Search found 6 matches

by Tchey
Thu Dec 19, 2013 8:06 pm
Forum: Pandora - First Contact
Topic: What's next?
Replies: 117
Views: 22292

Re: What's next?

Pillaging is fine, however maybe it's too fast. I think it's one turn right now, yes ? Maybe two turns is better, so player has a little more time to react. So if player interupts IA before the end of turn two, then the hex is not pillaged.
by Tchey
Wed Dec 18, 2013 1:33 pm
Forum: Pandora - First Contact
Topic: Random tech tree = impossible to plan ahead ?
Replies: 4
Views: 884

Re: Random tech tree = impossible to plan ahead ?

I agree, it's a nice touch, and at the same time, i think it may be a little too random right now. Also, i now play with 3 techs revealed, and it's better, even if it does not solve the problem.
by Tchey
Wed Dec 18, 2013 1:31 pm
Forum: Pandora - First Contact
Topic: The mountains issues
Replies: 5
Views: 710

Re: The mountains issues

I would go up to +50% for Infantry, -50% for Tank, 0% for Planes, and Impossible to pass for Mech, so Mountains mean something more than just "minerals bonus".
Maybe also add Mountains in Guerilla tactics (currently only Forest and Fungus i think), or an upgrade to Guerilla.
by Tchey
Wed Dec 18, 2013 1:22 pm
Forum: Pandora - First Contact
Topic: Inquiring minds...
Replies: 9
Views: 918

Re: Inquiring minds...

I think it's fine, because if you have units with Healing Device, then they don't have an other device (+attack, +defense, +something else). So you can choose to have healers, or not. Capping healing to one per hex is, it think, capping player's tactics.
by Tchey
Tue Dec 17, 2013 11:33 am
Forum: Pandora - First Contact
Topic: UI Suggestions/questions
Replies: 8
Views: 1228

Re: UI Suggestions/questions

- I'd like to see the borders on the minimap. - I'd like to zoom out (much) more, like Supreme Commander actually... - I'd like a filter to show the roads in a very visible way, like blinking red or something. And more video setting options for my old computer (smoke, water effect, explosion, animat...
by Tchey
Tue Dec 17, 2013 11:27 am
Forum: Pandora - First Contact
Topic: Random tech tree = impossible to plan ahead ?
Replies: 4
Views: 884

Random tech tree = impossible to plan ahead ?

Hello there, i'm new to the game. I really enjoy it so far. It has been a long time since i've played a "big game" (i'm used to play indies, often ascii, games, so it's a blast to see fancy graphism and UI and stuff...). I've lost one game and i'm in a good way to lost the second one, even if i'm in...

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