Search found 39 matches

by dcoffin
Wed Feb 19, 2020 6:30 am
Forum: Battle Academy 2: Scenario Design
Topic: PanzerBlitz situations
Replies: 57
Views: 22723

Re: PanzerBlitz situations

Sorry, I thought that was correct combined zip file that orginally I got PB mods from. Am trying more basic approach by zipping the two individual PB44 campaign folders i have (1 is Axis and so other should be Russian experience) https://www.dropbox.com/s/fqwvlova250afci/B44_PB_AXIS.zip?dl=0 https:/...
by dcoffin
Tue Feb 18, 2020 10:28 pm
Forum: Battle Academy 2: Scenario Design
Topic: PanzerBlitz situations
Replies: 57
Views: 22723

Re: PanzerBlitz situations

All,

The old Scenairios based on Panzerblitz that Brummbar44 put together in a zip file up on DropBox. this is only file I have as use pc version.

https://www.dropbox.com/s/ah12u5boi0m5w ... 2.zip?dl=0

Regards,
dcoffin
by dcoffin
Mon Feb 17, 2020 3:57 am
Forum: Battle Academy 2: Scenario Design
Topic: PanzerBlitz situations
Replies: 57
Views: 22723

Re: PanzerBlitz situations

What files are you looking for? The old Scenairios based on Panzerblitz that Brummbar44 put together? I think I have them but will need to check as recently moved computers.

dcoffin
by dcoffin
Sat Dec 21, 2019 4:54 am
Forum: Battle Academy
Topic: Manual Additions
Replies: 49
Views: 34448

Re: Manual Additions

Pip, One followup to my original question: IS there a limit on number of units that can be in listed in any single the SQUADS File? I had known game limits to 64 total units per side per individual scenairio but did not know if there was a max number of units allowed to be listed in the SQUADS file ...
by dcoffin
Fri Dec 20, 2019 6:39 am
Forum: Battle Academy
Topic: Manual Additions
Replies: 49
Views: 34448

Re: Manual Additions

Thanks for the insight

dcoffin
by dcoffin
Thu Dec 19, 2019 10:26 pm
Forum: Battle Academy
Topic: Second Sino-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty
Replies: 11
Views: 716

Re: Second Sino-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

This is great looking work! Can't wait to try it.

As I do not see a link here in BA forum discussion and you mention that you took script from BA2, Is that where link to mod is?

dcoffin
by dcoffin
Thu Dec 19, 2019 10:13 pm
Forum: Battle Academy
Topic: Manual Additions
Replies: 49
Views: 34448

Re: Manual Additions

Pip, I was adding some units to the squads file on a campaign as a prelude to editing and get a error "MISSING_IDS_UNITNAMExxx (with XXX be unit number), when I select Unit button. Two questions: 1) I assume that file do I need to update to correct UNITICONS.DDS but can you advise what program is us...
by dcoffin
Mon Oct 08, 2018 2:53 am
Forum: Battle Academy : Modders Corner
Topic: Script needed - Escape from Malmedy
Replies: 2
Views: 2339

Re: Script needed - Escape from Malmedy

jcb989 I am surely not a programmer and cannot help out with actual script, but it seems to me that your desired outcome is similar how the MERR_RESCUE_PRISONER_V1.0 "official added community mod", where you lose if the unit carrying recovered prisoner is killed. While not the specific situation you...
by dcoffin
Tue Feb 07, 2017 4:40 am
Forum: Battle Academy 2: Scenario Design
Topic: ALSACE 45- Re-Up. With two more maps.
Replies: 29
Views: 8692

Re: ALSACE 45- FRENCH 2ND DB CAMPAIN- Solo

Yes it does work just as well. I did pretty poorly with first battle losing too many units on first victory location. Map is very subtle about some of the pathways which I am sure what was intended :D I I am not of any help with that but would you not get the Turn flag to change and maybe victory fl...
by dcoffin
Sun Feb 05, 2017 10:08 pm
Forum: Battle Academy 2: Scenario Design
Topic: ALSACE 45- Re-Up. With two more maps.
Replies: 29
Views: 8692

Re: ALSACE 45- FRENCH 2ND DB CAMPAIN- Solo

dkdom, Just downloaded and started the Alsace - maps look great - thanks for doing this sp campaign. minor thing, I notice in 1st battle has a Soviet sniper instead of French one on the unit descriptor did not know if that was just artifact of the modeling and difficulty in changing names thanks aga...
by dcoffin
Sun Jan 15, 2017 9:11 pm
Forum: Battle Academy : Tech Support
Topic: Mulitplyayer Hotseated games will not delete
Replies: 3
Views: 1535

Re: Mulitplyayer Hotseated games will not delete

yes,

Sorry for delay in responding have been swamped with work.

Dcoffin
by dcoffin
Sun Jan 01, 2017 2:14 am
Forum: Battle Academy : Tech Support
Topic: Mulitplyayer Hotseated games will not delete
Replies: 3
Views: 1535

Mulitplyayer Hotseated games will not delete

I have an issue with three multiplayer games that I was hot seating and versions have been updated or removed from my system. Do I need to remove files from the Multiplayer save folder to address. The claim game abandoned button, does not work on these files.


thanks
by dcoffin
Wed Nov 11, 2015 9:55 pm
Forum: Tech Support
Topic: Trouble Downloading User Scenarios
Replies: 12
Views: 3340

Re: Trouble Downloading User Scenarios

unfortunately, that's all I can think of off hand...hopefully one of the Slitherine folks will chime in and get it straightened out. Odd thing though...when you delete the old campaign, it will sometimes (normally all the time) show up in your User Download list...newer downloads should have the 's...
by dcoffin
Sun Oct 04, 2015 2:12 am
Forum: Battle Academy 2: Scenario Design
Topic: BA2 Scenarios by Enric
Replies: 324
Views: 87474

Re: BA2 Scenarios by Enric

Enric, I noticed when trying to download latest BOKRUISK the Link: "Block busting in Bokruisk currrent version 1.0a3 link: https://dl.dropboxusercontent.com/u/361 ... KRUISK.lst" When I copy and paste into BA2 link will download version 1.0a2 not version 1.0a3. Not sure if I downloaded ahead of your...
by dcoffin
Fri Sep 25, 2015 8:18 pm
Forum: Battle Academy 2: Modders Corner
Topic: Limiting LOS - How Accomplished
Replies: 0
Views: 859

Limiting LOS - How Accomplished

This may have been posted elsewhere but would like understand how LOS works for when dealing with forested areas. I am sure to be confusing in this explanation but most part it seems that units in a forest hex could be hit by direct (or suppressing) fire only if hex was open on side of incoming fire...
by dcoffin
Fri Sep 25, 2015 7:57 pm
Forum: Battle Academy 2: Modders Corner
Topic: German quad 20mm AA - anyone built one?
Replies: 2
Views: 1760

Re: German quad 20mm AA - anyone built one?

How about modifying Flakpanzer IV "Wirbelwind I has the 4 guns if you are looking for that I know I have seen them in BA games not sure about BA2. Of course it is a tracked vehicle but that may give you the gun portion. I read in an article that the Wirbelwind with 4 20mm was later upgraded by to a ...
by dcoffin
Fri Sep 25, 2015 6:40 pm
Forum: Battle Academy
Topic: Treebursts
Replies: 5
Views: 2263

Re: Treebursts

Interesting concept! I would be interested in possible solutions as I had thoughts(more like delusions at this point :) ) what it would require to do the Battle of Hürtgen Forest. While most of issues with me trying to recreate a battle are due to lack of modding skill, to be able to represent US Ar...
by dcoffin
Sun Feb 08, 2015 9:34 pm
Forum: Battle Academy : Scenario Design
Topic: Tunisia Campaign: Development
Replies: 61
Views: 23389

Re: Tunisia Campaign: Development

Petcat, I redownloaded the BA mod pack and Tebourba is there and quick check on minefields- engineers work as anticipated. I have not had time to delete the old BA2 and redownloaded the updated fix but will let you know how it works, when I do. Thanks for quick response and all the work you have put...
by dcoffin
Sun Feb 08, 2015 1:45 am
Forum: Battle Academy : Scenario Design
Topic: Tunisia Campaign: Development
Replies: 61
Views: 23389

Re: Tunisia Campaign: Development

Petcat: Thanks for creating this great set. One question which I assume is caused by my error but after downloading both BA and BA2 versions, am I wrong in that they do not contain the exact same scenarios? The BA version I downloaded today did not show the Battle of Tebourba when selected so wanted...
by dcoffin
Fri Jun 13, 2014 6:49 pm
Forum: Battle Academy 2 – Eastern Front
Topic: Latest Version! Early Access Update 0.1.6
Replies: 4
Views: 1075

Re: Latest Version! Early Access Update 0.1.6

Pip,

Just a thought but I think that the SAVING PRIVATE BRIAN campaign mod by rf900, had used some type of carryover identification.

Regards,
dcoffin

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