Search found 195 matches

by jack54
Thu Oct 15, 2020 6:31 pm
Forum: Astra Exodus
Topic: (Replaced by 1.01.08) There is a 1.01.07 update in the Members Area.
Replies: 1
Views: 246

(Replaced by 1.01.08) There is a 1.01.07 update in the Members Area.

The 1.01.07 update notice missed being posted in this forum but it's in the members area; A Comprehensive update (2GB) In case you missed it: 1.01.07 Announcement is here http://www.slitherine.com/forum/viewtopic.php?f=58&t=101324 Disregard 1.01.07 has been replace with newer update 1.01.08 availabl...
by jack54
Tue Jul 21, 2020 11:47 pm
Forum: Field of Glory: Empires
Topic: Are there Prerequisites to Building Royal Road (Persia)?
Replies: 3
Views: 174

Re: Are there Prerequisites to Building Royal Road (Persia)?

Ahh I forgot I needed 3 tier 1 infrastructure buildings before I can build the tier 2 regional road upgrade. :oops:
by jack54
Tue Jul 21, 2020 10:43 pm
Forum: Field of Glory: Empires
Topic: Are there Prerequisites to Building Royal Road (Persia)?
Replies: 3
Views: 174

Re: Are there Prerequisites to Building Royal Road (Persia)?

Thank you... I had a feeling about I was missing something.
by jack54
Tue Jul 21, 2020 8:19 pm
Forum: Field of Glory: Empires
Topic: I need some help Supplying forces when conquering Islands?
Replies: 4
Views: 335

I need some help Supplying forces when conquering Islands?

When taking Rhodus (as Persia) I owned Lycia which meant that the neighboring sea area Sporades Insulae is supplyed. Rhodus straddles 'Sporades Insulae' and 'Carpathium Mare' which is out of supply. When my land army disembarked on Rhodus they went out of supply. I tried daisy chaining naval units b...
by jack54
Tue Jul 21, 2020 7:58 pm
Forum: Field of Glory: Empires
Topic: Are there Prerequisites to Building Royal Road (Persia)?
Replies: 3
Views: 174

Are there Prerequisites to Building Royal Road (Persia)?

Hi I have 'Public Works' built in all the Royal Road areas but so far have built only 2 regional roads... are there any buildings that increase the chance of the regional roads option showing up (maybe brick or stone) or is it random?

Thanks
by jack54
Fri Apr 10, 2020 3:51 pm
Forum: Tech Support
Topic: I'm also having the manual combat bug...
Replies: 4
Views: 667

Re: I'm also having the manual combat bug...

Hi AtomicKaiser, The mouse is ok... not sure what happened originally. I've set it to hardware and it seems fine. I play the game Full screen 1920 x1080. If I go window mode I lose the bottom buttons. I prefer full screen anyway so I have no problem with this... The saves do not delete after red x a...
by jack54
Wed Apr 08, 2020 2:57 pm
Forum: Tech Support
Topic: I'm also having the manual combat bug...
Replies: 4
Views: 667

I'm also having the manual combat bug...

As others have posted ... for me ships turn into dots and the zoom in and out function barely works. I tried both mouse and keyboard controls. Thanks I think I'm going to enjoy this game but can't at the moment... :cry: Other issues My mouse and tool tips seem sluggish. (I haven't notice a differenc...
by jack54
Tue Apr 07, 2020 10:42 pm
Forum: Astra Exodus
Topic: Ignor post Moved to tech support
Replies: 1
Views: 992

Ignor post Moved to tech support

Moved to tech support
by jack54
Wed Apr 01, 2020 6:39 pm
Forum: Astra Exodus
Topic: Could my GeForce GTX 650 run this..?
Replies: 2
Views: 1142

Re: Could my GeForce GTX 650 run this..?

Thank you JosEPhII
by jack54
Tue Mar 31, 2020 2:51 am
Forum: Astra Exodus
Topic: Could my GeForce GTX 650 run this..?
Replies: 2
Views: 1142

Could my GeForce GTX 650 run this..?

Hi I find this game very intriguing...

Question: The minimum requirement GTX 460 out performs my GTX 650 1Gb but my 650 out performs the other minimum 500Mb ATI HD 4850; think it will work?

I have more than enough CPU (AMD FX-6300) and 16 Gb memory.

Thanks for any help.
by jack54
Mon Dec 23, 2019 10:21 pm
Forum: MOD
Topic: How Can I mod Music?
Replies: 0
Views: 248

How Can I mod Music?

Hi again, As I play empires I get Nostalgic for some of the Music that was in AJE. I was able to edit music in the old engine and this looks similar. Could someone please explain how to edit the Music file in Empires. I'd like to include an AJE file from the left of the image into the Empires music ...
by jack54
Fri Dec 20, 2019 9:56 pm
Forum: Diplomacy Open Beta
Topic: RESOLVED:Would be nice if 'saves' in the save game folder matched 'in game save names'.
Replies: 2
Views: 673

Re: Would be nice if 'saves' in the save game folder matched 'in game save names'.

You can open the files in any text editor and the user-readable filename is shown at the top of the file. The files are numbered to allow the filenames to work appropriately in any language. There is a task on the list to append a semi-readable version of the user filename to the actual filename to...
by jack54
Fri Dec 20, 2019 7:32 pm
Forum: Diplomacy Open Beta
Topic: RESOLVED:Would be nice if 'saves' in the save game folder matched 'in game save names'.
Replies: 2
Views: 673

RESOLVED:Would be nice if 'saves' in the save game folder matched 'in game save names'.

I like to name 'saved beta games' to match an issue but the way the game saves now confuses me.



Empires Save names.JPG
Empires Save names.JPG (35.36 KiB) Viewed 673 times
by jack54
Fri Dec 20, 2019 7:26 pm
Forum: Diplomacy Open Beta
Topic: AI Syracuse at war with Carthage breaks Alliance with Rome.
Replies: 0
Views: 575

AI Syracuse at war with Carthage breaks Alliance with Rome.

I'm playing as Rome (about turn 57) and Syracuse continues to ask for Trade deals: asking for alliance, then asking for Full Cooperation, then alliance. The Alliance dragged me into a war with Carthage. I sent Troops to Syracuse and the following turn Troops were thrown out because Syracuse wanted a...
by jack54
Fri Dec 20, 2019 7:11 pm
Forum: Diplomacy Open Beta
Topic: Comments on peace treaties and other deals
Replies: 30
Views: 2797

Re: Comments on peace treaties and other deals

I agree with most of the observations above... would also like to see the ability to add clauses to sweeten the deal. As it is now "Peace Treaties may only include clauses which benefit the winning side, based on war supply". I might be willing to give up some metal or money to get them to cede the ...
by jack54
Mon Dec 16, 2019 3:39 pm
Forum: Diplomacy Open Beta
Topic: Transaction tool-tip is misleading..
Replies: 0
Views: 534

Transaction tool-tip is misleading..

When conducting a transaction each tool tip claims that the proposing side is asking for item.
The underlying windows are operating correctly

Example below: Rome can offer Syracuse Metal with it's box highlighted but tool-tip claims they are asking for metal.


FOG Empires tool tip.JPG
FOG Empires tool tip.JPG (129.64 KiB) Viewed 534 times
by jack54
Sat Dec 14, 2019 8:04 pm
Forum: Diplomacy Open Beta
Topic: Beta: does removing an objective have a large negative penalty?
Replies: 1
Views: 611

Beta: does removing an objective have a large negative penalty?

Playing beta as Rome-- Syracuse has taken Eryx from Carthage and has now asked me (Rome) to remove Eryx as an Objective. They've offered metal (8BP) for removing Eryx (-5BP). I'd love to accept since it's early and I don't see conquering it anytime soon.(I'd also like to see where positive Diplomacy...
by jack54
Sat Aug 24, 2019 11:51 am
Forum: Aggressors: Ancient Rome
Topic: Can I end 'Homeland Movement' without ending all agreements?
Replies: 2
Views: 829

Re: Can I end 'Homeland Movement' without ending all agreements?

:) Thank you again.... excellent explanation.
by jack54
Fri Aug 23, 2019 1:27 pm
Forum: Aggressors: Ancient Rome
Topic: Can I end 'Homeland Movement' without ending all agreements?
Replies: 2
Views: 829

Can I end 'Homeland Movement' without ending all agreements?

Hi Again I have multiple agreements with a neighbor I no longer trust. I tried to end homeland movement with diplomacy but 'they refuse' and the supposedly friendly movement inside my territory continues... :( I'd like to be able to stop them without canceling everything or staring a war. Thanks for...

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