Search found 408 matches

by Patrick Ward
Fri Mar 05, 2021 2:07 am
Forum: Field of Glory II: Medieval
Topic: Is it possible to add a coloured height overlay?
Replies: 2
Views: 124

Re: Is it possible to add a coloured height overlay?

It's something thats been in the plan since before we even started development. I wanted to provide a better idea of the height of a hill without having to mouse over. The graphics were created assuming it would be in but issues arose that where outside our control and it didn't happen beyond an ini...
by Patrick Ward
Thu Mar 04, 2021 2:29 am
Forum: Field of Glory II: Medieval
Topic: Front picture as wallpaper, please
Replies: 3
Views: 115

Re: Front picture as wallpaper, please

Can we please make sure the artist gets his due credit.

Emir Durmisevic

https://emird.artstation.com/


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by Patrick Ward
Wed Mar 03, 2021 12:58 am
Forum: Stirring Abyss
Topic: The Games Yard Playthrough
Replies: 0
Views: 68

The Games Yard Playthrough

I might of missed it but I've not seen this playthrough being pushed yet.

https://www.youtube.com/playlist?list=P ... i-QGGxXqFP

Pat
by Patrick Ward
Tue Mar 02, 2021 7:16 pm
Forum: Panzer Corps 2 Scenario Design
Topic: Adding new 3D models to Panzercorps 2
Replies: 11
Views: 1166

Re: Adding new 3D models to Panzercorps 2

Ah ok. Then all I can suggest is you wait until the mod manager support is finished. Wish I could give you an ETA but we've learned the hard way never to do that. :)

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by Patrick Ward
Tue Mar 02, 2021 12:51 am
Forum: Panzer Corps 2
Topic: Axis Operations 1941 Development Diary
Replies: 23
Views: 2246

Re: Axis Operations 1941 Development Diary

Guys. Lets not allow this to get out of hand now.

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by Patrick Ward
Tue Mar 02, 2021 12:47 am
Forum: Panzer Corps 2
Topic: Weird camo skins
Replies: 5
Views: 251

Re: Weird camo skins

Scrapulous wrote:
Mon Mar 01, 2021 5:48 pm
When this happened to me I was able to return the AA setting to where it was originally and the textures/skins did not become all fuzzy again. The problem was solved. It has only happened to me once.
Yeah that matches our general experience but its always good to check for outliers.

Pat
by Patrick Ward
Mon Mar 01, 2021 2:10 pm
Forum: Panzer Corps 2
Topic: Weird camo skins
Replies: 5
Views: 251

Re: Weird camo skins

Hi, has anyone faced with a similar issue? In the deployment menu, the skins look really weird - notice how blurred and 'smashed' they are, but in the 'playground' they are shown ok That looks to be the anti-aliasing anomaly after updating. Try fiddling with your anti-aliasing settings and restarti...
by Patrick Ward
Mon Mar 01, 2021 3:51 am
Forum: Panzer Corps 2
Topic: Weird camo skins
Replies: 5
Views: 251

Re: Weird camo skins

Hi, has anyone faced with a similar issue? In the deployment menu, the skins look really weird - notice how blurred and 'smashed' they are, but in the 'playground' they are shown ok That looks to be the anti-aliasing anomaly after updating. Try fiddling with your anti-aliasing settings and restarti...
by Patrick Ward
Mon Mar 01, 2021 3:37 am
Forum: Panzer Corps 2 Scenario Design
Topic: Adding new 3D models to Panzercorps 2
Replies: 11
Views: 1166

Re: Adding new 3D models to Panzercorps 2

Until the mod workshop is fully functional and modding support officially announced, there's not much I'm allowed to tell you. I have to leave that to the developers. But if you have the Unreal editor ( unless its a dev only feature, you can download and install multiple versions of the editor eg. W...
by Patrick Ward
Thu Feb 25, 2021 4:56 pm
Forum: Field of Glory II: Medieval
Topic: Hill Texture Bug
Replies: 4
Views: 164

Re: Hill Texture Bug

It is a sneaky mfer, that's for sure. I never noticed it until I was trying to fix some Normal Map issues. I thought I had inadvertently caused it. Spent a whole day trying to solve it, then finally got wise and decided to check the original tiles. I will throw a party when you finally kill that on...
by Patrick Ward
Thu Feb 25, 2021 1:05 pm
Forum: Field of Glory II: Medieval
Topic: Hill Texture Bug
Replies: 4
Views: 164

Re: Hill Texture Bug

It's a normal map rotation issue that can only be solved in code. At the moment there are much higher priorities but its on the list.

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by Patrick Ward
Tue Feb 23, 2021 11:35 pm
Forum: Panzer Corps 2 Scenario Design
Topic: wich is the maximum map size that the game may support?
Replies: 8
Views: 459

Re: wich is the maximum map size that the game may support?

In theory the game will handle 256x256 hexes. In practice that will crash. In general its not the hex numbers thats the limiting factor but what you have in those hexes. Adding hills requires tesselation. Adding mountains, lakes, rivers and shorelines, requires tesselation. Adding forests and settle...
by Patrick Ward
Thu Feb 18, 2021 6:56 pm
Forum: Field of Glory II: Medieval
Topic: Winter Stream Texture
Replies: 7
Views: 201

Re: Winter Stream Texture

Its was a bug thats already been fixed but I'm not allowed to upload anything yet.

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by Patrick Ward
Thu Feb 18, 2021 11:36 am
Forum: Field of Glory II: Medieval
Topic: How to deal with sus cheaters or really bad rng in multiplayer?
Replies: 36
Views: 1076

Re: How to deal with sus cheaters or really bad rng in multiplayer?

This is not true. It is quite an interesting idea though. OTOH, having more rallies would be unlikely to be popular! Doh! Increases your moralle by 33%? P Nope. It reduces your rout % by counting as equivalent to 3.75 normal-sized non-light infantry units. (Currently, though that might change, henc...
by Patrick Ward
Thu Feb 18, 2021 11:29 am
Forum: Field of Glory II: Medieval
Topic: How to deal with sus cheaters or really bad rng in multiplayer?
Replies: 36
Views: 1076

Re: How to deal with sus cheaters or really bad rng in multiplayer?

rbodleyscott wrote:
Thu Feb 18, 2021 10:50 am
Patrick Ward wrote:
Thu Feb 18, 2021 1:04 am
For example the War Wagon ( Corroccio ) increases your chance of a rally by 33%.
This is not true.

It is quite an interesting idea though. OTOH, having more rallies would be unlikely to be popular!
Doh! Increases your moralle by 33%?

P
by Patrick Ward
Thu Feb 18, 2021 1:04 am
Forum: Field of Glory II: Medieval
Topic: How to deal with sus cheaters or really bad rng in multiplayer?
Replies: 36
Views: 1076

Re: How to deal with sus cheaters or really bad rng in multiplayer?

I think after reading this discussion im more implied to think that it shouldnt be random, and that after that match for me, winning or losing in multiplayer gives me no joy, cause i know the game is broken, cause if everything is a ´´toss of a coin´´ and theres no mechanics to it, then the game ev...
by Patrick Ward
Wed Feb 17, 2021 5:57 pm
Forum: Panzer Corps 2
Topic: Camo list
Replies: 21
Views: 5811

Re: Camo list

Can I suggest introducing a specific 3d model for Italian CTVs? If a specific model was not possible, a specific camo with black jacket and gray / green pants would be sufficient in my opinion. Thanks for your attention and good work! CTV's were originally on the list for the Spainish DLC but were ...
by Patrick Ward
Wed Feb 17, 2021 12:19 pm
Forum: Field of Glory II: Medieval
Topic: How to deal with sus cheaters or really bad rng in multiplayer?
Replies: 36
Views: 1076

Re: How to deal with sus cheaters or really bad rng in multiplayer?

We've had similar discussions before, about whether to have truly random, or a Sid Meier / Civilization pseudo random, where every time a number is rolled, it reduces the chance of it being rolled again. Makes a farce of the game but apparently thats what a lot of people like. They want to believe t...

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