ns#p780230

(not sure it is meaningful here though)
Unfortunately not. Those ratings only apply to the digital league and their opponents could nave been anyone.
by Cunningcairn
Thu Mar 26, 2020 9:04 pm
Forum: Field of Glory II
Topic: Light Chariots
Replies: 11
Views: 294

Re: Light Chariots

Geffalrus wrote:
Thu Mar 26, 2020 8:49 pm
Cheap auto-drop flankers that can move 5 spaces are nothing to sneeze at. And they have the cohesion check resistance of Superior.
I think they only move 4 spaces.
by Cunningcairn
Thu Mar 26, 2020 11:50 am
Forum: Field of Glory II
Topic: Cavalry breaking off . . .
Replies: 63
Views: 1487

Re: Cavalry breaking off . . .

(…) but there appears to be an opinion that cavalry is currently too dominant creating an imbalance. I for one do not think that cavalry is currently too dominant. If I understand this correctly, the game balance between non-light cavalry and infantry turns on two main ideas : cavalry being devasta...
by Cunningcairn
Thu Mar 26, 2020 10:51 am
Forum: Field of Glory II
Topic: Cavalry breaking off . . .
Replies: 63
Views: 1487

Re: Cavalry breaking off . . .

... But how does a 60 point superior armoured cav get away from a 24 point raw defensive spearman once the infantry pins him front on? It promotes unrealistic use of cheap heavy foot to counter good cavalry armies. By using different tactics to avoid the situation? By being a bit more aggressive an...
by Cunningcairn
Thu Mar 26, 2020 1:00 am
Forum: Field of Glory II
Topic: Cavalry breaking off . . .
Replies: 63
Views: 1487

Re: Cavalry breaking off . . .

I think this is more specifically about lancers, cavalry can evade. I don't think a lancer, even if hit in the rear evades. I don't think the points come into it either. It could be a 64pt lancer vs a 42pt shieldwall, or it could be a 32pt lancer vs a 72pt huscarl. The situation would normally be a...
by Cunningcairn
Mon Mar 23, 2020 12:48 pm
Forum: Field of Glory II
Topic: Cavalry breaking off . . .
Replies: 63
Views: 1487

Re: Cavalry breaking off . . .

I don't think random 3 square break-off would really solve anything as it would be random: Well, it would solve the current predictability that we have at the moment in these situations. That is all I am really asking for. What is wrong with MPV7's idea of cavalry being able to about turn and move ...
by Cunningcairn
Sun Mar 22, 2020 9:06 pm
Forum: Field of Glory II
Topic: Cavalry breaking off . . .
Replies: 63
Views: 1487

Re: Cavalry breaking off . . .

pompeytheflatulent wrote:
Sun Mar 22, 2020 4:20 pm
Why not just increase the fallback distance of cavalry to 3 squares instead of all this pussyfooting around? What historical evidence is there for cavalry having trouble breaking contact from infantry?
That sounds pretty logical and a good idea.
by Cunningcairn
Sun Mar 22, 2020 9:03 pm
Forum: Field of Glory II
Topic: Break from steady in single combat
Replies: 2
Views: 131

Re: Break from steady in single combat

The auto drop from being caught in the flank and the drop from losing combat are tracked separately. You can instant kill units in one round if you have two sources of morale loss. I have killed a superior cavalry in a single round by charging with a light horse. They lost badly and fragmented, the...
by Cunningcairn
Sun Mar 22, 2020 8:21 pm
Forum: Field of Glory II
Topic: Break from steady in single combat
Replies: 2
Views: 131

Break from steady in single combat

I lost a steady, full strength LF peltast after a single charge by a LH Jls, LSp. Peltast fled the charge, got caught and was disrupted. It then lost the ensuing combat and broke. I know you can only drop 1 cohesion level from shooting in one round but was surprised you could drop 3 levels in combat...
by Cunningcairn
Sun Mar 22, 2020 7:24 pm
Forum: Field of Glory II
Topic: Cavalry breaking off . . .
Replies: 63
Views: 1487

Re: Cavalry breaking off . . .

Why not just increase the fallback distance of cavalry to 3 squares instead of all this pussyfooting around? I guess it would be indeed more simple to code and understand. Exceptions (I mean pussyfooting) is bad. :-) But wouldn't it make cavalry too agile ? Would it be only for cavalry or also for ...
by Cunningcairn
Fri Mar 20, 2020 7:45 pm
Forum: Field of Glory II
Topic: Oddly specific request for the number-crunchers out there
Replies: 14
Views: 398

Re: Oddly specific request for the number-crunchers out there

You're opponent sounds pretty unlucky :-) On consequentive 2d6 rolls, he scored less than 7 (~41%), followed by a 2 (1-in-36), then another 2 (1-in-36). The chance of that happening is 0.03% according to my calculations. My opponent definitely sounds like someone who routinely forgets the pre-battl...
by Cunningcairn
Fri Mar 20, 2020 7:04 pm
Forum: Field of Glory II
Topic: Oddly specific request for the number-crunchers out there
Replies: 14
Views: 398

Re: Oddly specific request for the number-crunchers out there

Could somebody familiar with cohesion test probabilities provide me with percentage chances of the following: 1) steady elephants drop to disrupted from missile fire 2) disrupted elephants double-drop from neighboring unit routing 3) disrupted Thureophoroi double-drop from elephants routing Thanks!...
by Cunningcairn
Fri Mar 20, 2020 9:36 am
Forum: Field of Glory II
Topic: Blocked Break Offs
Replies: 62
Views: 1047

Re: Blocked Break Offs

So how about this package for a possible solution. 1) Troops can break off "on the spot" if the square behind them is blocked. 2) Troops who break off exert no ZOC for the remainder of the turn. 3) Flank/rear charges count full effect against enemy who were in close combat earlier in the turn, even...
by Cunningcairn
Fri Mar 20, 2020 7:48 am
Forum: Field of Glory II
Topic: Cavalry fleeing from flank charge
Replies: 39
Views: 787

Re: Cavalry fleeing from flank charge

My bad, hubbub means the same as ballyhoo, malarky or baloney. :) ( all jokes aside I was making a light comment on all the comments on the seemingly predictable phenomenon based on my understanding of the rules.. ie the offending Cavalry that refused to flee weighed the risks of a Minor deficit in...

Go to advanced search