Search found 63 matches

by OldFocker
Sat Jan 09, 2021 9:01 pm
Forum: Panzer Corps 2
Topic: Scenario Editor - no statistics?!
Replies: 1
Views: 140

Scenario Editor - no statistics?!

Loading a scenario in the first game enabled Tools > Show Statistics to reveal the points strengths of Total units, Core units and Aux units. In PC2 this is consistely shown as zeros across the board whatever scenario is loaded. Has this been overlooked?
by OldFocker
Thu Dec 31, 2020 9:20 pm
Forum: Panzer Corps 2: Tech Support
Topic: Update nonsense
Replies: 2
Views: 221

Re: Update nonsense

I have now linked my General's edition to Steam. That will (hopefully) mean updates are automatic, as with the other titles I have there. I still find it odd that an update is an entire program rather than tweeking what's already present!
by OldFocker
Mon Dec 28, 2020 3:01 pm
Forum: Panzer Corps 2: Tech Support
Topic: Update nonsense
Replies: 2
Views: 221

Update nonsense

Downloaded three updates. Tried to install first one v01.01.10 and got notification to remove existing PC2 program. I removed said program then went to install first update again but cannot - received notification that no base game found. Is this a joke? Please explain why most other game software u...
by OldFocker
Fri Jul 03, 2020 3:54 pm
Forum: Panzer Corps 2
Topic: What's up with me - I only want to be Germans!
Replies: 9
Views: 799

What's up with me - I only want to be Germans!

Ever since I made model kits many years ago, then got into tabletop wargaming and then computer games I've always opted to play as Germans. You see, I have always admired the designs of their armour and aircraft over (almost) anything the allies had. There's the Krupp Protze, SdKfz251, 222, 234/4, K...
by OldFocker
Thu Jul 02, 2020 11:05 pm
Forum: Panzer Corps 2 Scenario Design
Topic: This is not a finished game - poor realism, balance and a useless designer
Replies: 16
Views: 1461

Re: This is not a finished game - poor realism, balance and a useless designer

Patrick Ward wrote:
Thu Jul 02, 2020 9:32 pm
To be fair to the OP, he's not talking about the game designer but the scenario editor.
Er...I know that, hence my response.
by OldFocker
Thu Jul 02, 2020 3:05 pm
Forum: Panzer Corps 2
Topic: Looking ahead to Patch 5
Replies: 60
Views: 4539

Re: Looking ahead to Patch 5

Can we please have an option to lose the mini map?!! Personally I don't use it and it gets in the way.
by OldFocker
Thu Jul 02, 2020 3:00 pm
Forum: Panzer Corps 2 Scenario Design
Topic: This is not a finished game - poor realism, balance and a useless designer
Replies: 16
Views: 1461

Re: This is not a finished game - poor realism, balance and a useless designer

I think it's a bit strong to say the game has a useless designer! I would, however, concur with other comments about the AI. As someone who did modest programming years ago I am mystified why PC2 enemy units appear to make no checking in their vicinity of enemy units and strengths. This is not diffi...
by OldFocker
Wed Jun 24, 2020 10:35 pm
Forum: Panzer Corps 2
Topic: Patch 4 is out! (v1.1.1)
Replies: 30
Views: 4439

Re: Patch 4 is out! (v1.1.1)

Problem is when I updated from the intro screen it downloaded an earlier version than what I already have! It informed me there was an update so I downloaded and installed it, and only realised it had gone back to 1.09 when my game saves wouldn't load and crashed out, then I saw the version at the b...
by OldFocker
Wed Jun 10, 2020 5:26 pm
Forum: Panzer Corps 2
Topic: What do Panzer Corps veterans feel about PzC2?
Replies: 251
Views: 22765

Re: What do Panzer Corps veterans feel about PzC2?

I have played PC for many many years and really want to like this game, but just cant get past the blurry feeling after a movement and the units being so hard to differentiate, also the overview is just off in some weird unexplainable way. Gave it another go today, but just had to quit again. I´m v...
by OldFocker
Wed Jun 10, 2020 5:16 pm
Forum: Panzer Corps 2
Topic: Add transport for existing artillery without it?
Replies: 5
Views: 643

Re: Add transport for existing artillery without it?

Thanks. Yes, that works. I'd have thought it also possible to purchase transport then move it to the artillery, but I guess not.
by OldFocker
Sun Jun 07, 2020 12:56 pm
Forum: Panzer Corps 2
Topic: Add transport for existing artillery without it?
Replies: 5
Views: 643

Add transport for existing artillery without it?

Is there a way to give transport to artillery which is already on the field of play? Can't find anything in the rulebook or a means of doing so on-screen. If I purchase transport alone how do I link it with a gun that is already present?
by OldFocker
Fri Apr 17, 2020 2:24 pm
Forum: Panzer Corps 2
Topic: Barbarossa Campaign
Replies: 14
Views: 1798

Re: Barbarossa Campaign

Position anti-tank and/or 15 cm artillery behind your front lines and the Russian armor will immolate itself attacking even infantry or recon cars. Funny you should say that! I've been accumulating heavy artillery and am holding a (slightly fluid) line. It means progress is very slow but I can at l...
by OldFocker
Fri Apr 17, 2020 11:51 am
Forum: Panzer Corps 2
Topic: Barbarossa Campaign
Replies: 14
Views: 1798

Barbarossa Campaign

I started this and have reached the 'Gates of Moscow' with Army Group Centre." I presume such scenarios are fixed , i.e. I am not able to disobey the order to turn south and attack Kiev instead of pressing home my advance on Moscow? (in reality a fatal error). I note that during the phase of attacki...
by OldFocker
Mon Apr 06, 2020 10:25 am
Forum: Panzer Corps 2
Topic: Bug Reports
Replies: 616
Views: 41402

Re: Bug Reports

Is it a design factor that low calibre AA guns cannot be used offensively in ground attack, i.e. Switched to this role? They were employed against ground targets in WW2 and some were mightily effective. It seems in the game they fire reactively against ground targets only if attacked. I firmly belie...
by OldFocker
Mon Apr 06, 2020 10:05 am
Forum: Panzer Corps 2
Topic: AA guns in ground attack
Replies: 9
Views: 913

Re: AA guns in ground attack

The data say one thing, but opting to employ low calibre AA guns for ground attack (Switch) just does not function. May be a bug. They only fire in a ground role if attacked so cannot be used offensively, which has bugged me since the original PC! Hence my original query - how to change this without...
by OldFocker
Mon Apr 06, 2020 12:11 am
Forum: Panzer Corps 2
Topic: AA guns in ground attack
Replies: 9
Views: 913

Re: AA guns in ground attack

All AA in PzC2 is switchable to AT. With a few cases to Tank. After switching they have a range=0. Really? I tried switching two of my Russian AA units to ground attack but the Switch button did not do a thing, and there was no ground attack indicator showing on enemy units. They would target only ...
by OldFocker
Mon Apr 06, 2020 12:08 am
Forum: Panzer Corps 2
Topic: The T-60 - Light Tank No More?
Replies: 34
Views: 2381

Re: The T-60 - Light Tank No More?

I agree with the OP. The T60 had poor armor (up to 35mm) and a ground defence of 16 is the same as the Panzer IIIJ (which was a more substantial, better armoured (up to 50mm) vehicle. I think the T60 could reasonably be given a GD of 14, the same as the Panzer IIIF/G.
by OldFocker
Sun Apr 05, 2020 11:31 pm
Forum: Panzer Corps 2
Topic: Towed AT guns
Replies: 4
Views: 731

Re: Towed AT guns

I only use them for entrenched defence. In attack SP guns are superior and can keep up!
by OldFocker
Sun Apr 05, 2020 11:05 pm
Forum: Panzer Corps 2
Topic: AA guns in ground attack
Replies: 9
Views: 913

AA guns in ground attack

I cannot figure why most low calibre AA guns cannot be switched to a ground attack role. It was the same in PC1. I altered the old equipment data file so they had some effect on hard and soft targets but this unfortunately meant they potentially had a ground range of 2-3 hexes (i.e. same range as fo...

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