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by grahambriggs
Thu Jan 21, 2021 5:45 pm
Forum: Rules Questions
Topic: Unable to complete a route?
Replies: 6
Views: 179

Re: Unable to complete a route?

An example would be a BG of cavalry one base deep. If hit front and rear by enemy and routed they cannot turn (because the bases are wider than they are deep). So it cannot complete it's rout move.
by grahambriggs
Fri Nov 20, 2020 8:29 pm
Forum: Rules Questions
Topic: Illustrated Examples - Threatened Flank and Rear Support
Replies: 3
Views: 286

Re: Illustrated Examples - Threatened Flank and Rear Support

Rear support is at least all in one place in the rule book (page 134). I agree a diagram would have been useful. In working out rear support you need to consider a few things. Firstly, battle wagons and BGs facing in more than one direction (for example if hit in flank and some bases have turned) ne...
by grahambriggs
Fri Nov 20, 2020 7:53 pm
Forum: Rules Questions
Topic: Illustrated Examples - Threatened Flank and Rear Support
Replies: 3
Views: 286

Re: Illustrated Examples - Threatened Flank and Rear Support

Hello Shamus, let me try and help on threatened flanks. Firstly, it only applies to battle troops (page 13), not skirmishers. The definition of threatened flank is on p135. There are two ways to have a threatened flank: - enemy battle troops could charge the flank/rear in their next turn. or - any p...
by grahambriggs
Sat Aug 08, 2020 3:03 pm
Forum: Tournaments
Topic: Warfare 2020 Theme
Replies: 2
Views: 670

Re: Warfare 2020 Theme

Unfortunately Warfare has been cancelled for this year.
by grahambriggs
Wed Aug 05, 2020 1:24 pm
Forum: Rules Questions
Topic: disorder
Replies: 3
Views: 529

Re: disorder

if a mounted Bg is in say an enclosed field (rough going) and fighting a bg of camels, is it severly disordered due to being disordered for the enclosed field and discordered for the camels? They are disordered by the terrain and by the camels. But there is no multiplication of disorder. So they ar...
by grahambriggs
Wed Aug 05, 2020 1:18 pm
Forum: Rules Questions
Topic: Failed interpenetration
Replies: 1
Views: 371

Re: Failed interpenetration

Correct. The first BG of Cavalry drops a cohesion level. The relevant rules reference for this is the last bullet on page 63 "must burst through...". So the LH must burst through the cavalry, who therefor drop a level. Then the words of the first bullet of the right hand side of page 65 are relevant...
by grahambriggs
Sun Jul 05, 2020 9:32 pm
Forum: General Discussion
Topic: 20 years of thank you!
Replies: 61
Views: 12153

Re: 20 years of thank you!

Well done both!
by grahambriggs
Wed Jul 01, 2020 4:47 pm
Forum: Field of Glory AAR's
Topic: LRR vs Pontus
Replies: 0
Views: 505

LRR vs Pontus

Another Field of Glory write up on my blog. Late Republican Rome against Pontus. https://cwatp.blogspot.com/
by grahambriggs
Thu Jun 25, 2020 4:43 pm
Forum: Rules Questions
Topic: shooting 1 dice per two bases at 2 different BGs
Replies: 10
Views: 900

Re: shooting 1 dice per two bases at 2 different BGs

so basically if say 70% of the BG of 4 bases in two ranks is facing one BG and the other 30% is facing another BG and if it is 1 die per 2, the one die is effectively wasted because you can't have half a die? It seems that the logical position would be that the 1 die should be allocted to one side ...
by grahambriggs
Sun Jun 21, 2020 2:02 pm
Forum: Rules Questions
Topic: shooting 1 dice per two bases at 2 different BGs
Replies: 10
Views: 900

Re: shooting 1 dice per two bases at 2 different BGs

What I didn't mention was that also K3X3 is partially in front of the left K1 opposing BG , though less than half, if that makes any difference? X3 will shoot according to target priorities on p79. It's shooting from the position of K3. So the priority target is whichever enemy base is in effective...
by grahambriggs
Sun Jun 21, 2020 1:52 pm
Forum: Rules Questions
Topic: shooting 1 dice per two bases at 2 different BGs
Replies: 10
Views: 900

Re: shooting 1 dice per two bases at 2 different BGs

That is interesting about the Xbow getting 1 dice per base rather than 1 per two. Is that version 3 or the same as vesrion 2? If in the example above, say it was bow* or back rank bow what would the answer be? What I didn't mention was that also K3X3 is partially in front of the left K1 opposing BG...
by grahambriggs
Sun Jun 21, 2020 1:44 pm
Forum: Rules Questions
Topic: shooting 1 dice per two bases at 2 different BGs
Replies: 10
Views: 900

Re: shooting 1 dice per two bases at 2 different BGs

So in all cases where the back rank are shooters and the first rank are not then the back rank are counted as front rank and therefore get 1 dice per base? Yes, if they are in effective range (and cavalry only have an effective range. The relevant wording at the top of page 89 is "If the front rank...
by grahambriggs
Wed Jun 17, 2020 4:38 pm
Forum: Rules Questions
Topic: Pre-Battle Initiative
Replies: 6
Views: 907

Re: Pre-Battle Initiative

Terry, I suggest you read the first part of the terrain rules on page 136. If you are playing outside of a competition, it says you can ignore some of the terrain rules. So why not agree something sensible for terrain with your opponent?
by grahambriggs
Fri Jun 12, 2020 9:11 pm
Forum: Field of Glory AAR's
Topic: Aztec vs Champa
Replies: 3
Views: 702

Re: Aztec vs Champa

Interesting match up between two different armies and a great game by the look of it. I feel suitably inspired to try a solo game myself! They are interesting games. The skill of the players is completely matched, so all you have as differentiators are the tactics and randomness of the dice, which ...
by grahambriggs
Sun Jun 07, 2020 3:26 pm
Forum: Field of Glory AAR's
Topic: Aztec vs Champa
Replies: 3
Views: 702

Aztec vs Champa

New battle reports, Aztec vs Champa on my blog

by grahambriggs
Tue May 26, 2020 9:56 pm
Forum: Rules Questions
Topic: Pre-Battle Initiative
Replies: 6
Views: 907

Re: Pre-Battle Initiative

Take a TC as CiC and less than 10 mounted bases. You'll then have at least a 50% chance of fighting in your own territory. And you'll be able to afford more MF.
by grahambriggs
Wed May 13, 2020 9:35 pm
Forum: Rules Questions
Topic: CONVENIENT BASE REMOVAL
Replies: 7
Views: 778

Re: CONVENIENT BASE REMOVAL

You must lose a base which is nearest to the shooters. Then you replace it as Christopher says. Sometimes this could work to you advantage in theory but I've never seen that happen in a game.
by grahambriggs
Fri May 08, 2020 2:05 pm
Forum: Tournaments
Topic: Warfare 2020 Theme
Replies: 2
Views: 670

Warfare 2020 Theme

All, in the expectation we'll be back to normal by November I've put together the theme based on feedback received. It's Western Europe Dark Ages (396-1100 AD). We're going to use a handicap system with three bands who'll get 800, 850 or 900 points depending on rankings over the last few years - the...
by grahambriggs
Fri Mar 06, 2020 5:53 pm
Forum: Tournaments
Topic: London GT -- June 27th/28th 2020
Replies: 3
Views: 866

Re: London GT -- June 27th/28th 2020

Any ideas as to number of points and table sizes?

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